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Recent advancements in Large Multimodal Models (LMMs) have significantly improved multimodal understanding and generation. However, these models still struggle to generate tightly interleaved image-text outputs, primarily due to the limited…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yukang Feng , Jianwen Sun , Chuanhao Li , Zizhen Li , Jiaxin Ai , Fanrui Zhang , Yifan Chang , Sizhuo Zhou , Shenglin Zhang , Yu Dai , Kaipeng Zhang

Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yin Wang , Zhiying Leng , Frederick W. B. Li , Shun-Cheng Wu , Xiaohui Liang

Despite substantial progress in text-driven 3D human motion synthesis, generating realistic multi-person interaction sequences remains challenging. Notably, body inter-penetration is a pervasive issue from both data acquisition to the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Nan Lei , Yuan-Ming Li , Ling-An Zeng , Liang Xu , Zhi-Wei Xia , Hui-Wen Huang , Fa-Ting Hong , Wei-Shi Zheng

Prediction of human actions in social interactions has important applications in the design of social robots or artificial avatars. In this paper, we focus on a unimodal representation of interactions and propose to tackle interaction…

Neural and Evolutionary Computing · Computer Science 2022-09-13 Louis Airale , Dominique Vaufreydaz , Xavier Alameda-Pineda

Micro-actions, fleeting and low-amplitude motions, such as glances, nods, or minor posture shifts, carry rich social meaning but remain difficult for current action recognition models to recognize due to their subtlety, short duration, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Nishit Poddar , Aglind Reka , Diana-Laura Borza , Snehashis Majhi , Michal Balazia , Abhijit Das , Francois Bremond

We propose an end-to-end real time framework to generate high resolution graphics grade textured 3D map of urban environment. The generated detailed map finds its application in the precise localization and navigation of autonomous…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Ashish Kumar , James R. McBride , Gaurav Pandey

Recent advances in 3D human-aware generation have made significant progress. However, existing methods still struggle with generating novel Human Object Interaction (HOI) from text, particularly for open-set objects. We identify three main…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Jinlu Zhang , Yixin Chen , Zan Wang , Jie Yang , Yizhou Wang , Siyuan Huang

Mixture-of-Experts (MoE) has emerged as a prominent architecture for scaling model size while maintaining computational efficiency. In MoE, each token in the input sequence activates a different subset of experts determined by a routing…

Computation and Language · Computer Science 2024-11-05 Chufan Shi , Cheng Yang , Xinyu Zhu , Jiahao Wang , Taiqiang Wu , Siheng Li , Deng Cai , Yujiu Yang , Yu Meng

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Liang Xu , Xintao Lv , Yichao Yan , Xin Jin , Shuwen Wu , Congsheng Xu , Yifan Liu , Yizhou Zhou , Fengyun Rao , Xingdong Sheng , Yunhui Liu , Wenjun Zeng , Xiaokang Yang

Sparse Mixture of Experts (SMoE) has become the key to unlocking unparalleled scalability in deep learning. SMoE has the potential to exponentially increase parameter count while maintaining the efficiency of the model by only activating a…

Machine Learning · Computer Science 2024-10-21 Rachel S. Y. Teo , Tan M. Nguyen

Natural co-speech gestures are essential components to improve the experience of Human-robot interaction (HRI). However, current gesture generation approaches have many limitations of not being natural, not aligning with the speech and…

Robotics · Computer Science 2024-09-10 Shiyi Tang , Christian Dondrup

Generating realistic 3D worlds occupied by moving humans has many applications in games, architecture, and synthetic data creation. But generating such scenes is expensive and labor intensive. Recent work generates human poses and motions…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Hongwei Yi , Chun-Hao P. Huang , Shashank Tripathi , Lea Hering , Justus Thies , Michael J. Black

Recent advancements have shown that the Mixture of Experts (MoE) approach significantly enhances the capacity of large language models (LLMs) and improves performance on downstream tasks. Building on these promising results, multi-modal…

Computation and Language · Computer Science 2025-06-02 Linglin Jing , Yuting Gao , Zhigang Wang , Wang Lan , Yiwen Tang , Wenhai Wang , Kaipeng Zhang , Qingpei Guo

Sparse Mixture of Experts (SMoE) enables efficient training of large language models by routing input tokens to a select number of experts. However, training SMoE remains challenging due to the issue of representation collapse. Recent…

Computation and Language · Computer Science 2025-04-01 Giang Do , Hung Le , Truyen Tran

In this study, we introduce T2M-HiFiGPT, a novel conditional generative framework for synthesizing human motion from textual descriptions. This framework is underpinned by a Residual Vector Quantized Variational AutoEncoder (RVQ-VAE) and a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Congyi Wang

3D human interaction generation has emerged as a key research area, focusing on producing dynamic and contextually relevant interactions between humans and various interactive entities. Recent rapid advancements in 3D model representation…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Siyuan Fan , Wenke Huang , Xiantao Cai , Bo Du

Recent advancements in large language models (LLMs) have significantly improved their ability to generate natural and contextually relevant text, enabling more human-like AI interactions. However, generating and understanding interactive…

Artificial Intelligence · Computer Science 2025-03-13 Jeongeun Park , Sungjoon Choi , Sangdoo Yun

Transformer-based Mixture-of-Experts (MoE) models have been driving several recent technological advancements in Natural Language Processing (NLP). These MoE models adopt a router mechanism to determine which experts to activate for routing…

Machine Learning · Computer Science 2024-09-11 Maryam Akhavan Aghdam , Hongpeng Jin , Yanzhao Wu

Mixture-of-Experts (MoE) architectures have emerged as a promising approach to scale Large Language Models (LLMs). MoE boosts the efficiency by activating a subset of experts per token. Recent works show that fine-grained experts…

Computation and Language · Computer Science 2025-10-21 Zheyue Tan , Zhiyuan Li , Tao Yuan , Dong Zhou , Weilin Liu , Yueqing Zhuang , Yadong Li , Guowei Niu , Cheng Qin , Zhuyu Yao , Congyi Liu , Haiyang Xu , Boxun Li , Guohao Dai , Bo Zhao , Yu Wang

Egocentric human motion generation and forecasting with scene-context is crucial for enhancing AR/VR experiences, improving human-robot interaction, advancing assistive technologies, and enabling adaptive healthcare solutions by accurately…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Chaitanya Patel , Hiroki Nakamura , Yuta Kyuragi , Kazuki Kozuka , Juan Carlos Niebles , Ehsan Adeli