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Videos shot by laymen using hand-held cameras contain undesirable shaky motion. Estimating the global motion between successive frames, in a manner not influenced by moving objects, is central to many video stabilization techniques, but…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Jerin Geo James , Devansh Jain , Ajit Rajwade

Existing learning-based frame interpolation algorithms extract consecutive frames from high-speed natural videos to train the model. Compared to natural videos, cartoon videos are usually in a low frame rate. Besides, the motion between…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Wang Shen , Cheng Ming , Wenbo Bao , Guangtao Zhai , Li Chen , Zhiyong Gao

Occlusions between consecutive frames have long posed a significant challenge in optical flow estimation. The inherent ambiguity introduced by occlusions directly violates the brightness constancy constraint and considerably hinders…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Shangkun Sun , Jiaming Liu , Thomas H. Li , Huaxia Li , Guoqing Liu , Wei Gao

Recent progress in flow-based generative models and reinforcement learning (RL) has improved text-image alignment and visual quality. However, current RL training for flow models still has two main problems: (i) GRPO-style fixed per-prompt…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Kaijie Chen , Zhiyang Xu , Ying Shen , Zihao Lin , Yuguang Yao , Lifu Huang

Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Ziang Cheng , Jiayu Yang , Hongdong Li

We present StreamDEQ, a method that aims to infer frame-wise representations on videos with minimal per-frame computation. Conventional deep networks do feature extraction from scratch at each frame in the absence of ad-hoc solutions. We…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Can Ufuk Ertenli , Ramazan Gokberk Cinbis , Emre Akbas

This paper presents a novel generative model to synthesize fluid simulations from a set of reduced parameters. A convolutional neural network is trained on a collection of discrete, parameterizable fluid simulation velocity fields. Due to…

Machine Learning · Computer Science 2019-09-05 Byungsoo Kim , Vinicius C. Azevedo , Nils Thuerey , Theodore Kim , Markus Gross , Barbara Solenthaler

This work presents a robust and efficient sharp interface immersed boundary (IBM) framework, which is applicable for all-speed flow regimes and is capable of handling arbitrarily complex bodies (stationary or moving). The work deploys an…

Computational Physics · Physics 2021-01-22 Pradeep Kumar Seshadri , Ashoke De

Video frame interpolation has been actively studied with the development of convolutional neural networks. However, due to the intrinsic limitations of kernel weight sharing in convolution, the interpolated frame generated by it may lose…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Pan Gao , Haoyue Tian , Jie Qin

This paper proposes a novel Semantic Communication (SemCom) framework for real-time adaptive-bitrate video streaming by integrating Latent Diffusion Models (LDMs) within the FFmpeg techniques. This solution addresses the challenges of high…

Multimedia · Computer Science 2025-08-04 Zijiang Yan , Jianhua Pei , Hongda Wu , Hina Tabassum , Ping Wang

Inferring the evolution of high-dimensional and multi-modal (e.g., spatio-temporal) physical fields from irregular sparse measurements in real time is a fundamental challenge in science and engineering. Existing approaches, including…

Machine Learning · Computer Science 2026-05-12 Panqi Chen , Yifan Sun , Shikai Fang , Xiao Fu , Lei Cheng

Existing video frame interpolation (VFI) methods blindly predict where each object is at a specific timestep t ("time indexing"), which struggles to predict precise object movements. Given two images of a baseball, there are infinitely many…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zhihang Zhong , Yiming Zhang , Wei Wang , Xiao Sun , Yu Qiao , Gurunandan Krishnan , Sizhuo Ma , Jian Wang

Training an effective video action recognition model poses significant computational challenges, particularly under limited resource budgets. Current methods primarily aim to either reduce model size or utilize pre-trained models, limiting…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Harry Cheng , Yangyang Guo , Liqiang Nie , Zhiyong Cheng , Mohan Kankanhalli

High-frequency displays are gaining immense popularity because of their increasing use in video games and virtual reality applications. However, the issue is that the underlying GPUs cannot continuously generate frames at this high rate --…

Graphics · Computer Science 2023-07-25 Akanksha Dixit , Yashashwee Chakrabarty , Smruti R. Sarangi

Real-world videos often show routine activities punctuated by memorable, surprising events. However, most Video-LLMs process videos by sampling frames uniformly, likely missing critical moments that define a video's narrative. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Sahithya Ravi , Aditya Chinchure , Raymond T. Ng , Leonid Sigal , Vered Shwartz

In streaming Reinforcement Learning (RL), transitions are observed and discarded immediately after a single update. While this minimizes resource usage for on-device applications, it makes agents notoriously sample-inefficient, since…

Machine Learning · Computer Science 2026-02-11 Nilaksh , Antoine Clavaud , Mathieu Reymond , François Rivest , Sarath Chandar

We present RePOSE, a fast iterative refinement method for 6D object pose estimation. Prior methods perform refinement by feeding zoomed-in input and rendered RGB images into a CNN and directly regressing an update of a refined pose. Their…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Shun Iwase , Xingyu Liu , Rawal Khirodkar , Rio Yokota , Kris M. Kitani

Trampoline gymnastics involves extreme human poses and uncommon viewpoints, on which state-of-the art pose estimation models tend to under-perform. We demonstrate that this problem can be addressed by fine-tuning a pose estimation model on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Léa Drolet-Roy , Victor Nogues , Sylvain Gaudet , Eve Charbonneau , Mickaël Begon , Lama Séoud

In a decade, the adaptive quality control of video streaming and the super-resolution (SR) technique have been deeply explored. As edge devices improved to have exceptional processing capability than ever before, streaming users can enhance…

Multimedia · Computer Science 2021-10-13 Minseok Choi , Won Joon Yun , Joongheon Kim

Recently, video frame interpolation using a combination of frame- and event-based cameras has surpassed traditional image-based methods both in terms of performance and memory efficiency. However, current methods still suffer from (i)…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Stepan Tulyakov , Alfredo Bochicchio , Daniel Gehrig , Stamatios Georgoulis , Yuanyou Li , Davide Scaramuzza
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