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To generate dance that temporally and aesthetically matches the music is a challenging problem, as the following factors need to be considered. First, the aesthetic styles and messages conveyed by the motion and music should be consistent.…

Multimedia · Computer Science 2022-07-18 Ho Yin Au , Jie Chen , Junkun Jiang , Yike Guo

Despite the impressive feats demonstrated by Reinforcement Learning (RL), these algorithms have seen little adoption in high-risk, real-world applications due to current difficulties in explaining RL agent actions and building user trust.…

Machine Learning · Computer Science 2023-12-08 Timothy K. Mathes , Jessica Inman , Andrés Colón , Simon Khan

Reversible distributed programs have the ability to abort unproductive computation paths and backtrack, while unwinding communication that occurred in the aborted paths. While it is natural to assume that reversibility implies full state…

Programming Languages · Computer Science 2016-02-12 Geoffrey Brown , Amr Sabry

Distributed interactions can be suitably designed in terms of choreographies. Such abstractions can be thought of as global descriptions of the coordination of several distributed parties. Global assertions define contracts for…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-08-03 Laura Bocchi , Julien Lange , Emilio Tuosto

Code generation aims to produce code that fulfills requirements written in natural languages automatically. Large language Models (LLMs) like ChatGPT have demonstrated promising effectiveness in this area. Nonetheless, these LLMs often fail…

Software Engineering · Computer Science 2025-01-15 Ruwei Pan , Hongyu Zhang , Chao Liu

Choreography automata are an automata-based model of choreographies, that we show to be a compositional one. Choreography automata represent global views of choreographies (and rely on the well-known model of communicating finite-state…

Formal Languages and Automata Theory · Computer Science 2021-07-15 Franco Barbanera , Ivan Lanese , Emilio Tuosto

We present strategic portgraph rewriting as a basis for the implementation of visual modelling and analysis tools. The goal is to facilitate the specification, analysis and simulation of complex systems, using port graphs. A system is…

Logic in Computer Science · Computer Science 2014-07-31 Maribel Fernández , Hélène Kirchner , Bruno Pinaud

Pressed by the difficulty of writing asynchronous, event-driven code, mainstream languages have recently been building in support for a variety of advanced control-flow features. Meanwhile, experimental language designs have suggested…

Programming Languages · Computer Science 2020-10-20 Yizhou Zhang , Guido Salvaneschi , Andrew C. Myers

Large language models are enabling language-conditioned agents in interactive environments, but highly cooperative tasks often impose two simultaneous constraints: sub-second real-time coordination and sustained multi-episode adaptation…

Computation and Language · Computer Science 2026-02-06 Zexin Lin , Jiachen Yu , Haoyang Zhang , Yuzhao Li , Zhonghang Li , Yujiu Yang , Junjie Wang , Xiaoqiang Ji

We propose the use of structured natural language (English) in specifying service choreographies, focusing on the what rather than the how of the required coordination of participant services in realising a business application scenario.…

Software Engineering · Computer Science 2015-12-25 Nurulhuda A. Manaf , Sotiris Moschoyiannis , Paul Krause

Recent mainstream programming languages such as Erlang or Scala have renewed the interest on the Actor model of concurrency. However, the literature on the static analysis of actor systems is still lacking of mature formal methods. In this…

Programming Languages · Computer Science 2012-06-11 Silvia Crafa

GNU Guix is a " functional " package manager that builds upon earlier work on Nix. Guix implements high-level abstractions such as packages and operating system services as domain-specic languages (DSLs) embedded in Scheme. It also…

Programming Languages · Computer Science 2017-09-05 Ludovic Courtès

We introduce a new programming language construct, Interactors, supporting the agent-oriented view that programming is a dialog between simple, self-contained, autonomous building blocks. We define Interactors as an abstraction of answer…

Programming Languages · Computer Science 2008-08-07 Paul Tarau

This paper presents a novel approach for exploring diverse and expressive motions that are physically correct and interactive. The approach combining user participation in with the animation development process using crowdsourcing to remove…

Human-Computer Interaction · Computer Science 2022-07-01 Benjamin Kenwright

Orchestrating centralised service-oriented workflows presents significant scalability challenges that include: the consumption of network bandwidth, degradation of performance, and single points of failure. This paper presents a high-level…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-11-11 Ward Jaradat , Alan Dearle , Adam Barker

For the lambda-calculus with letrec we develop an optimisation, which is based on the contraction of a certain class of 'future' (also: virtual) redexes. In the implementation of functional programming languages it is common practice to…

Programming Languages · Computer Science 2011-02-15 Jan Rochel , Clemens Grabmayer

Search strategies are crucial to efficiently solve constraint satisfaction problems. However, programming search strategies in the existing constraint solvers is a daunting task and constraint-based languages usually have compositionality…

Programming Languages · Computer Science 2019-09-25 Pierre Talbot

MultiPaxos, while a fundamental Replicated State Machine algorithm, suffers from a dearth of comprehensive guidelines for achieving a complete and correct implementation. This deficiency has hindered MultiPaxos' practical utility and…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-21 Zhiying Liang , Vahab Jabrayilov , Aleksey Charapko , Abutalib Aghayev

Modern large language models (LLMs) rely on system prompts to establish behavioral constraints and safety rules. Standard causal self-attention treats privileged instructions and untrusted user content with equal structural priority -- a…

Machine Learning · Computer Science 2026-05-12 Li Lixing

Choreographic programming (CP) is a paradigm for programming distributed applications as single, unified programs, called choreographies, that are then compiled to node-local programs via endpoint projection (EPP). Recently, library-level…

Programming Languages · Computer Science 2024-07-10 Gan Shen , Lindsey Kuper
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