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In this work, we introduce an unconditional video generative model, InMoDeGAN, targeted to (a) generate high quality videos, as well as to (b) allow for interpretation of the latent space. For the latter, we place emphasis on interpreting…
With the rapid development of AI-generated content (AIGC), video generation has emerged as one of its most dynamic and impactful subfields. In particular, the advancement of video generation foundation models has led to growing demand for…
Recent advancements in large language models (LLMs) have demonstrated remarkable text generation capabilities. However, controlling specific attributes of generated text remains challenging without architectural modifications or extensive…
With the recent development of generative models, Text-to-3D generations have also seen significant growth, opening a door for creating video-game 3D assets from a more general public. Nonetheless, people without any professional 3D editing…
The recent emergence of latent diffusion models such as SDXL and SD 1.5 has shown significant capability in generating highly detailed and realistic images. Despite their remarkable ability to produce images, generating accurate text within…
Content generation conditioning on users's readability is an important application for personalization. In an era of large language models (LLMs), readability-controlled text generation based on LLMs has become increasingly important. This…
This paper presents M$^3$GPT, an advanced $\textbf{M}$ultimodal, $\textbf{M}$ultitask framework for $\textbf{M}$otion comprehension and generation. M$^3$GPT operates on three fundamental principles. The first focuses on creating a unified…
We introduce iMotion-LLM, a large language model (LLM) integrated with trajectory prediction modules for interactive motion generation. Unlike conventional approaches, it generates feasible, safety-aligned trajectories based on textual…
Image-to-3D generation faces inherent semantic ambiguity under occlusion, where partial observation alone is often insufficient to determine object category. In this work, we formalize text-driven amodal 3D generation, where text prompts…
Our research presents a novel motion generation framework designed to produce whole-body motion sequences conditioned on multiple modalities simultaneously, specifically text and audio inputs. Leveraging Vector Quantized Variational…
In this work, we present CineMaster, a novel framework for 3D-aware and controllable text-to-video generation. Our goal is to empower users with comparable controllability as professional film directors: precise placement of objects within…
Aligning language models (LMs) with user intent is becoming increasingly relevant to enhance user experience. This calls for designing methods that can allow users to control the properties of the language that LMs generate, for example,…
Speech-driven 3D motion synthesis seeks to create lifelike animations based on human speech, with potential uses in virtual reality, gaming, and the film production. Existing approaches reply solely on speech audio for motion generation,…
Controllable Text Generation (CTG) is emerging area in the field of natural language generation (NLG). It is regarded as crucial for the development of advanced text generation technologies that better meet the specific constraints in…
We study a challenging task: text-to-motion synthesis, aiming to generate motions that align with textual descriptions and exhibit coordinated movements. Currently, the part-based methods introduce part partition into the motion synthesis…
While large language models (LLMs) have made significant strides in generating coherent and contextually relevant text, they often function as opaque black boxes, trained on vast unlabeled datasets with statistical objectives, lacking an…
Music-driven dance generation is a challenging task as it requires strict adherence to genre-specific choreography while ensuring physically realistic and precisely synchronized dance sequences with the music's beats and rhythm. Although…
This paper introduces OmniMotion-X, a versatile multimodal framework for whole-body human motion generation, leveraging an autoregressive diffusion transformer in a unified sequence-to-sequence manner. OmniMotion-X efficiently supports…
Large Language Models (LLMs) have demonstrated significant potential in code generation. However, in the factory automation sector, particularly motion control, manual programming, alongside inefficient and unsafe debugging practices,…
While most research on controllable text generation has focused on steering base Language Models, the emerging instruction-tuning and prompting paradigm offers an alternate approach to controllability. We compile and release ConGenBench, a…