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Three-dimensional scene generation holds significant potential in gaming, film, and virtual reality. However, most existing methods adopt a single-step generation process, making it difficult to balance scene complexity with minimal user…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Jiacheng Hong , Kunzhen Wu , Mingrui Yu , Yichao Gu , Shengze Xue , Shuangjiu Xiao , Deli Dong

Noise is an inevitable aspect of point cloud acquisition, necessitating filtering as a fundamental task within the realm of 3D vision. Existing learning-based filtering methods have shown promising capabilities on small-scale synthetic or…

Multimedia · Computer Science 2025-01-10 Qingyuan Zhou , Weidong Yang , Ben Fei , Jingyi Xu , Rui Zhang , Keyi Liu , Yeqi Luo , Ying He

We address the challenge of sound propagation simulations in 3D virtual rooms with moving sources, which have applications in virtual/augmented reality, game audio, and spatial computing. Solutions to the wave equation can describe wave…

Generating high-quality 3D assets from textual descriptions remains a pivotal challenge in computer graphics and vision research. Due to the scarcity of 3D data, state-of-the-art approaches utilize pre-trained 2D diffusion priors, optimized…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Ling Yang , Zixiang Zhang , Junlin Han , Bohan Zeng , Runjia Li , Philip Torr , Wentao Zhang

Counting the number of birds in an open sky setting has been an challenging problem due to the large number of bird flocks and the birds can overlap. Another difficulty is the lack of accurate training samples since the cost of labeling…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Runde Yang

For computational acoustics, schemes need to have low-dispersion and low-dissipation properties in order to capture the amplitude and phase of the wave correctly. To improve the spectral properties of the scheme, the authors have previously…

Computational Physics · Physics 2021-11-15 Y. H. Li , Y. X. Ren , Y. T. Su

Open-vocabulary scene understanding with online panoptic mapping is essential for embodied applications to perceive and interact with environments. However, existing methods are predominantly offline or lack instance-level understanding,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Hongjia Zhai , Qi Zhang , Xiaokun Pan , Xiyu Zhang , Yitong Dong , Huaqi Zhang , Dan Xu , Guofeng Zhang

Generative models have emerged as powerful tools for planning, with compositional approaches offering particular promise for modeling long-horizon task distributions by composing together local, modular generative models. This compositional…

Robotics · Computer Science 2026-01-06 Utkarsh A Mishra , David He , Yongxin Chen , Danfei Xu

We present a multi-modal Deep Neural Network (DNN) approach for bird song identification. The presented approach takes both audio samples and metadata as input. The audio is fed into a Convolutional Neural Network (CNN) using four…

Sound · Computer Science 2018-11-13 Botond Fazeka , Alexander Schindler , Thomas Lidy , Andreas Rauber

Digital sound synthesis presents the opportunity to explore vast parameter spaces containing millions of configurations. Quality diversity (QD) evolutionary algorithms offer a promising approach to harness this potential, yet their success…

Sound · Computer Science 2025-12-03 Björn Þór Jónsson , Çağrı Erdem , Stefano Fasciani , Kyrre Glette

Singing, as a common facial movement second only to talking, can be regarded as a universal language across ethnicities and cultures, plays an important role in emotional communication, art, and entertainment. However, it is often…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Sijing Wu , Yunhao Li , Weitian Zhang , Jun Jia , Yucheng Zhu , Yichao Yan , Guangtao Zhai , Xiaokang Yang

Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Susan Liang , Chao Huang , Yapeng Tian , Anurag Kumar , Chenliang Xu

I present "SnakeSynth," a web-based lightweight audio synthesizer that combines audio generated by a deep generative model and real-time continuous two-dimensional (2D) input to create and control variable-length generative sounds through…

Human-Computer Interaction · Computer Science 2023-07-13 Eric Easthope

A Dhrupad vocal concert comprises a composition section that is interspersed with improvised episodes of increased rhythmic activity involving the interaction between the vocals and the percussion. Tracking the changing rhythmic density, in…

Audio and Speech Processing · Electrical Eng. & Systems 2020-08-04 Rohit M. A. , Preeti Rao

Autonomous recording units and passive acoustic monitoring present minimally intrusive methods of collecting bioacoustics data. Combining this data with species agnostic bird activity detection systems enables the monitoring of activity…

Audio and Speech Processing · Electrical Eng. & Systems 2022-10-04 Mark Anderson , Naomi Harte

In addition to traditional tasks such as prediction, classification and translation, deep learning is receiving growing attention as an approach for music generation, as witnessed by recent research groups such as Magenta at Google and CTRL…

Sound · Computer Science 2018-11-13 Jean-Pierre Briot , François Pachet

Given an input sound signal and a target virtual sound source, sound spatialisation algorithms manipulate the signal so that a listener perceives it as though it were emitted from the target source. There exist several established…

Sound · Computer Science 2017-11-28 Ali Tarzan , Marco Alunno , Paolo Bientinesi

Acoustic frequency combs leverage unique properties of the optical frequency comb technology in high-precision measurements and innovative sensing in optically inaccessible environments such as under water, under ground or inside living…

Fluid Dynamics · Physics 2021-09-15 Bui Quoc Huy Nguyen , Ivan S. Maksymov , Sergey A. Suslov

Assessing the effects of anthropogenic disturbances on wildlife is a necessary conservation task. The soundscape is a critical habitat component for acoustically communicating organisms, but the use of the soundscape as a tool for assessing…

Applications · Statistics 2019-11-11 Jeffrey W. Doser , Andrew O. Finley , Eric P. Kasten , Stuart H. Gage

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao
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