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Can one perceive a video's content without seeing its pixels, just from the camera trajectory-the path it carves through space? This paper is the first to systematically investigate this seemingly implausible question. Towards this end, we…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zihui Xue , Kristen Grauman , Dima Damen , Andrew Zisserman , Tengda Han

Video-conditioned 4D shape generation aims to recover time-varying 3D geometry and view-consistent appearance directly from an input video. In this work, we introduce a native video-to-4D shape generation framework that synthesizes a single…

Computer Vision and Pattern Recognition · Computer Science 2025-10-08 Jiraphon Yenphraphai , Ashkan Mirzaei , Jianqi Chen , Jiaxu Zou , Sergey Tulyakov , Raymond A. Yeh , Peter Wonka , Chaoyang Wang

Stochastic video generation is particularly challenging when the camera is mounted on a moving platform, as camera motion interacts with observed image pixels, creating complex spatio-temporal dynamics and making the problem partially…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Meenakshi Sarkar , Devansh Bhardwaj , Debasish Ghose

Generating visual instructions in a given context is essential for developing interactive world simulators. While prior works address this problem through either text-guided image manipulation or video prediction, these tasks are typically…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yujiang Pu , Zhanbo Huang , Vishnu Boddeti , Yu Kong

Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zhengwentai Sun , Keru Zheng , Chenghong Li , Hongjie Liao , Xihe Yang , Heyuan Li , Yihao Zhi , Shuliang Ning , Shuguang Cui , Xiaoguang Han

Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Hila Chefer , Uriel Singer , Amit Zohar , Yuval Kirstain , Adam Polyak , Yaniv Taigman , Lior Wolf , Shelly Sheynin

Stochastic video prediction models take in a sequence of image frames, and generate a sequence of consecutive future image frames. These models typically generate future frames in an autoregressive fashion, which is slow and requires the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Ananya Kumar , S. M. Ali Eslami , Danilo J. Rezende , Marta Garnelo , Fabio Viola , Edward Lockhart , Murray Shanahan

Videos can often be created by first outlining a global description of the scene and then adding local details. Inspired by this we propose a hierarchical model for video generation which follows a coarse to fine approach. First our model…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Lluis Castrejon , Nicolas Ballas , Aaron Courville

The rapid evolution of video generation has enabled models to simulate complex physical dynamics and long-horizon causalities, positioning them as potential world simulators. However, a critical gap still remains between the theoretical…

Image and Video Processing · Electrical Eng. & Systems 2026-05-06 Muyang He , Hanzhong Guo , Junxiong Lin , Yizhou Yu

Semantic scene segmentation has primarily been addressed by forming representations of single images both with supervised and unsupervised methods. The problem of semantic segmentation in dynamic scenes has begun to recently receive…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Li Ding , Jack Terwilliger , Rini Sherony , Bryan Reimer , Lex Fridman

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Jiakai Zhang , Xinhang Liu , Xinyi Ye , Fuqiang Zhao , Yanshun Zhang , Minye Wu , Yingliang Zhang , Lan Xu , Jingyi Yu

This paper proposes the novel task of video generation conditioned on a SINGLE semantic label map, which provides a good balance between flexibility and quality in the generation process. Different from typical end-to-end approaches, which…

Computer Vision and Pattern Recognition · Computer Science 2019-03-12 Junting Pan , Chengyu Wang , Xu Jia , Jing Shao , Lu Sheng , Junjie Yan , Xiaogang Wang

We offer a new perspective on approaching the task of video generation. Instead of directly synthesizing a sequence of frames, we propose to render a video by warping one static image with a generative deformation field (GenDeF). Such a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Wen Wang , Kecheng Zheng , Qiuyu Wang , Hao Chen , Zifan Shi , Ceyuan Yang , Yujun Shen , Chunhua Shen

Generating high-quality videos from textual descriptions poses challenges in maintaining temporal coherence and control over subject motion. We propose VAST (Video As Storyboard from Text), a two-stage framework to address these challenges…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Chi Zhang , Yuanzhi Liang , Xi Qiu , Fangqiu Yi , Xuelong Li

Multi-modal transformers are rapidly gaining attention in video captioning tasks. Existing multi-modal video captioning methods typically extract a fixed number of frames, which raises critical challenges. When a limited number of frames…

Computer Vision and Pattern Recognition · Computer Science 2025-10-09 Sangho Lee , Il Yong Chun , Hogun Park

Humans share a strong tendency to memorize/forget some of the visual information they encounter. This paper focuses on providing computational models for the prediction of the intrinsic memorability of visual content. To address this new…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Romain Cohendet , Claire-Hélène Demarty , Ngoc Q. K. Duong , Martin Engilberge

We consider the problem of generating plausible and diverse video sequences, when we are only given a start and an end frame. This task is also known as inbetweening, and it belongs to the broader area of stochastic video generation, which…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Yunpeng Li , Dominik Roblek , Marco Tagliasacchi

We present a general-purpose framework for image modelling and vision tasks based on probabilistic frame prediction. Our approach unifies a broad range of tasks, from image segmentation, to novel view synthesis and video interpolation. We…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Charlie Nash , João Carreira , Jacob Walker , Iain Barr , Andrew Jaegle , Mateusz Malinowski , Peter Battaglia

We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Xiaoguang Tu , Yingtian Zou , Jian Zhao , Wenjie Ai , Jian Dong , Yuan Yao , Zhikang Wang , Guodong Guo , Zhifeng Li , Wei Liu , Jiashi Feng