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Controllable layout generation refers to the process of creating a plausible visual arrangement of elements within a graphic design (e.g., document and web designs) with constraints representing design intentions. Although recent…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Jian Chen , Ruiyi Zhang , Yufan Zhou , Rajiv Jain , Zhiqiang Xu , Ryan Rossi , Changyou Chen

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen

Diffusion models emerged as a leading approach in text-to-image generation, producing high-quality images from textual descriptions. However, attempting to achieve detailed control to get a desired image solely through text remains a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Pablo Domingo-Gregorio , Javier Ruiz-Hidalgo

This paper presents a novel latent 3D diffusion model for the generation of neural voxel fields, aiming to achieve accurate part-aware structures. Compared to existing methods, there are two key designs to ensure high-quality and accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Yuhang Huang , SHilong Zou , Xinwang Liu , Kai Xu

We present Im2SurfTex, a method that generates textures for input 3D shapes by learning to aggregate multi-view image outputs produced by 2D image diffusion models onto the shapes' texture space. Unlike existing texture generation…

Graphics · Computer Science 2025-12-11 Yiangos Georgiou , Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Haozhi Zhu , Miaomiao Zhao , Dingyao Liu , Runze Tian , Yan Zhang , Jie Guo , Fenggen Yu

State-of-the-art diffusion models can generate highly realistic images based on various conditioning like text, segmentation, and depth. However, an essential aspect often overlooked is the specific camera geometry used during image…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Andrey Voynov , Amir Hertz , Moab Arar , Shlomi Fruchter , Daniel Cohen-Or

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

Latent-space modeling has been the standard for Diffusion Transformers (DiTs). However, it relies on a two-stage pipeline where the pretrained autoencoder introduces lossy reconstruction, leading to error accumulation while hindering joint…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Yongsheng Yu , Wei Xiong , Weili Nie , Yichen Sheng , Shiqiu Liu , Jiebo Luo

Recent advances in diffusion models have enabled high-quality image generation, leading to increasing demand for post-generation editing that modifies local regions while preserving global structure. Achieving such flexible and precise…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Hanyi Wang , Han Fang , Zheng Wang , Shilin Wang , Ee-Chien Chang

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

Precise geometric control in image generation is essential for engineering \& product design and creative industries to control 3D object features accurately in image space. Traditional 3D editing approaches are time-consuming and demand…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Phillip Mueller , Talip Uenlue , Sebastian Schmidt , Marcel Kollovieh , Jiajie Fan , Stephan Guennemann , Lars Mikelsons

The integration of Vector Quantised Variational AutoEncoder (VQ-VAE) with autoregressive models as generation part has yielded high-quality results on image generation. However, the autoregressive models will strictly follow the progressive…

Computer Vision and Pattern Recognition · Computer Science 2024-03-01 Minghui Hu , Yujie Wang , Tat-Jen Cham , Jianfei Yang , P. N. Suganthan

Probabilistic denoising diffusion models (DDMs) have set a new standard for 2D image generation. Extending DDMs for 3D content creation is an active field of research. Here, we propose TetraDiffusion, a diffusion model that operates on a…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Nikolai Kalischek , Torben Peters , Jan D. Wegner , Konrad Schindler

We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Cheng Zhang , Yuanhao Wang , Francisco Vicente Carrasco , Chenglei Wu , Jinlong Yang , Thabo Beeler , Fernando De la Torre

Generative models have shown great promise in generating 3D geometric systems, which is a fundamental problem in many natural science domains such as molecule and protein design. However, existing approaches only operate on static…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Jiaqi Han , Minkai Xu , Aaron Lou , Haotian Ye , Stefano Ermon

We introduce native-resolution image synthesis, a novel generative modeling paradigm that enables the synthesis of images at arbitrary resolutions and aspect ratios. This approach overcomes the limitations of conventional fixed-resolution,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Zidong Wang , Lei Bai , Xiangyu Yue , Wanli Ouyang , Yiyuan Zhang

We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Jingxiang Sun , Bo Zhang , Ruizhi Shao , Lizhen Wang , Wen Liu , Zhenda Xie , Yebin Liu

We present the vector quantized diffusion (VQ-Diffusion) model for text-to-image generation. This method is based on a vector quantized variational autoencoder (VQ-VAE) whose latent space is modeled by a conditional variant of the recently…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Shuyang Gu , Dong Chen , Jianmin Bao , Fang Wen , Bo Zhang , Dongdong Chen , Lu Yuan , Baining Guo

Text-to-3D generation by distilling pretrained large-scale text-to-image diffusion models has shown great promise but still suffers from inconsistent 3D geometric structures (Janus problems) and severe artifacts. The aforementioned problems…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Baorui Ma , Haoge Deng , Junsheng Zhou , Yu-Shen Liu , Tiejun Huang , Xinlong Wang