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Related papers: AffordBot: 3D Fine-grained Embodied Reasoning via …

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Recent multimodal large language models (MLLMs) such as GPT-4o and Qwen3-Omni show strong perception but struggle in multi-speaker, dialogue-centric settings that demand agentic reasoning tracking who speaks, maintaining roles, and…

Affordance grounding, a task to ground (i.e., localize) action possibility region in objects, which faces the challenge of establishing an explicit link with object parts due to the diversity of interactive affordance. Human has the ability…

Computer Vision and Pattern Recognition · Computer Science 2022-03-21 Hongchen Luo , Wei Zhai , Jing Zhang , Yang Cao , Dacheng Tao

Automatic furniture layout is long desired for convenient interior design. Leveraging the remarkable visual reasoning capabilities of multimodal large language models (MLLMs), recent methods address layout generation in a static manner,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Can Wang , Hongliang Zhong , Menglei Chai , Mingming He , Dongdong Chen , Jing Liao

We aim to evaluate Large Language Models (LLMs) for embodied decision making. While a significant body of work has been leveraging LLMs for decision making in embodied environments, we still lack a systematic understanding of their…

Large Vision-Language Models (LVLMs) have demonstrated strong reasoning capabilities in geo-localization, yet they often struggle in real-world scenarios where visual cues are sparse, long-tailed, and highly ambiguous. Previous approaches,…

Artificial Intelligence · Computer Science 2026-03-03 Furong Jia , Ling Dai , Wenjin Deng , Fan Zhang , Chen Hu , Daxin Jiang , Yu Liu

Furniture assembly is a crucial yet challenging task for robots, requiring precise dual-arm coordination where one arm manipulates parts while the other provides collaborative support and stabilization. To accomplish this task more…

Robotics · Computer Science 2026-01-19 Jiaqi Liang , Yue Chen , Qize Yu , Yan Shen , Haipeng Zhang , Hao Dong , Ruihai Wu

Affordance grounding aims to locate objects' "action possibilities" regions, which is an essential step toward embodied intelligence. Due to the diversity of interactive affordance, the uniqueness of different individuals leads to diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Hongchen Luo , Wei Zhai , Jing Zhang , Yang Cao , Dacheng Tao

Vision-Language Models (VLMs), with their strong reasoning and planning capabilities, are widely used in embodied decision-making (EDM) tasks in embodied agents, such as autonomous driving and robotic manipulation. Recent research has…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Yichen Wang , Hangtao Zhang , Hewen Pan , Ziqi Zhou , Xianlong Wang , Peijin Guo , Lulu Xue , Shengshan Hu , Minghui Li , Leo Yu Zhang

From rearranging objects on a table to putting groceries into shelves, robots must plan precise action points to perform tasks accurately and reliably. In spite of the recent adoption of vision language models (VLMs) to control robot…

Multimodal large language models (MLLMs) are increasingly being applied to spatial cognition tasks, where they are expected to understand and interact with complex environments. Most existing works improve spatial reasoning by introducing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Zhenghao Chen , Huiqun Wang , Di Huang

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Naru Suzuki , Takehiko Ohkawa , Tatsuro Banno , Jihyun Lee , Ryosuke Furuta , Yoichi Sato

Grounding 3D object affordance seeks to locate objects' ''action possibilities'' regions in the 3D space, which serves as a link between perception and operation for embodied agents. Existing studies primarily focus on connecting visual…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Yuhang Yang , Wei Zhai , Hongchen Luo , Yang Cao , Jiebo Luo , Zheng-Jun Zha

3D scene understanding spans reasoning about free space, object grounding, hypothetical object insertions, complex geometric relationships, and integrating all of these with external tools and data sources. Existing 3D understanding methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Sagar Bharadwaj , Ziyong Ma , Anurag Ghosh , Srinivasan Seshan , Anthony Rowe

Embodied AI is a crucial frontier in robotics, capable of planning and executing action sequences for robots to accomplish long-horizon tasks in physical environments. In this work, we introduce EmbodiedGPT, an end-to-end multi-modal…

Robotics · Computer Science 2023-09-15 Yao Mu , Qinglong Zhang , Mengkang Hu , Wenhai Wang , Mingyu Ding , Jun Jin , Bin Wang , Jifeng Dai , Yu Qiao , Ping Luo

Enabling humans and robots to collaborate effectively requires purposeful communication and an understanding of each other's affordances. Prior work in human-robot collaboration has incorporated knowledge of human affordances, i.e., their…

Robotics · Computer Science 2023-12-22 Drake Moore , Mark Zolotas , Taskin Padir

Recent advances in large language models (LLMs) have made reasoning a central benchmark for evaluating intelligence. While prior surveys focus on efficiency by examining how to shorten reasoning chains or reduce computation, this view…

Artificial Intelligence · Computer Science 2026-04-01 Chao Wu , Baoheng Li , Mingchen Gao , Yu Tian , Zhenyi Wang

Robots are increasingly expected to manipulate objects in ever more unstructured environments where the object properties have high perceptual uncertainty from any single sensory modality. This directly impacts successful object…

Robotics · Computer Science 2022-07-15 Wenyu Liang , Fen Fang , Cihan Acar , Wei Qi Toh , Ying Sun , Qianli Xu , Yan Wu

Recent advances in 3D scene-language understanding have leveraged Large Language Models (LLMs) for 3D reasoning by transferring their general reasoning ability to 3D multi-modal contexts. However, existing methods typically adopt standard…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Yerim Jeon , Miso Lee , WonJun Moon , Jae-Pil Heo

Despite encouraging progress in 3D scene understanding, it remains challenging to develop an effective Large Multi-modal Model (LMM) that is capable of understanding and reasoning in complex 3D environments. Most previous methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Hanxun Yu , Wentong Li , Song Wang , Junbo Chen , Jianke Zhu

Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting executable 3D points conditioned on visual observations and…

Robotics · Computer Science 2026-03-31 Qiming Zhu , Zhirui Fang , Tianming Zhang , Chuanxiu Liu , Xiaoke Jiang , Lei Zhang