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Video description involves the generation of the natural language description of actions, events, and objects in the video. There are various applications of video description by filling the gap between languages and vision for visually…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Alok Singh , Thoudam Doren Singh , Sivaji Bandyopadhyay

Scene understanding and reasoning has been a fundamental problem in 3D computer vision, requiring models to identify objects, their properties, and spatial or comparative relationships among the objects. Existing approaches enable this by…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Vivek Madhavaram , Vartika Sengar , Arkadipta De , Charu Sharma

Social robots often rely on visual perception to understand their users and the environment. Recent advancements in data-driven approaches for computer vision have demonstrated great potentials for applying deep-learning models to enhance a…

Robotics · Computer Science 2024-03-07 Wangjie Zhong , Leimin Tian , Duy Tho Le , Hamid Rezatofighi

Assistive robotic systems endeavour to support those with movement disabilities, enabling them to move again and regain functionality. Main issue with these systems is the complexity of their low-level control, and how to translate this to…

Robotics · Computer Science 2019-03-07 Ali Shafti , Pavel Orlov , A. Aldo Faisal

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

Blind and low vision (BLV) users often rely on alt text to understand what a digital image is showing. However, recent research has investigated how touch-based image exploration on touchscreens can supplement alt text. Touchscreen-based…

Human-Computer Interaction · Computer Science 2023-02-21 Vishnu Nair , Hanxiu 'Hazel' Zhu , Brian A. Smith

What makes a good viewpoint? The quality of the data used to learn 3D reconstructions is crucial for enabling efficient and accurate scene modeling. We study the active view selection problem and develop a principled analysis that yields a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Timothy Chen , Adam Dai , Maximilian Adang , Grace Gao , Mac Schwager

Blind people have limited opportunities to explore an environment based on their interests. While existing navigation systems could provide them with surrounding information while navigating, they have limited scalability as they require…

Human-Computer Interaction · Computer Science 2025-02-14 Masaki Kuribayashi , Kohei Uehara , Allan Wang , Shigeo Morishima , Chieko Asakawa

We present an assistive system for clipart design by providing visual scaffolds from the unseen viewpoints. Inspired by the artists' creation process, our system constructs the visual scaffold by first synthesizing the reference 3D shape of…

Graphics · Computer Science 2020-12-08 I-Chao Shen , Kuan-Hung Liu , Li-Wen Su , Yu-Ting Wu , Bing-Yu Chen

Single image super resolution (SR) has seen major performance leaps in recent years. However, existing methods do not allow exploring the infinitely many plausible reconstructions that might have given rise to the observed low-resolution…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Yuval Bahat , Tomer Michaeli

The increasing adoption of human-robot interaction presents opportunities for technology to positively impact lives, particularly those with visual impairments, through applications such as guide-dog-like assistive robotics. We present a…

Robotics · Computer Science 2024-08-27 Adam Scicluna , Cedric Le Gentil , Sheila Sutjipto , Gavin Paul

The conversational nature of chatbots poses challenges to designers since their development is different from other software and requires investigating new practices in the context of human-AI interaction and their impact on user…

Human-Computer Interaction · Computer Science 2023-01-18 Geovana Ramos Sousa Silva , Edna Dias Canedo

Many mobile apps are inaccessible, thereby excluding people from their potential benefits. Existing rule-based accessibility checkers aim to mitigate these failures by identifying errors early during development but are constrained in the…

Human-Computer Interaction · Computer Science 2025-04-04 Mingyuan Zhong , Ruolin Chen , Xia Chen , James Fogarty , Jacob O. Wobbrock

Open-vocabulary 3D segmentation enables exploration of 3D spaces using free-form text descriptions. Existing methods for open-vocabulary 3D instance segmentation primarily focus on identifying object-level instances but struggle with…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Ayca Takmaz , Alexandros Delitzas , Robert W. Sumner , Francis Engelmann , Johanna Wald , Federico Tombari

A domain shift exists between the large-scale, internet data used to train a Vision-Language Model (VLM) and the raw image streams collected by a robot. Existing adaptation strategies require the definition of a closed-set of classes, which…

Robotics · Computer Science 2025-02-27 Nicolas Harvey Chapman , Feras Dayoub , Will Browne , Christopher Lehnert

Although much of the success of Deep Learning builds on learning good representations, a rigorous method to evaluate their quality is lacking. In this paper, we treat the evaluation of representations as a model selection problem and…

Machine Learning · Computer Science 2024-11-19 Yazhe Li , Jorg Bornschein , Marcus Hutter

Software engineering bots - automated tools that handle tedious tasks - are increasingly used by industrial and open source projects to improve developer productivity. Current research in this area is held back by a lack of consensus of…

Software Engineering · Computer Science 2020-10-30 Linda Erlenhov , Francisco Gomes de Oliveira Neto , Philipp Leitner

The Depth-Image-Based-Rendering (DIBR) is one of the main fundamental technique to generate new views in 3D video applications, such as Multi-View Videos (MVV), Free-Viewpoint Videos (FVV) and Virtual Reality (VR). However, the quality…

Image and Video Processing · Electrical Eng. & Systems 2021-04-28 Shishun Tian , Lu Zhang , Wenbin Zou , Xia Li , Ting Su , Luce Morin , Olivier Deforges

3D Visual Grounding (3DVG) is a critical bridge from vision-language perception to robotics, requiring both language understanding and 3D scene reasoning. Traditional supervised models leverage explicit 3D geometry but exhibit limited…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Seongmin Jung , Seongho Choi , Gunwoo Jeon , Minsu Cho , Jongwoo Lim

Super-resolution (SR) is an ill-posed inverse problem with many feasible solutions consistent with a given low-resolution image. On one hand, regressive SR models aim to balance fidelity and perceptual quality to yield a single solution,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Cansu Korkmaz , Ahmet Murat Tekalp , Zafer Dogan
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