Related papers: Muskie: Multi-view Masked Image Modeling for 3D Vi…
We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, existing approaches rely…
To tackle the challeging problem of multi-person 3D pose estimation from a single image, we propose a multi-view matching (MVM) method in this work. The MVM method generates reliable 3D human poses from a large-scale video dataset, called…
While self-supervised learning (SSL) algorithms have been widely used to pre-train deep models, few efforts [11] have been done to improve representation learning of X-ray image analysis with SSL pre-trained models. In this work, we study a…
We present a self-trainable method, Mask2Hand, which learns to solve the challenging task of predicting 3D hand pose and shape from a 2D binary mask of hand silhouette/shadow without additional manually-annotated data. Given the intrinsic…
We propose a weakly-supervised multi-view learning approach to learn category-specific surface mapping without dense annotations. We learn the underlying surface geometry of common categories, such as human faces, cars, and airplanes, given…
Remote sensing scene classification has been extensively studied for its critical roles in geological survey, oil exploration, traffic management, earthquake prediction, wildfire monitoring, and intelligence monitoring. In the past, the…
The use of self-supervised pre-training has emerged as a promising approach to enhance the performance of many different visual tasks. In this context, recent approaches have employed the Masked Image Modeling paradigm, which pre-trains a…
Industrial CAD workflows require robust, generalizable 3D geometric representations supporting accuracy and explainability. We introduce Shape, a self-supervised foundation model converting surface meshes into dense per-token embeddings.…
The goal of 3D pose transfer is to transfer the pose from the source mesh to the target mesh while preserving the identity information (e.g., face, body shape) of the target mesh. Deep learning-based methods improved the efficiency and…
Robust 6D object pose estimation in cluttered or occluded conditions using monocular RGB images remains a challenging task. One reason is that current pose estimation networks struggle to extract discriminative, pose-aware features using 2D…
Although Multimodal Large Language Models have achieved remarkable progress, they still struggle with complex 3D spatial reasoning due to the reliance on 2D visual priors. Existing approaches typically mitigate this limitation either…
Recently, multi-modal masked autoencoders (MAE) has been introduced in 3D self-supervised learning, offering enhanced feature learning by leveraging both 2D and 3D data to capture richer cross-modal representations. However, these…
Recent advances in language and vision have demonstrated that scaling up model capacity consistently improves performance across diverse tasks. In 3D visual geometry reconstruction, large-scale training has likewise proven effective for…
The matching of 3D shapes has been extensively studied for shapes represented as surface meshes, as well as for shapes represented as point clouds. While point clouds are a common representation of raw real-world 3D data (e.g. from laser…
Learning generalizable robotic manipulation policies remains a key challenge due to the scarcity of diverse real-world training data. While recent approaches have attempted to mitigate this through self-supervised representation learning,…
Masked Image Modeling (MIM) is a self-supervised learning technique that involves masking portions of an image, such as pixels, patches, or latent representations, and training models to predict the missing information using the visible…
At present, face 3D reconstruction has broad application prospects in various fields, but the research on it is still in the development stage. In this paper, we hope to achieve better face 3D reconstruction quality by combining multi-view…
While existing methods for 3D face reconstruction from in-the-wild images excel at recovering the overall face shape, they commonly miss subtle, extreme, asymmetric, or rarely observed expressions. We improve upon these methods with SMIRK…
We present an algorithm that learns a coarse 3D representation of objects from unposed multi-view 2D mask supervision, then uses it to generate detailed mask and image texture. In contrast to existing voxel-based methods for unposed object…
Vision-and-language pre-training has achieved impressive success in learning multimodal representations between vision and language. To generalize this success to non-English languages, we introduce UC2, the first machine…