English
Related papers

Related papers: RTGaze: Real-Time 3D-Aware Gaze Redirection from a…

200 papers

Gaze stabilization is critical for enabling fluid, accurate, and efficient interaction in immersive augmented reality (AR) environments, particularly during task-oriented visual behaviors. However, fixation sequences captured in active gaze…

Human-Computer Interaction · Computer Science 2025-10-03 Yaozheng Xia , Zaiping Zhu , Bo Pang , Shaorong Wang , Sheng Li

Fast and robust three-dimensional reconstruction of facial geometric structure from a single image is a challenging task with numerous applications. Here, we introduce a learning-based approach for reconstructing a three-dimensional face…

Computer Vision and Pattern Recognition · Computer Science 2016-09-27 Elad Richardson , Matan Sela , Ron Kimmel

Accurate 3D gaze estimation in unconstrained real-world environments remains a significant challenge due to variations in appearance, head pose, occlusion, and the limited availability of in-the-wild 3D gaze datasets. To address these…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Pierre Vuillecard , Jean-Marc Odobez

In this paper we present GroupGaze. It is a tool that can be used to calculate the gaze direction and the gaze position of whole groups. GroupGazer calculates the gaze direction of every single person in the image and allows to map these…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Wolfgang Fuhl , Daniel Weber , Shahram Eivazi

Face aging is the process of converting an individual's appearance to a younger or older version of themselves. Existing face aging techniques have been limited to 2D settings, which often weaken their applications as there is a growing…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Junaid Wahid , Fangneng Zhan , Pramod Rao , Christian Theobalt

Appearance-based gaze estimation has been actively studied in recent years. However, its generalization performance for unseen head poses is still a significant limitation for existing methods. This work proposes a generalizable multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Yoichiro Hisadome , Tianyi Wu , Jiawei Qin , Yusuke Sugano

Despite decades of research on data collection and model architectures, current gaze estimation models encounter significant challenges in generalizing across diverse data domains. Recent advances in self-supervised pre-training have shown…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Jiawei Qin , Xucong Zhang , Yusuke Sugano

Speed and consistency of target-shifting play a crucial role in human ability to perform complex tasks. Shifting our gaze between objects of interest quickly and consistently requires changes both in depth and direction. Gaze changes in…

Graphics · Computer Science 2023-10-04 Budmonde Duinkharjav , Benjamin Liang , Anjul Patney , Rachel Brown , Qi Sun

We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Junxiao Xue , Pavel Smirnov , Ziao Li , Yunyun Shi , Shi Chen , Xinyi Yin , Xiaohan Yue , Lei Wang , Yiduo Wang , Feng Lin , Yijia Chen , Xiao Ma , Xiaoran Yan , Qing Zhang , Fengjian Xue , Xuecheng Wu

3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Luo Jiang , Juyong Zhang , Bailin Deng , Hao Li , Ligang Liu

We present FaceLift, a novel feed-forward approach for generalizable high-quality 360-degree 3D head reconstruction from a single image. Our pipeline first employs a multi-view latent diffusion model to generate consistent side and back…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Weijie Lyu , Yi Zhou , Ming-Hsuan Yang , Zhixin Shu

In this paper, we propose an effective and efficient method for Human-Gaze-Target (HGT) detection, i.e., gaze following. Current approaches decouple the HGT detection task into separate branches of salient object detection and human gaze…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Danyang Tu , Xiongkuo Min , Huiyu Duan , Guodong Guo , Guangtao Zhai , Wei Shen

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

We present Free-HeadGAN, a person-generic neural talking head synthesis system. We show that modeling faces with sparse 3D facial landmarks are sufficient for achieving state-of-the-art generative performance, without relying on strong…

Computer Vision and Pattern Recognition · Computer Science 2022-08-04 Michail Christos Doukas , Evangelos Ververas , Viktoriia Sharmanska , Stefanos Zafeiriou

This paper proposes a gaze correction and animation method for high-resolution, unconstrained portrait images, which can be trained without the gaze angle and the head pose annotations. Common gaze-correction methods usually require…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Jichao Zhang , Jingjing Chen , Hao Tang , Enver Sangineto , Peng Wu , Yan Yan , Nicu Sebe , Wei Wang

Accurately modelling human attention is essential for numerous computer vision applications, particularly in the domain of automotive safety. Existing methods typically collapse gaze into saliency maps or scanpaths, treating gaze dynamics…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Luke Palmer , Petar Palasek , Hazem Abdelkawy

Avatars on displays lack the ability to engage with the physical environment through gaze. To address this limitation, we propose a gaze synthesis method that enables animated avatars to establish gaze communication with the physical…

Human-Computer Interaction · Computer Science 2025-03-11 Kazuya Izumi , Shuhey Koyama , Yoichi Ochiai

Leveraging auditory and visual feedback for attention reorientation is essential for natural gaze shifts in social interaction. However, enabling humanoid robots to perform natural and context-appropriate gaze shifts in unconstrained…

Robotics · Computer Science 2026-02-26 Jingchao Wei , Jingkai Qin , Yuxiao Cao , Jingcheng Huang , Xiangrui Zeng , Min Li , Zhouping Yin

In this paper, we present a survey of deep learning-based methods for the regression of gaze direction vector from head and eye images. We describe in detail numerous published methods with a focus on the input data, architecture of the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Franko Šikić , Donik Vršnak , Sven Lončarić

Joint visual attention is characterized by two or more individuals looking at a common target at the same time. The ability to identify joint attention in scenes, the people involved, and their common target, is fundamental to the…

Computer Vision and Pattern Recognition · Computer Science 2018-04-13 Daniel Harari , Joshua B. Tenenbaum , Shimon Ullman
‹ Prev 1 3 4 5 6 7 10 Next ›