Related papers: Point-to-Point: Sparse Motion Guidance for Control…
Current video representations heavily rely on unstable and over-grained priors for motion and appearance modelling, \emph{i.e.}, pixel-level matching and tracking. A tracking error of just a few pixels would lead to the collapse of the…
Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…
Recently audio-driven talking face video generation has attracted considerable attention. However, very few researches address the issue of emotional editing of these talking face videos with continuously controllable expressions, which is…
Recent endeavors in video editing have showcased promising results in single-attribute editing or style transfer tasks, either by training text-to-video (T2V) models on text-video data or adopting training-free methods. However, when…
Diffusion models have recently advanced video editing, yet controllable editing remains challenging due to the need for precise manipulation of diverse object properties. Current methods require different control signal for diverse editing…
In this paper we present a novel method to estimate 3D human pose and shape from monocular videos. This task requires directly recovering pixel-alignment 3D human pose and body shape from monocular images or videos, which is challenging due…
We strive for spatio-temporal localization of actions in videos. The state-of-the-art relies on action proposals at test time and selects the best one with a classifier trained on carefully annotated box annotations. Annotating action boxes…
Spatio-temporal action recognition has been a challenging task that involves detecting where and when actions occur. Current state-of-the-art action detectors are mostly anchor-based, requiring sensitive anchor designs and huge computations…
Large-scale pre-trained diffusion models empower users to edit images through text guidance. However, existing methods often over-align with target prompts while inadequately preserving source image semantics. Such approaches generate…
Diffusion models usher a new era of video editing, flexibly manipulating the video contents with text prompts. Despite the widespread application demand in editing human-centered videos, these models face significant challenges in handling…
Pose transfer of human videos aims to generate a high fidelity video of a target person imitating actions of a source person. A few studies have made great progress either through image translation with deep latent features or neural…
Despite remarkable achievements in video synthesis, achieving granular control over complex dynamics, such as nuanced movement among multiple interacting objects, still presents a significant hurdle for dynamic world modeling, compounded by…
We present a unified controllable video generation approach AnimateAnything that facilitates precise and consistent video manipulation across various conditions, including camera trajectories, text prompts, and user motion annotations.…
We present LightMover, a framework for controllable light manipulation in single images that leverages video diffusion priors to produce physically plausible illumination changes without re-rendering the scene. We formulate light editing as…
Despite great progress, text-driven long video editing is still notoriously challenging mainly due to excessive memory overhead. Although recent efforts have simplified this task into a two-step process of keyframe translation and…
Multimodal Large Language Models (MLLMs) have achieved impressive progress in vision-language alignment, yet they remain limited in visual-spatial reasoning. We first identify that this limitation arises from the attention mechanism: visual…
Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional…
Text-to-video models have demonstrated impressive capabilities in producing diverse and captivating video content, showcasing a notable advancement in generative AI. However, these models generally lack fine-grained control over motion…
Collecting high-quality data for training large-scale robotic models typically relies on real robot platforms, which is labor-intensive and costly, whether via teleoperation or scripted demonstrations. To scale data collection, many…
Existing text-to-video methods struggle to transfer motion smoothly from a reference object to a target object with significant differences in appearance or structure between them. To address this challenge, we introduce MotionShot, a…