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Grasping is a fundamental skill for interacting with and manipulating objects in the environment. However, this ability can be challenging for individuals with hand impairments. Soft hand exoskeletons designed to assist grasping can enhance…

Robotics · Computer Science 2025-04-07 Chen Hu , Enrica Tricomi , Eojin Rho , Daekyum Kim , Lorenzo Masia , Shan Luo , Letizia Gionfrida

This paper presents an unsupervised approach towards automatically extracting video-based guidance on object usage, from egocentric video and wearable gaze tracking, collected from multiple users while performing tasks. The approach i)…

Computer Vision and Pattern Recognition · Computer Science 2016-03-22 Dima Damen , Teesid Leelasawassuk , Walterio Mayol-Cuevas

Despite a revolution in the pervasiveness of video cameras in our daily lives, one of the most meaningful forms of nonverbal affective communication, interpersonal eye gaze, i.e. eye gaze relative to a conversation partner, is not available…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Minh Tran , Taylan Sen , Kurtis Haut , Mohammad Rafayet Ali , Mohammed Ehsan Hoque

This paper digs deeper into factors that influence egocentric gaze. Instead of training deep models for this purpose in a blind manner, we propose to inspect factors that contribute to gaze guidance during daily tasks. Bottom-up saliency…

Computer Vision and Pattern Recognition · Computer Science 2019-04-15 Hamed R. Tavakoli , Esa Rahtu , Juho Kannala , Ali Borji

Gaze reflects how humans process visual scenes and is therefore increasingly used in computer vision systems. Previous works demonstrated the potential of gaze for object-centric tasks, such as object localization and recognition, but it…

Computer Vision and Pattern Recognition · Computer Science 2016-08-19 Yusuke Sugano , Andreas Bulling

The growing data sharing and life-logging cultures are driving an unprecedented increase in the amount of unedited First-Person Videos. In this paper, we address the problem of accessing relevant information in First-Person Videos by…

Computer Vision and Pattern Recognition · Computer Science 2020-06-11 Alan Carvalho Neves , Michel Melo Silva , Mario Fernando Montenegro Campos , Erickson Rangel Nascimento

Effective collaboration between humans and AIs hinges on transparent communication and alignment of mental models. However, explicit, verbal communication is not always feasible. Under such circumstances, human-human teams often depend on…

Human-Computer Interaction · Computer Science 2024-07-04 Nikhil Hulle , Stéphane Aroca-Ouellette , Anthony J. Ries , Jake Brawer , Katharina von der Wense , Alessandro Roncone

We describe a novel learning-by-synthesis method for estimating gaze direction of an automated intelligent surveillance system. Recently, progress in learning-by-synthesis has proposed training models on synthetic images, which can…

Computer Vision and Pattern Recognition · Computer Science 2018-10-09 Tongtong Zhao , Yuxiao Yan , Jinjia Peng , Zetian Mi , Xianping Fu

This paper addresses the challenging problem of estimating the general visual attention of people in images. Our proposed method is designed to work across multiple naturalistic social scenarios and provides a full picture of the subject's…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Eunji Chong , Nataniel Ruiz , Yongxin Wang , Yun Zhang , Agata Rozga , James Rehg

Assessing learner competency in clinical simulation requires expert observation that is time-intensive, difficult to scale, and subject to inter-rater variability. Vision-language models have emerged as a promising tool for understanding…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Hanchen David Wang , Yilin Liu , Madison J. Lee , Surya Chand Rayala , Gautam Biswas , Daniel T. Levin , Meiyi Ma

Egocentric videos can bring a lot of information about how humans perceive the world and interact with the environment, which can be beneficial for the analysis of human behaviour. The research in egocentric video analysis is developing…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Ivan Rodin , Antonino Furnari , Dimitrios Mavroedis , Giovanni Maria Farinella

Current large-scale video datasets focus on general human activity, but lack depth of coverage on fine-grained activities needed to address physical skill learning. We introduce SportSkills, the first large-scale sports dataset geared…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Kumar Ashutosh , Chi Hsuan Wu , Kristen Grauman

We introduce FEEL (Force-Enhanced Egocentric Learning), the first large-scale dataset pairing force measurements gathered from custom piezoresistive gloves with egocentric video. Our gloves enable scalable data collection, and FEEL contains…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Eadom Dessalene , Botao He , Michael Maynord , Yonatan Tussa , Pavan Mantripragada , Yianni Karabati , Nirupam Roy , Yiannis Aloimonos

The emergence of advanced multimodal large language models (MLLMs) has significantly enhanced AI assistants' ability to process complex information across modalities. Recently, egocentric videos, by directly capturing user focus, actions,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Taiying Peng , Jiacheng Hua , Miao Liu , Feng Lu

This paper explores the estimation of user attention in the setting of a cooperative handheld robot: a robot designed to behave as a handheld tool but that has levels of task knowledge. We use a tool-mounted gaze tracking system, which,…

Robotics · Computer Science 2018-10-16 Janis Stolzenwald , Walterio W. Mayol-Cuevas

It is well known that human gaze carries significant information about visual attention. However, there are three main difficulties in incorporating the gaze data in an attention mechanism of deep neural networks: 1) the gaze fixation…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Kyle Min , Jason J. Corso

In this work we employ multitask learning to capitalize on the structure that exists in related supervised tasks to train complex neural networks. It allows training a network for multiple objectives in parallel, in order to improve…

Computer Vision and Pattern Recognition · Computer Science 2019-09-17 Georgios Kapidis , Ronald Poppe , Elsbeth van Dam , Lucas Noldus , Remco Veltkamp

With respect to machine operation tasks, the experiences from different skill level operators, especially novices, can provide worthy understanding about the manner in which they perceive the operational environment and formulate knowledge…

Human-Computer Interaction · Computer Science 2024-08-20 Chen Long-fei , Yuichi Nakamura , Kazuaki Kondo

Human gaze provides valuable information on human focus and intentions, making it a crucial area of research. Recently, deep learning has revolutionized appearance-based gaze estimation. However, due to the unique features of gaze…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Yihua Cheng , Haofei Wang , Yiwei Bao , Feng Lu

With the rapid development of wearable cameras, a massive collection of egocentric video for first-person visual perception becomes available. Using egocentric videos to predict first-person activity faces many challenges, including limited…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Linfeng Xu , Qingbo Wu , Lili Pan , Fanman Meng , Hongliang Li , Chiyuan He , Hanxin Wang , Shaoxu Cheng , Yu Dai