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Related papers: PartUV: Part-Based UV Unwrapping of 3D Meshes

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UV unwrapping is an essential task in computer graphics, enabling various visual editing operations in rendering pipelines. However, existing UV unwrapping methods struggle with time-consuming, fragmentation, lack of semanticity, and…

Graphics · Computer Science 2025-09-26 Yuguang Chen , Xinhai Liu , Yang Li , Victor Cheung , Zhuo Chen , Dongyu Zhang , Chunchao Guo

Existing UV mapping algorithms are designed to operate on well-behaved meshes, instead of the geometry representations produced by state-of-the-art 3D reconstruction and generation techniques. As such, applying these methods to the volume…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Pratul P. Srinivasan , Stephan J. Garbin , Dor Verbin , Jonathan T. Barron , Ben Mildenhall

This work aims to improve texture inpainting after clutter removal in scanned indoor meshes. This is achieved with a new UV mapping pre-processing step which leverages semantic information of indoor scenes to more accurately match the UV…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jelle Vermandere , Maarten Bassier , Maarten Vergauwen

Recent 3D generative models produce high-quality textures for 3D mesh objects. However, they commonly rely on the heavy assumption that input 3D meshes are accompanied by manual mesh parameterization (UV mapping), a manual task that…

Graphics · Computer Science 2026-03-02 AmirHossein Zamani , Bruno Roy , Arianna Rampini

In this paper, we address the problem of texture representation for 3D shapes for the challenging and underexplored tasks of texture transfer and synthesis. Previous works either apply spherical texture maps which may lead to large…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Zhiqin Chen , Kangxue Yin , Sanja Fidler

In this work, we focus on synthesizing high-quality textures on 3D meshes. We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with UV mapping to generate 3D consistent and high-quality…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xin Yu , Peng Dai , Wenbo Li , Lan Ma , Zhengzhe Liu , Xiaojuan Qi

Mesh seams play a pivotal role in partitioning 3D surfaces for UV parametrization and texture mapping. Poorly placed seams often result in severe UV distortion or excessive fragmentation, thereby hindering texture synthesis and disrupting…

Graphics · Computer Science 2025-09-29 Duoteng Xu , Yuguang Chen , Jing Li , Xinhai Liu , Xueqi Ma , Zhuo Chen , Dongyu Zhang , Chunchao Guo

Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zheng Zhang , Qinchuan Zhang , Yuteng Ye , Zhi Chen , Penglei Ji , Mengfei Li , Wenxiao Zhang , Yuan Liu

The future of 3D printing utilizing unmanned aerial vehicles (UAVs) presents a promising capability to revolutionize manufacturing and to enable the creation of large-scale structures in remote and hard- to-reach areas e.g. in other…

Robotics · Computer Science 2023-08-24 Marios-Nektarios Stamatopoulos , Avijit Banerjee , George Nikolakopoulos

Simplifying complex 3D meshes is a crucial step in robotics applications to enable efficient motion planning and physics simulation. Common methods, such as approximate convex decomposition, represent a mesh as a collection of simple parts,…

Robotics · Computer Science 2025-09-30 Brandon Vu , Shameek Ganguly , Pushkar Joshi

Accurate geometric modeling of the aortic valve from 3D CT images is essential for biomechanical analysis and patient-specific simulations to assess valve health or make a preoperative plan. However, it remains challenging to generate…

Image and Video Processing · Electrical Eng. & Systems 2025-11-07 Linchen Qian , Jiasong Chen , Ruonan Gong , Wei Sun , Minliang Liu , Liang Liang

2D irregular shape packing is a necessary step to arrange UV patches of a 3D model within a texture atlas for memory-efficient appearance rendering in computer graphics. Being a joint, combinatorial decision-making problem involving all…

Graphics · Computer Science 2023-09-20 Zeshi Yang , Zherong Pan , Manyi Li , Kui Wu , Xifeng Gao

We propose PartField, a feedforward approach for learning part-based 3D features, which captures the general concept of parts and their hierarchy without relying on predefined templates or text-based names, and can be applied to open-world…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Minghua Liu , Mikaela Angelina Uy , Donglai Xiang , Hao Su , Sanja Fidler , Nicholas Sharp , Jun Gao

Surface parameterization plays an essential role in numerous computer graphics and geometry processing applications. Traditional parameterization approaches are designed for high-quality meshes laboriously created by specialized 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Qijian Zhang , Junhui Hou , Wenping Wang , Ying He

Surface parameterization is a fundamental geometry processing problem with rich downstream applications. Traditional approaches are designed to operate on well-behaved mesh models with high-quality triangulations that are laboriously…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Qijian Zhang , Junhui Hou , Ying He

We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB image. Unlike existing methods that either produce…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yuchen Lin , Chenguo Lin , Panwang Pan , Honglei Yan , Yiqiang Feng , Yadong Mu , Katerina Fragkiadaki

This paper presents Paint3D, a novel coarse-to-fine generative framework that is capable of producing high-resolution, lighting-less, and diverse 2K UV texture maps for untextured 3D meshes conditioned on text or image inputs. The key…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Xianfang Zeng , Xin Chen , Zhongqi Qi , Wen Liu , Zibo Zhao , Zhibin Wang , Bin Fu , Yong Liu , Gang Yu

Recovering high-quality 3D facial textures from single-view 2D images is a challenging task, especially under constraints of limited data and complex facial details such as makeup, wrinkles, and occlusions. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Xingchao Yang , Takafumi Taketomi , Yuki Endo , Yoshihiro Kanamori

Recently, the emergence of diffusion models has opened up new opportunities for single-view reconstruction. However, all the existing methods represent the target object as a closed mesh devoid of any structural information, thus neglecting…

Graphics · Computer Science 2024-05-28 Anran Liu , Cheng Lin , Yuan Liu , Xiaoxiao Long , Zhiyang Dou , Hao-Xiang Guo , Ping Luo , Wenping Wang

Restoring the original, flat appearance of a printed document from casual photographs of bent and wrinkled pages is a common everyday problem. In this paper we propose a novel method for grid-based single-image document unwarping. Our…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Floor Verhoeven , Tanguy Magne , Olga Sorkine-Hornung
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