Related papers: Preference-Based Learning in Audio Applications: A…
Large Language Models (LLMs) still produce gender-stereotyped language even in occupation-neutral contexts that reflect deep societal biases (Rudinger et al., 2018). To address this, prior work has proposed prompting, constrained decoding…
In practice, preference learning from human feedback depends on incomplete data with hidden context. Hidden context refers to data that affects the feedback received, but which is not represented in the data used to train a preference…
Reinforcement Learning from Human Feedback (RLHF) assumes annotator preferences reflect stable internal states. We challenge this through three experiments spanning the preference pipeline. In a human choice blindness study, 91% of…
Research on speech processing has traditionally considered the task of designing hand-engineered acoustic features (feature engineering) as a separate distinct problem from the task of designing efficient machine learning (ML) models to…
Although supervised deep learning has revolutionized speech and audio processing, it has necessitated the building of specialist models for individual tasks and application scenarios. It is likewise difficult to apply this to dialects and…
Reinforcement learning with human feedback (RLHF) is an emerging paradigm to align models with human preferences. Typically, RLHF aggregates preferences from multiple individuals who have diverse viewpoints that may conflict with each…
This article presents a review of typical techniques used in three distinct aspects of deep learning model development for audio generation. In the first part of the article, we provide an explanation of audio representations, beginning…
Learning rewards from preference feedback has become an important tool in the alignment of agentic models. Preference-based feedback, often implemented as a binary comparison between multiple completions, is an established method to acquire…
Evaluating generative models remains a fundamental challenge, particularly when the goal is to reflect human preferences. In this paper, we use music generation as a case study to investigate the gap between automatic evaluation metrics and…
We propose a new online learning model for learning with preference feedback. The model is especially suited for applications like web search and recommender systems, where preference data is readily available from implicit user feedback…
Decision-making problems often feature uncertainty stemming from heterogeneous and context-dependent human preferences. To address this, we propose a sequential learning-and-optimization pipeline to learn preference distributions and…
Our brain learns to update its mental model of the environment by abstracting sensory experiences for adaptation and survival. Learning to categorize sounds is one essential abstracting process for high-level human cognition, such as speech…
Aligning language models to human expectations, e.g., being helpful and harmless, has become a pressing challenge for large language models. A typical alignment procedure consists of supervised fine-tuning and preference learning. Most…
This survey overviews various meta-learning approaches used in audio and speech processing scenarios. Meta-learning is used where model performance needs to be maximized with minimum annotated samples, making it suitable for low-sample…
Preference-based reward learning is a popular technique for teaching robots and autonomous systems how a human user wants them to perform a task. Previous works have shown that actively synthesizing preference queries to maximize…
Aligning large language models (LLMs) depends on high-quality datasets of human preference labels, which are costly to collect. Although active learning has been studied to improve sample efficiency relative to passive collection, many…
Preference-based reinforcement learning (PbRL) has emerged as a promising approach for learning behaviors from human feedback without predefined reward functions. However, current PbRL methods face a critical challenge in effectively…
Reasoning has become a defining capability of modern foundation models, yet its development in the audio modality remains limited. Audio poses challenges that are distinct from those of text and vision. It is continuous, temporally dense,…
Acoustics-to-word models are end-to-end speech recognizers that use words as targets without relying on pronunciation dictionaries or graphemes. These models are notoriously difficult to train due to the lack of linguistic knowledge. It is…
Aligning large language models (LLMs) with human preferences remains a key challenge in AI. Preference-based optimization methods, such as Reinforcement Learning with Human Feedback (RLHF) and Direct Preference Optimization (DPO), rely on…