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Related papers: MonoMSK: Monocular 3D Musculoskeletal Dynamics Est…

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Self-supervised monocular depth estimation (MDE) has gained popularity for obtaining depth predictions directly from videos. However, these methods often produce scale invariant results, unless additional training signals are provided.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Gasser Elazab , Torben Gräber , Michael Unterreiner , Olaf Hellwich

3D human pose estimation involves reconstructing the human skeleton by detecting the body joints. Accurate and efficient solutions are required for several real-world applications including animation, human-robot interaction, surveillance,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Ana Filipa Rodrigues Nogueira , Hélder P. Oliveira , Luís F. Teixeira

In this paper we present a novel method to estimate 3D human pose and shape from monocular videos. This task requires directly recovering pixel-alignment 3D human pose and body shape from monocular images or videos, which is challenging due…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Sen Yang , Wen Heng , Gang Liu , Guozhong Luo , Wankou Yang , Gang Yu

Incorporating temporal information effectively is important for accurate 3D human motion estimation and generation which have wide applications from human-computer interaction to AR/VR. In this paper, we present MoManifold, a novel human…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ziqiang Dang , Tianxing Fan , Boming Zhao , Xujie Shen , Lei Wang , Guofeng Zhang , Zhaopeng Cui

In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Yan Xia , Xiaowei Zhou , Etienne Vouga , Qixing Huang , Georgios Pavlakos

This paper deals with motion capture of kinematic chains (e.g. human skeletons) from monocular image sequences taken by uncalibrated cameras. We present a method based on projecting an observation into a kinematic chain space (KCS). An…

Computer Vision and Pattern Recognition · Computer Science 2017-02-02 Bastian Wandt , Hanno Ackermann , Bodo Rosenhahn

Quantitative biomechanical analysis is essential for clinical diagnosis and injury prevention but is often restricted to laboratories due to the high cost of optical motion capture systems. While multi-view video approaches have lowered…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Li Wang , HaoYu Wang , Xi Chen , ZeKun Jiang , Kang Li , Jian Li

Single-view clothed human reconstruction holds a central position in virtual reality applications, especially in contexts involving intricate human motions. It presents notable challenges in achieving realistic clothing deformation. Current…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Hongsheng Wang , Xiang Cai , Xi Sun , Jinhong Yue , Zhanyun Tang , Shengyu Zhang , Feng Lin , Fei Wu

Background The development of a simulation model of full body reaching tasks that can predict endeffector trajectories and joint excursions consistent with experimental data is a non-trivial task. Because of the kinematic redundancy…

Systems and Control · Computer Science 2011-08-10 Daohang Sha , James S Thomas

A new approach for trajectory optimization of musculoskeletal dynamic models is introduced. The model combines rigid body and muscle dynamics described with a Hill-type model driven by neural control inputs. The objective is to find input…

Systems and Control · Electrical Eng. & Systems 2020-08-13 Hanz Richter , Holly Warner

Geometric reconstruction and SLAM with endoscopic images have advanced significantly in recent years. In most medical fields, monocular endoscopes are employed, and the algorithms used are typically adaptations of those designed for…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Raúl Iranzo , Víctor M. Batlle , Juan D. Tardós , José M. M. Montiel

Marker-based Optical Motion Capture (OMC) paired with biomechanical modeling is currently considered the most precise and accurate method for measuring human movement kinematics. However, combining differentiable biomechanical modeling with…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Tim Unger , Arash Sal Moslehian , J. D. Peiffer , Johann Ullrich , Roger Gassert , Olivier Lambercy , R. James Cotton , Chris Awai Easthope

Learning 3D human motion from 2D inputs is a fundamental task in the realms of computer vision and computer graphics. Many previous methods grapple with this inherently ambiguous task by introducing motion priors into the learning process.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Shuaiying Hou , Hongyu Tao , Junheng Fang , Changqing Zou , Hujun Bao , Weiwei Xu

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

The task of reconstructing 3D human motion has wideranging applications. The gold standard Motion capture (MoCap) systems are accurate but inaccessible to the general public due to their cost, hardware and space constraints. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-29 Kuan-Chieh Wang , Zhenzhen Weng , Maria Xenochristou , Joao Pedro Araujo , Jeffrey Gu , C. Karen Liu , Serena Yeung

Structure from Motion (SfM) often fails to estimate accurate poses in environments that lack suitable visual features. In such cases, the quality of the final 3D mesh, which is contingent on the accuracy of those estimates, is reduced. One…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Victor Amblard , Timothy P. Osedach , Arnaud Croux , Andrew Speck , John J. Leonard

This work aims to discuss the current landscape of kinematic analysis tools, ranging from the state-of-the-art in sports biomechanics such as inertial measurement units (IMUs) and retroreflective marker-based optical motion capture (MoCap)…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Kai Armstrong , Alexander Rodrigues , Alexander P. Willmott , Lei Zhang , Xujiong Ye

Continuum robots are promising candidates for interactive tasks in medical and industrial applications due to their unique shape, compliance, and miniaturization capability. Accurate and real-time shape sensing is essential for such tasks…

Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no…

Computer Vision and Pattern Recognition · Computer Science 2021-10-29 Ayça Takmaz , Danda Pani Paudel , Thomas Probst , Ajad Chhatkuli , Martin R. Oswald , Luc Van Gool

Monocular 3D reconstruction of articulated object categories is challenging due to the lack of training data and the inherent ill-posedness of the problem. In this work we use video self-supervision, forcing the consistency of consecutive…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Filippos Kokkinos , Iasonas Kokkinos
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