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Related papers: Backing PDHG into a Corner

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Discrete variational methods have shown an excellent performance in numerical simulations of different mechanical systems. In this paper, we introduce an iterative method for discrete variational methods appropriate for boundary value…

Numerical Analysis · Mathematics 2021-09-14 Sebastián J. Ferraro , David Martín de Diego , Rodrigo T. Sato Martín de Almagro

In this paper we present a methodology for data accesses when solving batches of Tridiagonal and Pentadiagonal matrices that all share the same left-hand-side (LHS) matrix. The intended application is to the numerical solution of Partial…

Computational Physics · Physics 2021-07-13 Enda Carroll , Andrew Gloster , Miguel D. Bustamante , Lennon Ó' Náraigh

Gaussian Process Regression (GPR) is an important type of supervised machine learning model with inherent uncertainty measure in its predictions. We propose a new framework, nuGPR, to address the well-known challenge of high computation…

Machine Learning · Computer Science 2025-10-15 Ziqi Zhao , Vivek Sarin

In this paper we provide a detailed analysis of the iteration complexity of dual first order methods for solving conic convex problems. When it is difficult to project on the primal feasible set described by convex constraints, we use the…

Optimization and Control · Mathematics 2015-03-16 Ion Necoara , Andrei Patrascu

Low precision arithmetic, in particular half precision floating point arithmetic, is now available in commercial hardware. Using lower precision can offer significant savings in computation and communication costs with proportional savings…

Numerical Analysis · Mathematics 2021-11-16 Eda Oktay , Erin Carson

Embedding parameterized optimization problems as layers into machine learning architectures serves as a powerful inductive bias. Training such architectures with stochastic gradient descent requires care, as degenerate derivatives of the…

Machine Learning · Computer Science 2024-12-16 Anselm Paulus , Georg Martius , Vít Musil

In this paper we present the solver DuQuad specialized for solving general convex quadratic problems arising in many engineering applications. When it is difficult to project on the primal feasible set, we use the (augmented) Lagrangian…

Optimization and Control · Mathematics 2015-04-23 Ion Necoara , Andrei Patrascu

We propose the first GPU algorithm for the 3D triangulation refinement problem. For an input of a piecewise linear complex $\mathcal{G}$ and a constant $B$, it produces, by adding Steiner points, a constrained Delaunay triangulation…

Graphics · Computer Science 2019-03-11 Zhenghai Chen , Tiow-Seng Tan

This paper presents a novel, high-performance, graphical processing unit-based algorithm for efficiently solving two-dimensional linear programs in batches. The domain of two-dimensional linear programs is particularly useful due to the…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-14 John Charlton , Steve Maddock , Paul Richmond

Quadratic cone programs are rapidly becoming the standard canonical form for convex optimization problems. In this paper we address the question of differentiating the solution map for such problems, generalizing previous work for linear…

Optimization and Control · Mathematics 2025-08-26 Quill Healey , Parth Nobel , Stephen Boyd

We propose a first-order method for convex optimization, where instead of being restricted to the gradient from a single parameter, gradients from multiple parameters can be used during each step of gradient descent. This setup is…

Machine Learning · Computer Science 2023-02-08 Yash Chandak , Shiv Shankar , Venkata Gandikota , Philip S. Thomas , Arya Mazumdar

Despite being the cornerstone of deep learning, backpropagation is criticized for its inherent sequentiality, which can limit the scalability of very deep models. Such models faced convergence issues due to vanishing gradient, later…

Machine Learning · Computer Science 2025-04-01 Erwan Fagnou , Paul Caillon , Blaise Delattre , Alexandre Allauzen

In this paper a robust second-order method is developed for the solution of strongly convex l1-regularized problems. The main aim is to make the proposed method as inexpensive as possible, while even difficult problems can be efficiently…

Optimization and Control · Mathematics 2015-01-13 Kimon Fountoulakis , Jacek Gondzio

At the Large Hadron Collider (LHC), the trigger systems for the detectors must be able to process a very large amount of data in a very limited amount of time, so that the nominal collision rate of 40 MHz can be reduced to a data rate that…

Instrumentation and Detectors · Physics 2015-06-17 P. Lujan , V. Halyo , A. Hunt , P. Jindal , P. LeGresley

Local search plays a central role in many effective heuristic algorithms for the vehicle routing problem (VRP) and its variants. However, neighborhood exploration is known to be computationally expensive and time consuming, especially for…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-30 Zhenyu Lei , Jin-Kao Hao , Qinghua Wu

Primal-dual hybrid gradient (PDHG) is a first-order method for saddle-point problems and convex programming introduced by Chambolle and Pock. Recently, Applegate et al.\ analyzed the behavior of PDHG when applied to an infeasible or…

Optimization and Control · Mathematics 2023-09-27 Tao Jiang , Walaa M. Moursi , Stephen A. Vavasis

Quadratic programs (QPs) arise in various domains such as machine learning, finance, and control. Recently, learning-enhanced primal-dual hybrid gradient (PDHG) methods have shown great potential in addressing large-scale linear programs;…

Optimization and Control · Mathematics 2024-12-03 Linxin Yang , Bingheng Li , Tian Ding , Jianghua Wu , Akang Wang , Yuyi Wang , Jiliang Tang , Ruoyu Sun , Xiaodong Luo

This paper presents a practical GPU-accelerated convex hull algorithm and a novel Sorting-based Preprocessing Approach (SPA) for planar point sets. The proposed algorithm consists of two stages: (1) two rounds of preprocessing performed on…

Computational Geometry · Computer Science 2016-05-24 Gang Mei

Many research works have been performed on implementation of Vitrerbi decoding algorithm on GPU instead of FPGA because this platform provides considerable flexibility in addition to great performance. Recently, the recently-introduced…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-30 Alireza Mohammadidoost , Matin Hashemi

This paper presents efforts to improve the hierarchical parallelism of a two scale simulation code. Two methods to improve the GPU parallel performance were developed and compared. The first used the NVIDIA Multi-Process Service and the…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-15 Jacob Merson , Mark S. Shephard