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Three-dimensional scene generation holds significant potential in gaming, film, and virtual reality. However, most existing methods adopt a single-step generation process, making it difficult to balance scene complexity with minimal user…
Noise is an inevitable aspect of point cloud acquisition, necessitating filtering as a fundamental task within the realm of 3D vision. Existing learning-based filtering methods have shown promising capabilities on small-scale synthetic or…
We address the challenge of sound propagation simulations in 3D virtual rooms with moving sources, which have applications in virtual/augmented reality, game audio, and spatial computing. Solutions to the wave equation can describe wave…
Generating high-quality 3D assets from textual descriptions remains a pivotal challenge in computer graphics and vision research. Due to the scarcity of 3D data, state-of-the-art approaches utilize pre-trained 2D diffusion priors, optimized…
Counting the number of birds in an open sky setting has been an challenging problem due to the large number of bird flocks and the birds can overlap. Another difficulty is the lack of accurate training samples since the cost of labeling…
For computational acoustics, schemes need to have low-dispersion and low-dissipation properties in order to capture the amplitude and phase of the wave correctly. To improve the spectral properties of the scheme, the authors have previously…
Open-vocabulary scene understanding with online panoptic mapping is essential for embodied applications to perceive and interact with environments. However, existing methods are predominantly offline or lack instance-level understanding,…
Generative models have emerged as powerful tools for planning, with compositional approaches offering particular promise for modeling long-horizon task distributions by composing together local, modular generative models. This compositional…
We present a multi-modal Deep Neural Network (DNN) approach for bird song identification. The presented approach takes both audio samples and metadata as input. The audio is fed into a Convolutional Neural Network (CNN) using four…
Digital sound synthesis presents the opportunity to explore vast parameter spaces containing millions of configurations. Quality diversity (QD) evolutionary algorithms offer a promising approach to harness this potential, yet their success…
Singing, as a common facial movement second only to talking, can be regarded as a universal language across ethnicities and cultures, plays an important role in emotional communication, art, and entertainment. However, it is often…
Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a…
I present "SnakeSynth," a web-based lightweight audio synthesizer that combines audio generated by a deep generative model and real-time continuous two-dimensional (2D) input to create and control variable-length generative sounds through…
A Dhrupad vocal concert comprises a composition section that is interspersed with improvised episodes of increased rhythmic activity involving the interaction between the vocals and the percussion. Tracking the changing rhythmic density, in…
Autonomous recording units and passive acoustic monitoring present minimally intrusive methods of collecting bioacoustics data. Combining this data with species agnostic bird activity detection systems enables the monitoring of activity…
In addition to traditional tasks such as prediction, classification and translation, deep learning is receiving growing attention as an approach for music generation, as witnessed by recent research groups such as Magenta at Google and CTRL…
Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…
Acoustic frequency combs leverage unique properties of the optical frequency comb technology in high-precision measurements and innovative sensing in optically inaccessible environments such as under water, under ground or inside living…
Assessing the effects of anthropogenic disturbances on wildlife is a necessary conservation task. The soundscape is a critical habitat component for acoustically communicating organisms, but the use of the soundscape as a tool for assessing…
Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…