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Recent generative AI advances present new possibilities for supporting visual art creation, but how such promise might assist novice artists during early-stage processes requires investigation. How novices adopt or resist these tools can…
While Artificial Intelligence (AI) technologies are being progressively developed, artists and researchers are investigating their role in artistic practices. In this work, we present an AI-based Brain-Computer Interface (BCI) in which…
We present LACE, a hybrid Human-AI co-creative system integrated into Adobe Photoshop supporting turn-taking and parallel interaction modes for iterative image generation. Through a study with 21 participants across representational,…
While diffusion-based text-to-image (T2I) models provide a simple and powerful way to generate images, guiding this generation remains a challenge. For concepts that are difficult to describe through language, users may struggle to create…
Digital art portfolios serve as impactful mediums for artists to convey their visions, weaving together visuals, audio, interactions, and narratives. However, without technical backgrounds, design students often find it challenging to…
Despite recent progress, text-to-image models still struggle to generate semantically diverse and compositionally accurate multi-person interaction scenes, often collapsing to repetitive layouts, stereotypical poses, and poorly grounded…
As designers become familiar with Generative AI, a new concept is emerging: Agentic AI. While generative AI produces output in response to prompts, agentic AI systems promise to perform mundane tasks autonomously, potentially freeing…
Storyboarding is an established method for designing user experiences. Generative AI can support this process by helping designers quickly create visual narratives. However, existing tools only focus on accurate text-to-image generation.…
Visual question answering and visual dialogue tasks have been increasingly studied in the multimodal field towards more practical real-world scenarios. A more challenging task, audio visual scene-aware dialogue (AVSD), is proposed to…
Generating comics through text is widely studied. However, there are few studies on generating multi-panel Manga (Japanese comics) solely based on plain text. Japanese manga contains multiple panels on a single page, with characteristics…
In this study, conversations between humans and avatars are linguistically, organizationally, and structurally analyzed, focusing on what is necessary for creating face-to-face multimodal interfaces for machines. We videorecorded…
Figures of speech such as metaphors, similes, and idioms are integral parts of human communication. They are ubiquitous in many forms of discourse, allowing people to convey complex, abstract ideas and evoke emotion. As figurative forms are…
What breathes life into an embodied agent or avatar? While body motions such as facial expressions, speech and gestures have been well studied, relatively little attention has been applied to subtle changes due to underlying physiology. We…
Despite the surprising power of many modern AI systems that often learn their own representations, there is significant discontent about their inscrutability and the attendant problems in their ability to interact with humans. While…
GraphFlow is a visual workflow system designed to improve the reliability of agentic AI automation in multi-step, mission-critical processes. In these workflows, small errors compound rapidly: under an idealized model of independent steps,…
The emerging field of panoramic video generation from text and image prompts unlocks new creative possibilities in virtual reality (VR), addressing the limitations of current immersive experiences, which are constrained by pre-designed…
Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…
Artificial intelligence is reshaping creative domains, yet its co-creative processes, especially in group settings with novice users, remain under explored. To bridge this gap, we conducted a case study in a college-level course where nine…
How much can we infer about an emotional voice solely from an expressive face? This intriguing question holds great potential for applications such as virtual character dubbing and aiding individuals with expressive language disorders.…
Non-manual signals in sign languages continue to be a challenge for signing avatars. More specifically, emotional content has been difficult to incorporate because of a lack of a standard method of specifying the avatar's emotional state.…