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Despite recent advances in control, reinforcement learning, and imitation learning, developing a unified framework that can achieve agile, precise, and robust whole-body behaviors, particularly in long-horizon tasks, remains challenging.…

Robotics · Computer Science 2026-04-02 Donghoon Baek , Sang-Hun Kim , Sehoon Ha

In health psychology, Behaviour Change Theories(BCTs) play an important role in modelling human goal achievement in adverse environments. Some of these theories use concepts that are also used in computational modelling of cognition and…

Computers and Society · Computer Science 2021-10-19 Catriona M. Kennedy

Long-horizon planning in realistic environments requires the ability to reason over sequential tasks in high-dimensional state spaces with complex dynamics. Classical motion planning algorithms, such as rapidly-exploring random trees, are…

Robotics · Computer Science 2020-10-14 Brian Ichter , Pierre Sermanet , Corey Lynch

Implicit policies parameterized by generative models, such as Diffusion Policy, have become the standard for policy learning and Vision-Language-Action (VLA) models in robotics. However, these approaches often suffer from high computational…

Robotics · Computer Science 2025-11-03 Travis Davies , Yiqi Huang , Alexi Gladstone , Yunxin Liu , Xiang Chen , Heng Ji , Huxian Liu , Luhui Hu

The context-awareness of things that belong to IoT networks have to be considered in a distributed computation paradigm. In the paper we suggest the use of graph transformations and temporal logic as a formal framework for a knowledge…

Software Engineering · Computer Science 2014-08-11 Radoslaw Klimek , Leszek Kotulski

Defining sound and complete specifications for robots using formal languages is challenging, while learning formal specifications directly from demonstrations can lead to over-constrained task policies. In this paper, we propose a Bayesian…

Robotics · Computer Science 2020-12-01 Ankit Shah , Samir Wadhwania , Julie Shah

In this paper we analyze the qualitative differences between evolutionary strategies and reinforcement learning algorithms by focusing on two popular state-of-the-art algorithms: the OpenAI-ES evolutionary strategy and the Proximal Policy…

Artificial Intelligence · Computer Science 2022-05-17 Nicola Milano , Stefano Nolfi

As climate change and other global challenges increase the likelihood of unforeseen emergencies, the limitations of human-driven strategies in critical situations become more pronounced. Inadequate pre-established emergency plans can lead…

Artificial Intelligence · Computer Science 2025-01-14 Xingyu Xiao , Peng Chen , Ben Qi , Jingang Liang , Jiejuan Tong , Haitao Wang

Recent advances have shown how decision trees are apt data structures for concisely representing strategies (or controllers) satisfying various objectives. Moreover, they also make the strategy more explainable. The recent tool dtControl…

Artificial Intelligence · Computer Science 2021-05-05 Pranav Ashok , Mathias Jackermeier , Jan Křetínský , Christoph Weinhuber , Maximilian Weininger , Mayank Yadav

This position paper argues that the prevailing trajectory toward ever larger, more expensive generalist foundation models controlled by a handful of companies limits innovation and constrains progress. We challenge this approach by…

Generating robot motion that fulfills multiple tasks simultaneously is challenging due to the geometric constraints imposed by the robot. In this paper, we propose to solve multi-task problems through learning structured policies from human…

Robotics · Computer Science 2021-03-12 M. Asif Rana , Anqi Li , Dieter Fox , Sonia Chernova , Byron Boots , Nathan Ratliff

Autonomous Experimentation Platforms (AEPs) are advanced manufacturing platforms that, under intelligent control, can sequentially search the material design space (MDS) and identify parameters with the desired properties. At the heart of…

Machine Learning · Computer Science 2023-02-28 Ahmed Shoyeb Raihan , Imtiaz Ahmed

This paper proposes Bayesian Adaptive Trials (BAT) as both an efficient method to conduct trials and a unifying framework for evaluation social policy interventions, addressing limitations inherent in traditional methods such as Randomized…

Motor primitives are fundamental building blocks of a controller which enable dynamic robot behavior with minimal high-level intervention. By treating motor primitives as basic "modules," different modules can be sequenced or superimposed…

Robotics · Computer Science 2023-10-31 Moses C. Nah , Johannes Lachner , Neville Hogan

This work investigates how a predator-prey scenario can induce the emergence of Open-Ended Evolution (OEE). We utilize modular robots of fixed morphologies whose controllers are subject to evolution. In both species, robots can send and…

Robotics · Computer Science 2025-06-18 Dimitri Kachler , Karine Miras

Preferential Bayesian Optimization (PBO) aims to find a decision-maker's most preferred solution in as few pairwise comparisons as possible. Existing approaches rely on Gaussian Process (GP) surrogates, which provide strong performance but…

Machine Learning · Computer Science 2026-05-11 Nick Leenders , Thomas Quadt , Boris Cule , Roy Lindelauf , Herman Monsuur , Joost van Oijen , Mark Voskuijl

In industrial applications Finite State Machines (FSMs) are often used to implement decision making policies for autonomous systems. In recent years, the use of Behavior Trees (BT) as an alternative policy representation has gained…

Robotics · Computer Science 2024-03-29 Mattias Hallen , Matteo Iovino , Shiva Sander-Tavallaey , Christian Smith

This paper presents a novel framework for automatically learning complete Stack-of-Tasks (SoT) controllers for redundant robotic systems, including task priorities, activation logic, and control parameters. Unlike classical SoT…

Robotics · Computer Science 2025-12-24 Alessandro Adami , Aris Synodinos , Matteo Iovino , Ruggero Carli , Pietro Falco

Robotic systems are more present in our society everyday. In human-robot environments, it is crucial that end-users may correctly understand their robotic team-partners, in order to collaboratively complete a task. To increase action…

Artificial Intelligence · Computer Science 2021-09-03 Francisco Cruz , Richard Dazeley , Peter Vamplew , Ithan Moreira

This paper proposes a novel integrated dynamic method based on Behavior Trees for planning and allocating tasks in mixed human robot teams, suitable for manufacturing environments. The Behavior Tree formulation allows encoding a single job…

Robotics · Computer Science 2023-01-20 Fabio Fusaro , Edoardo Lamon , Elena De Momi , Arash Ajoudani