English
Related papers

Related papers: InterMoE: Individual-Specific 3D Human Interaction…

200 papers

The rapid progress of generative models has made synthetic image detection an increasingly critical task. Most existing approaches attempt to construct a single, universal discriminative space to separate real from fake content. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Laixin Zhang , Shuaibo Li , Wei Ma , Hongbin Zha

Estimating human gaze target from visible images is a critical task for robots to understand human attention, yet the development of generalizable neural architectures and training paradigms remains challenging. While recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Zhuangzhuang Dai , Zhongxi Lu , Vincent G. Zakka , Luis J. Manso , Jose M Alcaraz Calero , Chen Li

Digital human motion synthesis is a vibrant research field with applications in movies, AR/VR, and video games. Whereas methods were proposed to generate natural and realistic human motions, most only focus on modeling humans and largely…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Quanzhou Li , Jingbo Wang , Chen Change Loy , Bo Dai

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack generalizability to complex, real-world environments. Recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Rick Akkerman , Haiwen Feng , Michael J. Black , Dimitrios Tzionas , Victoria Fernández Abrevaya

Transformer-based models have recently made significant advances in accurate time-series forecasting, but even these architectures struggle to scale efficiently while capturing long-term temporal dynamics. Mixture-of-Experts (MoE) layers…

Machine Learning · Computer Science 2026-03-17 Evandro S. Ortigossa , Eran Segal

Mixture of Experts (MoE) offers remarkable performance and computational efficiency by selectively activating subsets of model parameters. Traditionally, MoE models use homogeneous experts, each with identical capacity. However, varying…

Computation and Language · Computer Science 2024-08-21 An Wang , Xingwu Sun , Ruobing Xie , Shuaipeng Li , Jiaqi Zhu , Zhen Yang , Pinxue Zhao , J. N. Han , Zhanhui Kang , Di Wang , Naoaki Okazaki , Cheng-zhong Xu

Large language model-based explainable recommendation (LLM-based ER) systems show promise in generating human-like explanations for recommendations. However, they face challenges in modeling user-item collaborative preferences,…

Information Retrieval · Computer Science 2025-03-05 Fei Tang , Yongliang Shen , Hang Zhang , Zeqi Tan , Wenqi Zhang , Zhibiao Huang , Kaitao Song , Weiming Lu , Yueting Zhuang

Recent advancements in general-purpose or domain-specific multimodal large language models (LLMs) have witnessed remarkable progress for medical decision-making. However, they are designated for specific classification or generative tasks,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Songtao Jiang , Tuo Zheng , Yan Zhang , Yeying Jin , Li Yuan , Zuozhu Liu

Combining existing pre-trained expert LLMs is a promising avenue for scalably tackling large-scale and diverse tasks. However, selecting task-level experts is often too coarse-grained, as heterogeneous tasks may require different expertise…

Computation and Language · Computer Science 2025-07-22 Justin Chih-Yao Chen , Sukwon Yun , Elias Stengel-Eskin , Tianlong Chen , Mohit Bansal

Achieving realistic simulations of humans interacting with a wide range of objects has long been a fundamental goal. Extending physics-based motion imitation to complex human-object interactions (HOIs) is challenging due to intricate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Sirui Xu , Hung Yu Ling , Yu-Xiong Wang , Liang-Yan Gui

Many molecular properties depend on 3D geometry, where non-covalent interactions, stereochemical effects, and medium- to long-range forces are determined by spatial distances and angles that cannot be uniquely captured by a 2D bond graph.…

Machine Learning · Computer Science 2026-01-21 Long D. Nguyen , Kelin Xia , Binh P. Nguyen

Text-to-Motion (T2M) generation aims to synthesize realistic and semantically aligned human motion sequences from natural language descriptions. However, current approaches face dual challenges: Generative models (e.g., diffusion models)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Zhengdao Li , Siheng Wang , Zeyu Zhang , Hao Tang

LiDAR data pretraining offers a promising approach to leveraging large-scale, readily available datasets for enhanced data utilization. However, existing methods predominantly focus on sparse voxel representation, overlooking the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Xiang Xu , Lingdong Kong , Hui Shuai , Liang Pan , Ziwei Liu , Qingshan Liu

We address the problem of generating realistic 3D human-object interactions (HOIs) driven by textual prompts. To this end, we take a modular design and decompose the complex task into simpler sub-tasks. We first develop a dual-branch…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Xiaogang Peng , Yiming Xie , Zizhao Wu , Varun Jampani , Deqing Sun , Huaizu Jiang

Multimodal relation extraction (MRE) is a crucial task in the fields of Knowledge Graph and Multimedia, playing a pivotal role in multimodal knowledge graph construction. However, existing methods are typically limited to extracting a…

Multimedia · Computer Science 2025-09-08 Xinkui Lin , Yongxiu Xu , Minghao Tang , Shilong Zhang , Hongbo Xu , Hao Xu , Yubin Wang

We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Christian Diller , Angela Dai

High-fidelity digital humans are increasingly used in interactive applications, yet achieving both visual realism and real-time responsiveness remains a major challenge. We present a high-fidelity, real-time conversational digital human…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Hongbin Huang , Junwei Li , Tianxin Xie , Zhuang Li , Cekai Weng , Yaodong Yang , Yue Luo , Li Liu , Jing Tang , Zhijing Shao , Zeyu Wang

Mixture-of-experts (MoE) is becoming popular due to its success in improving the model quality, especially in Transformers. By routing tokens with a sparse gate to a few experts (i.e., a small pieces of the full model), MoE can easily…

Machine Learning · Computer Science 2022-10-11 Xiaonan Nie , Xupeng Miao , Shijie Cao , Lingxiao Ma , Qibin Liu , Jilong Xue , Youshan Miao , Yi Liu , Zhi Yang , Bin Cui

This paper introduces a framework, called EMOTION, for generating expressive motion sequences in humanoid robots, enhancing their ability to engage in humanlike non-verbal communication. Non-verbal cues such as facial expressions, gestures,…

Robotics · Computer Science 2024-10-31 Peide Huang , Yuhan Hu , Nataliya Nechyporenko , Daehwa Kim , Walter Talbott , Jian Zhang

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi
‹ Prev 1 3 4 5 6 7 10 Next ›