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Recent text-to-video (T2V) generation methods have seen significant advancements. However, the majority of these works focus on producing short video clips of a single event (i.e., single-scene videos). Meanwhile, recent large language…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Han Lin , Abhay Zala , Jaemin Cho , Mohit Bansal

Large Vision-Language Models (VLMs), such as GPT-4, have achieved remarkable success across various fields. However, there are few studies on 3D indoor scene generation with VLMs. This paper considers this task as a planning problem subject…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wei Deng , Mengshi Qi , Huadong Ma

Text-driven object insertion in 3D scenes is an emerging task that enables intuitive scene editing through natural language. However, existing 2D editing-based methods often rely on spatial priors such as 2D masks or 3D bounding boxes, and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Chenxi Li , Weijie Wang , Qiang Li , Bruno Lepri , Nicu Sebe , Weizhi Nie

Open-vocabulary 3D visual grounding aims to localize target objects based on free-form language queries, which is crucial for embodied AI applications such as autonomous navigation, robotics, and augmented reality. Learning 3D language…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Zhenyang Liu , Sixiao Zheng , Siyu Chen , Cairong Zhao , Longfei Liang , Xiangyang Xue , Yanwei Fu

We present GALA3D, generative 3D GAussians with LAyout-guided control, for effective compositional text-to-3D generation. We first utilize large language models (LLMs) to generate the initial layout and introduce a layout-guided 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Xiaoyu Zhou , Xingjian Ran , Yajiao Xiong , Jinlin He , Zhiwei Lin , Yongtao Wang , Deqing Sun , Ming-Hsuan Yang

In recent years, there has been an increasing demand for customizable 3D virtual spaces. Due to the significant human effort required to create these virtual spaces, there is a need for efficiency in virtual space creation. While existing…

Human-Computer Interaction · Computer Science 2024-05-15 Yuichi Sasazawa , Yasuhiro Sogawa

Recent advances in text-to-3D creation integrate the potent prior of Diffusion Models from text-to-image generation into 3D domain. Nevertheless, generating 3D scenes with multiple objects remains challenging. Therefore, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yueming Zhao , Xuening Yuan , Hongyu Yang , Di Huang

Acquiring detailed 3D scenes typically demands costly equipment, multi-view data, or labor-intensive modeling. Therefore, a lightweight alternative, generating complex 3D scenes from a single top-down image, plays an essential role in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Kaizhi Zheng , Ruijian Zha , Zishuo Xu , Jing Gu , Jie Yang , Xin Eric Wang

Automated laboratories hold the promise of accelerating scientific discovery, yet their deployment is bottlenecked by the difficulty of designing safe and executable environments. While simulator-based design offers scalability, existing 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Jianbao Cao , Zhangrui Zhao , Bohan Feng , Zixuan Hu , Rui Li , Haiyuan Wan , Chenxi Li , Jingyuan Li , Wenzhe Cai , Lei Bai , Wanli Ouyang , Lingyu Duan , Di Huang , Minting Pan , Sha Zhang , Xinzhu Ma , Shixiang Tang , Dongzhan Zhou

Though recent advances in vision-language models (VLMs) have achieved remarkable progress across a wide range of multimodal tasks, understanding 3D spatial relationships from limited views remains a significant challenge. Previous reasoning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zhangquan Chen , Manyuan Zhang , Xinlei Yu , Xufang Luo , Mingze Sun , Zihao Pan , Xiang An , Yan Feng , Peng Pei , Xunliang Cai , Ruqi Huang

Designing 3D scenes is currently a creative task that requires significant expertise and effort in using complex 3D design interfaces. This effortful design process starts in stark contrast to the easiness with which people can use language…

Graphics · Computer Science 2017-03-02 Angel X. Chang , Mihail Eric , Manolis Savva , Christopher D. Manning

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

This study focuses on using large language models (LLMs) as a planner for embodied agents that can follow natural language instructions to complete complex tasks in a visually-perceived environment. The high data cost and poor sample…

Artificial Intelligence · Computer Science 2023-09-08 Chan Hee Song , Jiaman Wu , Clayton Washington , Brian M. Sadler , Wei-Lun Chao , Yu Su

Visual Language Models (VLMs) have increasingly become the main paradigm for understanding indoor scenes, but they still struggle with metric and spatial reasoning. Current approaches rely on end-to-end video understanding or large-scale…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Fernando Ropero , Erkin Turkoz , Daniel Matos , Junqing Du , Antonio Ruiz , Yanfeng Zhang , Lu Liu , Mingwei Sun , Yongliang Wang

We introduce SLayR, Scene Layout Generation with Rectified flow, a novel transformer-based model for text-to-layout generation which can then be paired with existing layout-to-image models to produce images. SLayR addresses a domain in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Cameron Braunstein , Hevra Petekkaya , Jan Eric Lenssen , Mariya Toneva , Eddy Ilg

In this paper, we propose an assistive model that supports professional interior designers to produce industrial interior decoration solutions and to meet the personalized preferences of the property owners. The proposed model is able to…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Xinhan Di , Pengqian Yu , Hong Zhu , Lei Cai , Qiuyan Sheng , Changyu Sun

Classical planners are powerful systems, but modeling tasks in input formats such as PDDL is tedious and error-prone. In contrast, planning with Large Language Models (LLMs) allows for almost any input text, but offers no guarantees on plan…

Artificial Intelligence · Computer Science 2025-10-02 Elliot Gestrin , Marco Kuhlmann , Jendrik Seipp

We present a novel method to reconstruct the 3D layout of a room (walls, floors, ceilings) from a single perspective view in challenging conditions, by contrast with previous single-view methods restricted to cuboid-shaped layouts. This…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Sinisa Stekovic , Shreyas Hampali , Mahdi Rad , Sayan Deb Sarkar , Friedrich Fraundorfer , Vincent Lepetit

We present Layout-Your-3D, a framework that allows controllable and compositional 3D generation from text prompts. Existing text-to-3D methods often struggle to generate assets with plausible object interactions or require tedious…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Junwei Zhou , Xueting Li , Lu Qi , Ming-Hsuan Yang

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon
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