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Building accurate maps is a key building block to enable reliable localization, planning, and navigation of autonomous vehicles. We propose a novel approach for building accurate maps of dynamic environments utilizing a sequence of LiDAR…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Xingguang Zhong , Yue Pan , Cyrill Stachniss , Jens Behley

Real-world robotic tasks are long-horizon and often span multiple floors, demanding rich spatial reasoning. However, existing embodied benchmarks are largely confined to single-floor in-house environments, failing to reflect the complexity…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Lirong Che , Shuo Wen , Shan Huang , Chuang Wang , Yuzhe Yang , Gregory Dudek , Xueqian Wang , Jian Su

This paper proposes a methodology for the automated construction of rectangular floorplans (RFPs) while addressing dimensional constraints and adjacency relations. Here, adjacency relations are taken in the form of a dimensionless…

Computational Geometry · Computer Science 2020-03-12 Nitant Upasani , Krishnendra Shekhawat , Garv Sachdeva

Existing text-to-3D and image-to-3D models often struggle with complex scenes involving multiple objects and intricate interactions. Although some recent attempts have explored such compositional scenarios, they still require an extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Yujia Hu , Songhua Liu , Xingyi Yang , Xinchao Wang

In modern interior design, the generation of personalized spaces frequently necessitates a delicate balance between rigid architectural structural constraints and specific stylistic preferences. However, existing multi-condition generative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Lulu Chen , Yijiang Hu , Yuanqing Liu , Yulong Li , Yue Yang

In the text-to-image generation field, recent remarkable progress in Stable Diffusion makes it possible to generate rich kinds of novel photorealistic images. However, current models still face misalignment issues (e.g., problematic spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Leigang Qu , Shengqiong Wu , Hao Fei , Liqiang Nie , Tat-Seng Chua

3D indoor scenes are widely used in computer graphics, with applications ranging from interior design to gaming to virtual and augmented reality. They also contain rich information, including room layout, as well as furniture type,…

Graphics · Computer Science 2023-02-22 Lin Gao , Jia-Mu Sun , Kaichun Mo , Yu-Kun Lai , Leonidas J. Guibas , Jie Yang

Image-to-3D generation faces inherent semantic ambiguity under occlusion, where partial observation alone is often insufficient to determine object category. In this work, we formalize text-driven amodal 3D generation, where text prompts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Jiayin Zhu , Guoji Fu , Xiaolu Liu , Qiyuan He , Yicong Li , Angela Yao

Text-to-3D scene generation holds immense potential for the gaming, film, and architecture sectors. Despite significant progress, existing methods struggle with maintaining high quality, consistency, and editing flexibility. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Haoran Li , Haolin Shi , Wenli Zhang , Wenjun Wu , Yong Liao , Lin Wang , Lik-hang Lee , Pengyuan Zhou

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

Computer Vision and Pattern Recognition · Computer Science 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

We introduce SceneLinker, a novel framework that generates compositional 3D scenes via semantic scene graph from RGB sequences. To adaptively experience Mixed Reality (MR) content based on each user's space, it is essential to generate a 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Seok-Young Kim , Dooyoung Kim , Woojin Cho , Hail Song , Suji Kang , Woontack Woo

Indoor scene understanding remains a fundamental challenge in robotics, with direct implications for downstream tasks such as navigation and manipulation. Traditional approaches often rely on closed-set recognition or loop closure, limiting…

Robotics · Computer Science 2025-06-10 Hongming Chen , Yiyang Lin , Ziliang Li , Biyu Ye , Yuying Zhang , Ximin Lyu

We introduce Scan2Plan, a novel approach for accurate estimation of a floorplan from a 3D scan of the structural elements of indoor environments. The proposed method incorporates a two-stage approach where the initial stage clusters an…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Ameya Phalak , Vijay Badrinarayanan , Andrew Rabinovich

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

In this work, we introduce CC3D, a conditional generative model that synthesizes complex 3D scenes conditioned on 2D semantic scene layouts, trained using single-view images. Different from most existing 3D GANs that limit their…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Xingguang Yan , Gordon Wetzstein , Leonidas Guibas , Andrea Tagliasacchi

Motion planning framed as optimisation in structured latent spaces has recently emerged as competitive with traditional methods in terms of planning success while significantly outperforming them in terms of computational speed. However,…

Robotics · Computer Science 2023-03-07 Jun Yamada , Chia-Man Hung , Jack Collins , Ioannis Havoutis , Ingmar Posner

Three-dimensional Gaussian Splatting (3DGS) has recently emerged as an efficient representation for novel-view synthesis, achieving impressive visual quality. However, in scenes dominated by large and low-texture regions, common in indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Xirui Jin , Renbiao Jin , Boying Li , Danping Zou , Wenxian Yu

The burgeoning field of generative artificial intelligence has fundamentally reshaped our approach to content creation, with Large Vision-Language Models (LVLMs) standing at its forefront. While current LVLMs have demonstrated impressive…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Spencer Ramsey , Jeffrey Lee , Amina Grant

We present SceneSuggest: an interactive 3D scene design system providing context-driven suggestions for 3D model retrieval and placement. Using a point-and-click metaphor we specify regions in a scene in which to automatically place and…

Graphics · Computer Science 2017-03-02 Manolis Savva , Angel X. Chang , Maneesh Agrawala

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano