English
Related papers

Related papers: Native 3D Editing with Full Attention

200 papers

High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass. However, despite their strong performance in static scene…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Kaixin Zhu , Yiwen Tang , Yifan Yang , Renrui Zhang , Bohan Zeng , Ziyu Guo , Ruichuan An , Zhou Liu , Qizhi Chen , Delin Qu , Jaehong Yoon , Wentao Zhang

Generative models have achieved significant progress in advancing 2D image editing, demonstrating exceptional precision and realism. However, they often struggle with consistency and object identity preservation due to their inherent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Yuhuan Xie , Aoxuan Pan , Ming-Xian Lin , Wei Huang , Yi-Hua Huang , Xiaojuan Qi

Most instruction-driven 3D editing methods rely on 2D models to guide the explicit and iterative optimization of 3D representations. This paradigm, however, suffers from two primary drawbacks. First, it lacks a universal design of different…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Chen Liyi , Wang Pengfei , Zhang Guowen , Ma Zhiyuan , Zhang Lei

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent…

Graphics · Computer Science 2025-12-15 Maria Parelli , Michael Oechsle , Michael Niemeyer , Federico Tombari , Andreas Geiger

3D editing has shown remarkable capability in editing scenes based on various instructions. However, existing methods struggle with achieving intuitive, localized editing, such as selectively making flowers blossom. Drag-style editing has…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Chenghao Gu , Zhenzhe Li , Zhengqi Zhang , Yunpeng Bai , Shuzhao Xie , Zhi Wang

Existing 2D-lifting-based 3D editing methods often encounter challenges related to inconsistency, stemming from the lack of view-consistent 2D editing models and the difficulty of ensuring consistent editing across multiple views. To…

Graphics · Computer Science 2025-11-03 Zeng Tao , Zheng Ding , Zeyuan Chen , Xiang Zhang , Leizhi Li , Zhuowen Tu

Current text-driven image editing methods typically follow one of two directions: relying on large-scale, high-quality editing pair datasets to improve editing precision and diversity, or exploring alternative dataset-free techniques.…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Chenrui Ma , Xi Xiao , Tianyang Wang , Yanning Shen

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski

3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to preserve unedited regions. Most methods rely on editing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Junliang Ye , Shenghao Xie , Ruowen Zhao , Zhengyi Wang , Hongyu Yan , Wenqiang Zu , Lei Ma , Jun Zhu

While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jinxin Ai , Matthias Nießner , Ziya Erkoç

We present a novel framework for enhancing the visual fidelity and consistency of text-guided 3D Gaussian Splatting (3DGS) editing. Existing editing approaches face two critical challenges: inconsistent geometric reconstructions across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Xuanqi Zhang , Jieun Lee , Chris Joslin , Wonsook Lee

Video editing according to instructions is a highly challenging task due to the difficulty in collecting large-scale, high-quality edited video pair data. This scarcity not only limits the availability of training data but also hinders the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Chi Zhang , Chengjian Feng , Feng Yan , Qiming Zhang , Mingjin Zhang , Yujie Zhong , Jing Zhang , Lin Ma

We propose a novel feed-forward 3D editing framework called Shap-Editor. Prior research on editing 3D objects primarily concentrated on editing individual objects by leveraging off-the-shelf 2D image editing networks. This is achieved via a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Minghao Chen , Junyu Xie , Iro Laina , Andrea Vedaldi

Text-guided 3D editing aims to precisely edit semantically relevant local 3D regions, which has significant potential for various practical applications ranging from 3D games to film production. Existing methods typically follow a…

Graphics · Computer Science 2025-06-04 Yang Zheng , Mengqi Huang , Nan Chen , Zhendong Mao

Text-driven 3D editing enables user-friendly 3D object or scene editing with text instructions. Due to the lack of multi-view consistency priors, existing methods typically resort to employing 2D generation or editing models to process each…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Liyi Chen , Ruihuang Li , Guowen Zhang , Pengfei Wang , Lei Zhang

3D editing is a fundamental capability for scalable 3D content creation. While image editing has rapidly evolved toward large-scale feedforward generative paradigms, 3D AI generation remains dominated by training-free editing pipelines. A…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Jiawei Weng , Saining Zhang , Zhenxin Diao , Peishuo Li , Henghaofan Zhang , Junhao Chen , Hao Zhao

Despite significant advances in modeling image priors via diffusion models, 3D-aware image editing remains challenging, in part because the object is only specified via a single image. To tackle this challenge, we propose 3D-Fixup, a new…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Yen-Chi Cheng , Krishna Kumar Singh , Jae Shin Yoon , Alex Schwing , Liangyan Gui , Matheus Gadelha , Paul Guerrero , Nanxuan Zhao

Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 JiangDong Miao , Tatsuya Ikeda , Bisser Raytchev , Ryota Mizoguchi , Takenori Hiraoka , Takuji Nakashima , Keigo Shimizu , Toru Higaki , Kazufumi Kaneda

In this paper, we focus on the task of instruction-based image editing. Previous works like InstructPix2Pix, InstructDiffusion, and SmartEdit have explored end-to-end editing. However, two limitations still remain: First, existing datasets…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yingjing Xu , Jie Kong , Jiazhi Wang , Xiao Pan , Bo Lin , Qiang Liu
‹ Prev 1 2 3 10 Next ›