Related papers: Active Inference is a Subtype of Variational Infer…
Active inference is a theory that underpins the way biological agent's perceive and act in the real world. At its core, active inference is based on the principle that the brain is an approximate Bayesian inference engine, building an…
The increasing concerns about data privacy and security drive an emerging field of studying privacy-preserving machine learning from isolated data sources, i.e., federated learning. A class of federated learning, vertical federated…
Scalable and effective exploration remains a key challenge in reinforcement learning (RL). While there are methods with optimality guarantees in the setting of discrete state and action spaces, these methods cannot be applied in…
Federated learning facilitates the collaborative learning of a global model across multiple distributed medical institutions without centralizing data. Nevertheless, the expensive cost of annotation on local clients remains an obstacle to…
Generative modeling has recently shown remarkable promise for visuomotor policy learning, enabling flexible and expressive control across diverse embodied AI tasks. However, existing generative policies often struggle with data…
Recent advancements in agentic test-time scaling allow models to gather environmental feedback before committing to final actions. A key limitation of existing methods is that they typically employ undifferentiated exploration strategies,…
The Free-Energy-Principle (FEP) is an influential and controversial theory which postulates a deep and powerful connection between the stochastic thermodynamics of self-organization and learning through variational inference. Specifically,…
Automated feature engineering (AFE) enables AI systems to autonomously construct high-utility representations from raw tabular data. However, existing AFE methods rely on statistical heuristics, yielding brittle features that fail under…
Machine learning methods often assume that input features are available at no cost. However, in domains like healthcare, where acquiring features could be expensive or harmful, it is necessary to balance a feature's acquisition cost against…
Solving real-life sequential decision making problems under partial observability involves an exploration-exploitation problem. To be successful, an agent needs to efficiently gather valuable information about the state of the world for…
Neurofeedback training (NFT) aims to teach self-regulation of brain activity through real-time feedback, but suffers from highly variable outcomes and poorly understood mechanisms, hampering its validation. To address these issues, we…
Despite being recognized as neurobiologically plausible, active inference faces difficulties when employed to simulate intelligent behaviour in complex environments due to its computational cost and the difficulty of specifying an…
Deep Reinforcement Learning (DRL) has achieved remarkable success in sequential decision-making problems. However, existing DRL agents make decisions in an opaque fashion, hindering the user from establishing trust and scrutinizing…
Where information grows abundant, attention becomes a scarce resource. As a result, agents must plan wisely how to allocate their attention in order to achieve epistemic efficiency. Here, we present a framework for multi-agent epistemic…
We study the design of efficient mechanisms under asymmetric awareness and information. Unawareness refers to the lack of conception rather than the lack of information. Assuming quasi-linear utilities and private values, we show that we…
Multimodal variational autoencoders (VAEs) aim to capture shared latent representations by integrating information from different data modalities. A significant challenge is accurately inferring representations from any subset of modalities…
Active systems across scales, ranging from molecular machines to human crowds, are usually modeled as assemblies of self-propelled particles driven by internally generated forces. However, these models often assume memoryless dynamics and…
Reinforcement learning and classical planning are typically seen as two distinct problems, with differing formulations necessitating different solutions. Yet, when humans are given a task, regardless of the way it is specified, they can…
Model-based planners for partially observable problems must accommodate both model uncertainty during planning and goal uncertainty during objective inference. However, model-based planners may be brittle under these types of uncertainty…
State-of-the-art attribution methods rely on adversarial sample generation that applies an all-pass filter across the frequency spectrum, discarding fine-grained high-frequency information that is demonstrably important for accurate feature…