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Related papers: IPR-1: Interactive Physical Reasoner

200 papers

Existing benchmarks fail to capture a crucial aspect of intelligence: physical reasoning, the integrated ability to combine domain knowledge, symbolic reasoning, and understanding of real-world constraints. To address this gap, we introduce…

There is a growing interest in applying large language models (LLMs) in robotic tasks, due to their remarkable reasoning ability and extensive knowledge learned from vast training corpora. Grounding LLMs in the physical world remains an…

Robotics · Computer Science 2024-04-11 Wenqiang Lai , Yuan Gao , Tin Lun Lam

Physical reasoning remains a significant challenge for Vision-Language Models (VLMs). This limitation arises from an inability to translate learned knowledge into predictions about physical behavior. Although continual fine-tuning can…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Vahid Balazadeh , Mohammadmehdi Ataei , Hyunmin Cheong , Amir Hosein Khasahmadi , Rahul G. Krishnan

Common-sense physical reasoning in the real world requires learning about the interactions of objects and their dynamics. The notion of an abstract object, however, encompasses a wide variety of physical objects that differ greatly in terms…

Machine Learning · Computer Science 2020-12-16 Aleksandar Stanić , Sjoerd van Steenkiste , Jürgen Schmidhuber

Chain-of-thought reasoning has significantly improved the performance of Large Language Models (LLMs) across various domains. However, this reasoning process has been confined exclusively to textual space, limiting its effectiveness in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Haozhe Wang , Alex Su , Weiming Ren , Fangzhen Lin , Wenhu Chen

Reinforcement Learning (RL) has shown promise in improving the reasoning abilities of Large Language Models (LLMs). However, the specific challenges of adapting RL to multimodal data and formats remain relatively unexplored. In this work,…

Machine Learning · Computer Science 2025-05-20 Zirun Guo , Minjie Hong , Tao Jin

Robotic systems that interact with the physical world must reason about kinematic and dynamic constraints imposed by their own embodiment, their environment, and the task at hand. We introduce KinDER, a benchmark for Kinematic and Dynamic…

While recent vision-language models (VLMs) demonstrate strong image understanding, their ability to "think with images", i.e., to reason through multi-step visual interactions, remains limited. We introduce VISTA-Gym, a scalable training…

Reinforcement learning (RL) has proven highly effective in eliciting the reasoning capabilities of large language models (LLMs). Inspired by this success, recent studies have explored applying similar techniques to vision-language models…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Yan Chen , Long Li , Teng Xi , Long Zeng , Jingdong Wang

We have witnessed remarkable advances in LLM reasoning capabilities with the advent of DeepSeek-R1. However, much of this progress has been fueled by the abundance of internet question-answer (QA) pairs, a major bottleneck going forward,…

Reinforcement Learning (RL) agents often exhibit learning behaviors that are not intuitively interpretable by human observers, which can result in suboptimal feedback in collaborative teaching settings. Yet, how humans perceive and…

Human-Computer Interaction · Computer Science 2025-06-17 Bernhard Hilpert , Muhan Hou , Kim Baraka , Joost Broekens

Recent multimodal large language models (MLLMs) have advanced video understanding, yet most still "think about videos" ie once a video is encoded, reasoning unfolds entirely in text, treating visual input as a static context. This passive…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Hanoona Rasheed , Mohammed Zumri , Muhammad Maaz , Ming-Hsuan Yang , Fahad Shahbaz Khan , Salman Khan

Interactive Fiction (IF) games with real human-written natural language texts provide a new natural evaluation for language understanding techniques. In contrast to previous text games with mostly synthetic texts, IF games pose language…

Computation and Language · Computer Science 2020-10-07 Xiaoxiao Guo , Mo Yu , Yupeng Gao , Chuang Gan , Murray Campbell , Shiyu Chang

Consider the problem setting of Interaction-Grounded Learning (IGL), in which a learner's goal is to optimally interact with the environment with no explicit reward to ground its policies. The agent observes a context vector, takes an…

Machine Learning · Computer Science 2022-10-13 Tengyang Xie , Akanksha Saran , Dylan J. Foster , Lekan Molu , Ida Momennejad , Nan Jiang , Paul Mineiro , John Langford

Common-sense physical reasoning is an essential ingredient for any intelligent agent operating in the real-world. For example, it can be used to simulate the environment, or to infer the state of parts of the world that are currently…

Machine Learning · Computer Science 2018-03-01 Sjoerd van Steenkiste , Michael Chang , Klaus Greff , Jürgen Schmidhuber

Large language models (LLMs) have demonstrated high performance on tasks expressed in natural language, particularly in zero- or few-shot settings. These are typically framed as supervised (e.g., classification) or unsupervised (e.g.,…

Computation and Language · Computer Science 2026-02-27 Yarik Menchaca Resendiz , Roman Klinger

As general-purpose tools, Large Language Models (LLMs) must often reason about everyday physical environments. In a question-and-answer capacity, understanding the interactions of physical objects may be necessary to give appropriate…

Artificial Intelligence · Computer Science 2025-01-06 Matteo G. Mecattaf , Ben Slater , Marko Tešić , Jonathan Prunty , Konstantinos Voudouris , Lucy G. Cheke

When a robot performs a task next to a human, physical interaction is inevitable: the human might push, pull, twist, or guide the robot. The state-of-the-art treats these interactions as disturbances that the robot should reject or avoid.…

Robotics · Computer Science 2021-07-07 Dylan P. Losey , Andrea Bajcsy , Marcia K. O'Malley , Anca D. Dragan

Current role-playing agents (RPAs) are typically constructed by imitating surface-level behaviors, but this approach lacks internal cognitive consistency, often causing out-of-character errors in complex situations. To address this, we…

Computation and Language · Computer Science 2026-01-09 Yihong Tang , Kehai Chen , Xuefeng Bai , Benyou Wang , Zeming Liu , Haifeng Wang , Min Zhang

Multimodal Large Language Models (MLLMs) strive to achieve a profound, human-like understanding of and interaction with the physical world, but often exhibit a shallow and incoherent integration when acquiring information (Perception) and…