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We introduce C-GenReg, a training-free framework for 3D point cloud registration that leverages the complementary strengths of world-scale generative priors and registration-oriented Vision Foundation Models (VFMs). Current learning-based…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Yuval Haitman , Amit Efraim , Joseph M. Francos

We dream of a future where point clouds from all domains can come together to shape a single model that benefits them all. Toward this goal, we present Utonia, a first step toward training a single self-supervised point transformer encoder…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Yujia Zhang , Xiaoyang Wu , Yunhan Yang , Xianzhe Fan , Han Li , Yuechen Zhang , Zehao Huang , Naiyan Wang , Hengshuang Zhao

Achieving autonomous and versatile whole-body loco-manipulation remains a central barrier to making humanoids practically useful. Yet existing approaches are fundamentally constrained: retargeted data are often scarce or low-quality;…

Robotics · Computer Science 2026-03-04 Xialin He , Sirui Xu , Xinyao Li , Runpei Dong , Liuyu Bian , Yu-Xiong Wang , Liang-Yan Gui

We present RoboManipBaselines, an open-source software framework for imitation learning research in robotic manipulation. The framework supports the entire imitation learning pipeline, including data collection, policy training, and…

Unifying diverse image generation tasks within a single framework remains a fundamental challenge in visual generation. While large language models (LLMs) achieve unification through task-agnostic data and generation, existing visual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yijing Lin , Mengqi Huang , Shuhan Zhuang , Zhendong Mao

3D facial modelling and animation in computer vision and graphics traditionally require either digital artist's skill or complex pipelines with objective-function-based solvers to fit models to motion capture. This inaccessibility of…

A key challenge in robot manipulation lies in developing policy models with strong spatial understanding, the ability to reason about 3D geometry, object relations, and robot embodiment. Existing methods often fall short: 3D point cloud…

Robotics · Computer Science 2025-09-25 Xuewu Lin , Tianwei Lin , Lichao Huang , Hongyu Xie , Yiwei Jin , Keyu Li , Zhizhong Su

Large-scale and diverse datasets are vital for training robust robotic manipulation policies, yet existing data collection methods struggle to balance scale, diversity, and quality. Simulation offers scalability but suffers from sim-to-real…

There has been substantial progress in humanoid robots, with new skills continuously being taught, ranging from navigation to manipulation. While these abilities may seem impressive, the teaching methods often remain inefficient. To enhance…

Robotics · Computer Science 2025-01-29 Josua Spisak , Matthias Kerzel , Stefan Wermter

Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Xiaoliang Dai , Lawrence Chen , Guan Pang , James M. Rehg , Miao Liu

Recent Multimodal Large Language Models (MLLMs) have shown high potential for spatial reasoning within 3D scenes. However, they typically rely on computationally expensive 3D representations like point clouds or reconstructed Bird's-Eye…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Shuyao Shi , Kang G. Shin

Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Jing Lin , Ruisi Wang , Junzhe Lu , Ziqi Huang , Guorui Song , Ailing Zeng , Xian Liu , Chen Wei , Wanqi Yin , Qingping Sun , Zhongang Cai , Lei Yang , Ziwei Liu

Large-scale, high-quality interaction trajectories are essential for advancing mobile Graphical User Interface (GUI) agents. While existing methods typically rely on labor-intensive human demonstrations or automated model exploration to…

Artificial Intelligence · Computer Science 2026-02-02 Linjia Kang , Zhimin Wang , Yongkang Zhang , Duo Wu , Jinghe Wang , Ming Ma , Haopeng Yan , Zhi Wang

The development of robust and generalizable robot learning models is critically contingent upon the availability of large-scale, diverse training data and reliable evaluation benchmarks. Collecting data in the physical world poses…

The remarkable success of the use of machine learning-based solutions for network security problems has been impeded by the developed ML models' inability to maintain efficacy when used in different network environments exhibiting different…

Networking and Internet Architecture · Computer Science 2023-09-12 Roman Beltiukov , Wenbo Guo , Arpit Gupta , Walter Willinger

Recent progress in generative compression technology has significantly improved the perceptual quality of compressed data. However, these advancements primarily focus on producing high-frequency details, often overlooking the ability of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 Naifu Xue , Qi Mao , Zijian Wang , Yuan Zhang , Siwei Ma

A common practice in metric learning is to train and test an embedding model for each dataset. This dataset-specific approach fails to simulate real-world scenarios that involve multiple heterogeneous distributions of data. In this regard,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Sungyeon Kim , Donghyun Kim , Suha Kwak

We present RoboGen, a generative robotic agent that automatically learns diverse robotic skills at scale via generative simulation. RoboGen leverages the latest advancements in foundation and generative models. Instead of directly using or…

Continuum robots, which often rely on interdisciplinary and multimedia collaborations, have been increasingly recognized for their potential to revolutionize the field of human-computer interaction (HCI) in varied applications due to their…

Robotics · Computer Science 2024-10-08 Po-Yu Hsieh , June-Hao Hou

Simulation-based RL for contemporary robot control is increasingly organized around GPU-resident simulation: physics, rollout collection, and learning are placed on a single GPU-centric execution path. This paradigm has greatly improved…