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This paper focuses on multi-person action forecasting in videos. More precisely, given a history of H previous frames, the goal is to detect actors and to predict their future actions for the next T frames. Our approach jointly models…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Chen Sun , Abhinav Shrivastava , Carl Vondrick , Rahul Sukthankar , Kevin Murphy , Cordelia Schmid

Due to the compact and rich high-level representations offered, skeleton-based human action recognition has recently become a highly active research topic. Previous studies have demonstrated that investigating joint relationships in spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Ali Farajzadeh Bavil , Hamed Damirchi , Hamid D. Taghirad

Graph-based analyses have gained a lot of relevance in the past years due to their high potential in describing complex systems by detailing the actors involved, their relations and their behaviours. Nevertheless, in scenarios where these…

Machine Learning · Computer Science 2021-06-11 Francesco Zola , Lander Segurola , Jan Lukas Bruse , Mikel Galar Idoate

Group activity recognition in video is a complex task due to the need for a model to recognise the actions of all individuals in the video and their complex interactions. Recent studies propose that optimal performance is achieved by…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Haritha Thilakarathne , Aiden Nibali , Zhen He , Stuart Morgan

Multi-behavior recommendation exploits multiple types of user-item interactions to alleviate the data sparsity problem faced by the traditional models that often utilize only one type of interaction for recommendation. In real scenarios,…

Information Retrieval · Computer Science 2023-07-13 Mingshi Yan , Zhiyong Cheng , Chen Gao , Jing Sun , Fan Liu , Fuming Sun , Haojie Li

Predicting interactions between structured entities lies at the core of numerous tasks such as drug regimen and new material design. In recent years, graph neural networks have become attractive. They represent structured entities as graphs…

Machine Learning · Computer Science 2020-04-21 Nuo Xu , Pinghui Wang , Long Chen , Jing Tao , Junzhou Zhao

Accurate video understanding involves reasoning about the relationships between actors, objects and their environment, often over long temporal intervals. In this paper, we propose a message passing graph neural network that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Anurag Arnab , Chen Sun , Cordelia Schmid

Learning graph convolutional networks (GCNs) is an emerging field which aims at generalizing convolutional operations to arbitrary non-regular domains. In particular, GCNs operating on spatial domains show superior performances compared to…

Computer Vision and Pattern Recognition · Computer Science 2021-12-08 Hichem Sahbi

With the prevalence of RGB-D cameras, multi-modal video data have become more available for human action recognition. One main challenge for this task lies in how to effectively leverage their complementary information. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2020-02-03 Sijie Song , Jiaying Liu , Yanghao Li , Zongming Guo

In this paper a pure-attention bottom-up approach, called ViGAT, that utilizes an object detector together with a Vision Transformer (ViT) backbone network to derive object and frame features, and a head network to process these features…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Nikolaos Gkalelis , Dimitrios Daskalakis , Vasileios Mezaris

Graph Convolutional Networks (GCNs) have been widely used in skeleton-based human action recognition. In GCN-based methods, the spatio-temporal graph is fundamental for capturing motion patterns. However, existing approaches ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Chang Li , Qian Huang , Yingchi Mao

Applications of an efficient emotion recognition system can be found in several domains such as medicine, driver fatigue surveillance, social robotics, and human-computer interaction. Appraising human emotional states, behaviors, and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Savinay Nagendra , Prapti Panigrahi

We propose novel Stacked Spatio-Temporal Graph Convolutional Networks (Stacked-STGCN) for action segmentation, i.e., predicting and localizing a sequence of actions over long videos. We extend the Spatio-Temporal Graph Convolutional Network…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Pallabi Ghosh , Yi Yao , Larry S. Davis , Ajay Divakaran

Traditional machine learning methods for movement recognition often struggle with limited model interpretability and a lack of insight into human movement dynamics. This study introduces a novel representation learning framework based on…

Machine Learning · Computer Science 2025-07-01 Xingrui Gu , Chuyi Jiang , Erte Wang , Qiang Cui , Leimin Tian , Lianlong Wu , Siyang Song , Chuang Yu

A multi-view image sequence provides a much richer capacity for object recognition than from a single image. However, most existing solutions to multi-view recognition typically adopt hand-crafted, model-based geometric methods, which do…

Computer Vision and Pattern Recognition · Computer Science 2016-05-27 Edward Johns , Stefan Leutenegger , Andrew J. Davison

Currently, video behavior recognition is one of the most foundational tasks of computer vision. The 2D neural networks of deep learning are built for recognizing pixel-level information such as images with RGB, RGB-D, or optical flow…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Zihan Wang , Yang Yang , Zhi Liu , Yifan Zheng

Scene flow describes the motion of 3D objects in real world and potentially could be the basis of a good feature for 3D action recognition. However, its use for action recognition, especially in the context of convolutional neural networks…

Computer Vision and Pattern Recognition · Computer Science 2017-03-28 Pichao Wang , Wanqing Li , Zhimin Gao , Yuyao Zhang , Chang Tang , Philip Ogunbona

General human action recognition requires understanding of various visual cues. In this paper, we propose a network architecture that computes and integrates the most important visual cues for action recognition: pose, motion, and the raw…

Computer Vision and Pattern Recognition · Computer Science 2017-05-30 Mohammadreza Zolfaghari , Gabriel L. Oliveira , Nima Sedaghat , Thomas Brox

Group Activity Recognition (GAR) is a fundamental problem in computer vision, with diverse applications in sports video analysis, video surveillance, and social scene understanding. Unlike conventional action recognition, GAR aims to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Naga VS Raviteja Chappa , Pha Nguyen , Page Daniel Dobbs , Khoa Luu

Human activity recognition is one of the most important tasks in computer vision and has proved useful in different fields such as healthcare, sports training and security. There are a number of approaches that have been explored to solve…

Computer Vision and Pattern Recognition · Computer Science 2023-05-01 Sheryl Mathew , Annapoorani Subramanian , Pooja , Balamurugan MS , Manoj Kumar Rajagopal
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