English
Related papers

Related papers: SVG360: Editable Multiview Vector Graphics from a …

200 papers

To deliver ultra-high resolution 360-degree video (such as 8K, 12K, or even higher) across the internet, viewport-dependent streaming becomes necessary to save bandwidth. During viewport switches, clients and servers will instantly exchange…

Multimedia · Computer Science 2023-04-13 Gang Shen , Mingyang Ma , Guangxin Xu

Autoregressive video diffusion models are capable of long rollouts that are stable and consistent with history, but they are unable to guide the current generation with conditioning from the future. In camera-guided video generation with a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chonghyuk Song , Michal Stary , Boyuan Chen , George Kopanas , Vincent Sitzmann

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Domain-specific languages (DSLs) for visualization aim to facilitate visualization creation by providing abstractions that offload implementation and execution details from users to the system layer. Therefore, DSLs often execute…

Human-Computer Interaction · Computer Science 2023-09-20 Junran Yang , Alex Bäuerle , Dominik Moritz , Çağatay Demiralp

Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods have limitations: 3D diffusion models are limited by…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ye Tao , Jiawei Zhang , Yahao Shi , Dongqing Zou , Bin Zhou

Single-image-to-3D models typically follow a sequential generation and reconstruction workflow. However, intermediate multi-view images synthesized by pre-trained generation models often lack cross-view consistency (CVC), significantly…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Xinyue Liang , Zhiyuan Ma , Lingchen Sun , Yanjun Guo , Lei Zhang

Existing image editing methods struggle to perceive where to edit, especially under complex scenes and nuanced spatial instructions. To address this issue, we propose Generative Visual Chain-of-Thought (GVCoT), a unified framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zijin Yin , Tiankai Hang , Yiji Cheng , Shiyi Zhang , Runze He , Yu Xu , Chunyu Wang , Bing Li , Zheng Chang , Kongming Liang , Qinglin Lu , Zhanyu Ma

Text-to-image retrieval is a fundamental task in multimedia processing, aiming to retrieve semantically relevant cross-modal content. Traditional studies have typically approached this task as a discriminative problem, matching the text and…

Multimedia · Computer Science 2024-07-25 Yongqi Li , Hongru Cai , Wenjie Wang , Leigang Qu , Yinwei Wei , Wenjie Li , Liqiang Nie , Tat-Seng Chua

Creating novel images by fusing visual cues from multiple sources is a fundamental yet underexplored problem in image-to-image generation, with broad applications in artistic creation, virtual reality and visual media. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zeren Xiong , Yue Yu , Zedong Zhang , Shuo Chen , Jian Yang , Jun Li

Real-world robots localize objects from natural-language instructions while scenes around them keep changing. Yet most of the existing 3D visual grounding (3DVG) method still assumes a reconstructed and up-to-date point cloud, an assumption…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Miao Hu , Zhiwei Huang , Tai Wang , Jiangmiao Pang , Dahua Lin , Nanning Zheng , Runsen Xu

Visual generation grounded in Visual Foundation Model (VFM) representations offers a highly promising unified pathway for integrating visual understanding, perception, and generation. Despite this potential, training large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Minglei Shi , Haolin Wang , Borui Zhang , Wenzhao Zheng , Bohan Zeng , Ziyang Yuan , Xiaoshi Wu , Yuanxing Zhang , Huan Yang , Xintao Wang , Pengfei Wan , Kun Gai , Jie Zhou , Jiwen Lu

Existing formal verification methods for image-based neural network controllers in autonomous vehicles often struggle with high-dimensional inputs, computational inefficiency, and a lack of explainability. These challenges make it difficult…

Machine Learning · Computer Science 2025-03-19 Aditya Parameshwaran , Yue Wang

We propose 360{\deg} Volumetric Portrait (3VP) Avatar, a novel method for reconstructing 360{\deg} photo-realistic portrait avatars of human subjects solely based on monocular video inputs. State-of-the-art monocular avatar reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Jalees Nehvi , Berna Kabadayi , Julien Valentin , Justus Thies

Multi-view image generation holds significant application value in computer vision, particularly in domains like 3D reconstruction, virtual reality, and augmented reality. Most existing methods, which rely on extending single images, face…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Jiaqi Wu , Yaosen Chen , Shuyuan Zhu

Despite recent advances in single-object front-facing inpainting using NeRF and 3D Gaussian Splatting (3DGS), inpainting in complex 360{\deg} scenes remains largely underexplored. This is primarily due to three key challenges: (i)…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Shaoxiang Wang , Shihong Zhang , Christen Millerdurai , Rüdiger Westermann , Didier Stricker , Alain Pagani

Existing single-view 3D generative models typically adopt multiview diffusion priors to reconstruct object surfaces, yet they remain prone to inter-view inconsistencies and are unable to faithfully represent complex internal structure or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Jingdong Zhang , Weikai Chen , Yuan Liu , Jionghao Wang , Zhengming Yu , Zhuowen Shen , Bo Yang , Wenping Wang , Xin Li

Zero-shot 3D Visual Grounding (3DVG) is a critical capability for open-world embodied AI. However, existing methods are fundamentally bottlenecked by the poor quality of open-vocabulary 3D proposals, suffering from inaccurate categories and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Yufei Yin , Jie Zheng , Qianke Meng , Zhou Yu , Minghao Chen , Jiajun Ding , Min Tan , Yuling Xi , Zhiwen Chen , Chengfei Lv

Feed-forward reconstruction has been progressed rapidly, with the Visual Geometry Grounded Transformer (VGGT) being a notable baseline. However, directly applying VGGT to autonomous driving (AD) fails to capture three domain-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Xiaosong Jia , Yanhao Liu , Yu Hong , Renqiu Xia , Junqi You , Bin Sun , Zhihui Hao , Junchi Yan

A new alternative method to approximate the Visibility Graph (VG) of a time series has been introduced here. It exploits the fact that most of the nodes in the resulting network are not connected to those that are far away from them. This…

Data Analysis, Statistics and Probability · Physics 2023-11-20 R. Carmona-Cabezas , J. Gomez-Gomez , E. Gutierrez de Rave , F. J. Jimenez-Hornero

Video Temporal Grounding (VTG), which aims to ground target clips from videos (such as consecutive intervals or disjoint shots) according to custom language queries (e.g., sentences or words), is key for video browsing on social media. Most…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Kevin Qinghong Lin , Pengchuan Zhang , Joya Chen , Shraman Pramanick , Difei Gao , Alex Jinpeng Wang , Rui Yan , Mike Zheng Shou