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We present a method for extracting depth information from a rectified image pair. Our approach focuses on the first stage of many stereo algorithms: the matching cost computation. We approach the problem by learning a similarity measure on…
Previous monocular depth estimation methods take a single view and directly regress the expected results. Though recent advances are made by applying geometrically inspired loss functions during training, the inference procedure does not…
Modern stereo matching methods have leveraged monocular depth foundation models to achieve superior zero-shot generalization performance. However, most existing methods primarily focus on extracting robust features for cost volume…
Stereo depth estimation is a fundamental component in augmented reality (AR), which requires low latency for real-time processing. However, preprocessing such as rectification and non-ML computations such as cost volume require significant…
Monocular depth estimation aims to recover the depth information of 3D scenes from 2D images. Recent work has made significant progress, but its reliance on large-scale datasets and complex decoders has limited its efficiency and…
Stereo vision generally involves the computation of pixel correspondences and estimation of disparities between rectified image pairs. In many applications, including simultaneous localization and mapping (SLAM) and 3D object detection, the…
Object detection in 3D with stereo cameras is an important problem in computer vision, and is particularly crucial in low-cost autonomous mobile robots without LiDARs. Nowadays, most of the best-performing frameworks for stereo 3D object…
With the advent of convolutional neural networks, stereo matching algorithms have recently gained tremendous progress. However, it remains a great challenge to accurately extract disparities from real-world image pairs taken by…
Recently, records on stereo matching benchmarks are constantly broken by end-to-end disparity networks. However, the domain adaptation ability of these deep models is quite limited. Addressing such problem, we present a novel…
This paper presents StereoNet, the first end-to-end deep architecture for real-time stereo matching that runs at 60 fps on an NVidia Titan X, producing high-quality, edge-preserved, quantization-free disparity maps. A key insight of this…
We introduce a novel architecture for neural disparity refinement aimed at facilitating deployment of 3D computer vision on cheap and widespread consumer devices, such as mobile phones. Our approach relies on a continuous formulation that…
Many applications of stereo depth estimation in robotics require the generation of accurate disparity maps in real time under significant computational constraints. Current state-of-the-art algorithms force a choice between either…
Depth completion, predicting dense depth maps from sparse depth measurements, is an ill-posed problem requiring prior knowledge. Recent methods adopt learning-based approaches to implicitly capture priors, but the priors primarily fit…
In this paper, we present a decomposition model for stereo matching to solve the problem of excessive growth in computational cost (time and memory cost) as the resolution increases. In order to reduce the huge cost of stereo matching at…
In this paper, we propose a novel binary-based cost computation and aggregation approach for stereo matching problem. The cost volume is constructed through bitwise operations on a series of binary strings. Then this approach is combined…
The completeness of 3D models is still a challenging problem in multi-view stereo (MVS) due to the unreliable photometric consistency in low-textured areas. Since low-textured areas usually exhibit strong planarity, planar models are…
Disparity by Block Matching stereo is usually used in applications with limited computational power in order to get depth estimates. However, the research on simple stereo methods has been lesser than the energy based counterparts which…
It is well known that the passive stereo system cannot adapt well to weak texture objects, e.g., white walls. However, these weak texture targets are very common in indoor environments. In this paper, we present a novel stereo system, which…
Although recent advancements in learning-based analog circuit design automation have tackled tasks such as topology generation, device sizing, and layout synthesis, efficient performance evaluation remains a major bottleneck. Traditional…
This paper addresses the task of zero-shot image classification. The key contribution of the proposed approach is to control the semantic embedding of images -- one of the main ingredients of zero-shot learning -- by formulating it as a…