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Perception-enhanced pre-training, particularly through grounding techniques, is widely adopted to enhance the performance of graphical user interface (GUI) agents. However, in resource-constrained scenarios, the format discrepancy between…

Computation and Language · Computer Science 2025-03-05 Zongru Wu , Pengzhou Cheng , Zheng Wu , Tianjie Ju , Zhuosheng Zhang , Gongshen Liu

The Graphical User Interface (GUI) is how users interact with mobile apps. To ensure it functions properly, testing engineers have to make sure it functions as intended, based on test requirements that are typically written in natural…

Software Engineering · Computer Science 2024-07-15 Yongxiang Hu , Xuan Wang , Yingchuan Wang , Yu Zhang , Shiyu Guo , Chaoyi Chen , Xin Wang , Yangfan Zhou

Recent advances in Large Language Model (LLM)-based agents have shown remarkable progress in code generation. However, current agent methods mainly rely on text-output-based feedback (e.g. command-line outputs) for multi-round debugging and…

Software Engineering · Computer Science 2026-04-23 Zhilin Liu , Ye Huang , Ting Xie , Ruizhi Zhang , Wen Li , Lixin Duan

Autonomous agents for Graphical User Interfaces (GUIs) are revolutionizing human-computer interaction, yet their reliance on text-based instructions imposes limitations on accessibility and convenience, particularly in hands-free scenarios.…

Computation and Language · Computer Science 2025-11-27 Wenkang Han , Zhixiong Zeng , Jing Huang , Shu Jiang , Liming Zheng , Longrong Yang , Haibo Qiu , Chang Yao , Jingyuan Chen , Lin Ma

Vision-Language Models (VLMs) frequently misread values, hallucinate details, and confuse overlapping elements in charts. Current approaches rely solely on pixel interpretation, creating a Pixel-Only Bottleneck: agents treat interactive…

Computation and Language · Computer Science 2026-04-24 Yiyang Lu , Woong Shin , Ahmad Maroof Karimi , Feiyi Wang , Jie Ren , Evgenia Smirni

Most existing GUI agents typically depend on non-vision inputs like HTML source code or accessibility trees, limiting their flexibility across diverse software environments and platforms. Current multimodal large language models (MLLMs),…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yiqin Wang , Haoji Zhang , Jingqi Tian , Yansong Tang

Vision-language model based graphical user interface (GUI) agents have shown strong interaction capabilities. However, they often behave unfaithfully, relying on memorized shortcuts rather than grounding actions in displayed screen evidence…

Artificial Intelligence · Computer Science 2026-05-05 Haowen Hu , Pengzhou Cheng , Zheng Wu , Lingzhong Dong , Gongshen Liu , Zhuosheng Zhang

Vision-and-language navigation requires an agent to navigate through a real 3D environment following natural language instructions. Despite significant advances, few previous works are able to fully utilize the strong correspondence between…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Yicong Hong , Cristian Rodriguez-Opazo , Qi Wu , Stephen Gould

The Agentic Paradigm faces a significant Software Engineering Absence, yielding Agentic systems commonly lacking robustness, observability, and evolvability. To address these deficiencies, we propose a principled engineering framework…

Artificial Intelligence · Computer Science 2025-12-02 Jiazheng Sun , Ruimeng Yang , Xu Han , Jiayang Niu , Mingxuan Li , Te Yang , Yongyong Lu , Xin Peng

In vision-and-language grounding problems, fine-grained representations of the image are considered to be of paramount importance. Most of the current systems incorporate visual features and textual concepts as a sketch of an image.…

Computation and Language · Computer Science 2019-11-05 Fenglin Liu , Yuanxin Liu , Xuancheng Ren , Xiaodong He , Xu Sun

The development of high-quality datasets is crucial for benchmarking and advancing research in Graphical User Interface (GUI) agents. Despite their importance, existing datasets are often constructed under idealized conditions, overlooking…

Artificial Intelligence · Computer Science 2025-06-18 Jingqi Yang , Zhilong Song , Jiawei Chen , Mingli Song , Sheng Zhou , linjun sun , Xiaogang Ouyang , Chun Chen , Can Wang

Autonomous GUI agents based on vision-language models (VLMs) often assume deterministic environment responses, generating actions without verifying whether previous operations succeeded. In real-world settings with network latency,…

Computation and Language · Computer Science 2026-04-08 Yuzhe Zhang , Xianwei Xue , Xingyong Wu , Mengke Chen , Chen Liu , Xinran He , Run Shao , Feiran Liu , Huanmin Xu , Qiutong Pan , Haiwei Wang

Graphical User Interface (GUI) agents adopt an end-to-end paradigm that maps a screenshot to an action sequence, thereby automating repetitive tasks in virtual environments. However, existing GUI agents are evaluated almost exclusively on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Chunyi Li , Longfei Li , Zicheng Zhang , Xiaohong Liu , Min Tang , Weisi Lin , Guangtao Zhai

Machine Interpreting systems are currently implemented as unimodal, real-time speech-to-speech architectures, processing translation exclusively on the basis of the linguistic signal. Such reliance on a single modality, however, constrains…

Computation and Language · Computer Science 2025-09-30 Claudio Fantinuoli

Recent advancements in generative AI have made text-guided image inpainting - adding, removing, or altering image regions using textual prompts - widely accessible. However, generating semantically correct photorealistic imagery, typically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Paschalis Giakoumoglou , Dimitrios Karageorgiou , Symeon Papadopoulos , Panagiotis C. Petrantonakis

Simulators can efficiently generate large amounts of labeled synthetic data with perfect supervision for hard-to-label tasks like semantic segmentation. However, they introduce a domain gap that severely hurts real-world performance. We…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Vitor Guizilini , Jie Li , Rares Ambrus , Adrien Gaidon

Recently, increasing efforts have been focused on Weakly Supervised Scene Graph Generation (WSSGG). The mainstream solution for WSSGG typically follows the same pipeline: they first align text entities in the weak image-level supervisions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-04 Xingchen Li , Long Chen , Wenbo Ma , Yi Yang , Jun Xiao

Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding commands. However, current agents…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Dongping Chen , Yue Huang , Siyuan Wu , Jingyu Tang , Liuyi Chen , Yilin Bai , Zhigang He , Chenlong Wang , Huichi Zhou , Yiqiang Li , Tianshuo Zhou , Yue Yu , Chujie Gao , Qihui Zhang , Yi Gui , Zhen Li , Yao Wan , Pan Zhou , Jianfeng Gao , Lichao Sun

Mobile Graphical User Interface (GUI) agents aim to autonomously complete tasks within or across apps based on user instructions. While recent Multimodal Large Language Models (MLLMs) enable these agents to interpret UI screens and perform…

Artificial Intelligence · Computer Science 2025-11-20 Linqiang Guo , Wei Liu , Yi Wen Heng , Tse-Hsun , Chen , Yang Wang

Language-guided segmentation transcends the scope limitations of traditional semantic segmentation, enabling models to segment arbitrary target regions based on natural language instructions. Existing approaches typically adopt a two-stage…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Chao Hao , Jun Xu , Ji Du , Shuo Ye , Ziyue Qiao , Xiaodong Cun , Guangcong Wang , Xubin Zheng , Zitong Yu