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In this paper, we describe an integrated framework for autonomous decision making in a dynamic and interactive environment. We model the interactions between the ego agent and its operating environment as a two-player dynamic game, and…

Artificial Intelligence · Computer Science 2019-09-19 Sisi Li , Nan Li , Anouck Girard , Ilya Kolmanovsky

Bilevel programming problems are often found in practice. In this paper, we handle one such bilevel application problem from the domain of environmental economics. The problem is a Stakelberg game with multiple objectives at the upper…

Computer Science and Game Theory · Computer Science 2013-07-25 Ankur Sinha , Pekka Malo , Anton Frantsev , Kalyanmoy Deb

We propose a novel hierarchical reinforcement learning framework for quadruped locomotion over challenging terrain. Our approach incorporates a two-layer hierarchy in which a high-level policy (HLP) selects optimal goals for a low-level…

Robotics · Computer Science 2025-06-26 Jeremiah Coholich , Muhammad Ali Murtaza , Seth Hutchinson , Zsolt Kira

In this paper, we present a receding-horizon, sampling-based planner capable of reasoning over multimodal policy distributions. By using the cross-entropy method to optimize a multimodal policy under a common cost function, our approach…

Robotics · Computer Science 2025-09-24 Mark Gonzales , Ethan Oh , Joseph Moore

This study develops a cybernetically inspired mixed-methods framework that bridges the gap between policy formation and implementation through feedback-driven analysis of mobility transitions. Using a major campus consolidation in…

Physics and Society · Physics 2025-11-11 Oluwaleke Yusuf , Morten Breivik , Adil Rasheed

Intelligent transportation systems (ITSs) are envisioned to be crucial for smart cities, which aims at improving traffic flow to improve the life quality of urban residents and reducing congestion to improve the efficiency of commuting.…

Multiagent Systems · Computer Science 2019-12-17 Wenhang Bao , Xiao-yang Liu

We consider a two-road dynamic routing game where the state of one of the roads (the "risky road") is stochastic and may change over time. This generates room for experimentation. A central planner may wish to induce some of the (finite…

Computer Science and Game Theory · Computer Science 2020-01-13 Emily Meigs , Francesca Parise , Asuman Ozdaglar , Daron Acemoglu

Driving in dense traffic with human and autonomous drivers is a challenging task that requires high-level planning and reasoning. Human drivers can achieve this task comfortably, and there has been many efforts to model human driver…

Machine Learning · Computer Science 2024-10-28 Yigit Gurses , Kaan Buyukdemirci , Yildiray Yildiz

Generating safe and non-conservative behaviors in dense, dynamic environments remains challenging for automated vehicles due to the stochastic nature of traffic participants' behaviors and their implicit interaction with the ego vehicle.…

Robotics · Computer Science 2023-09-13 Tong Li , Lu Zhang , Sikang Liu , Shaojie Shen

This paper proposes a general framework for constructing feedback controllers that drive complex dynamical systems to "efficient" steady-state (or slowly varying) operating points. Efficiency is encoded using generalized equations which can…

Understanding cooperation in social dilemmas requires models that capture the complexity of real-world interactions. While network frameworks have provided valuable insights to model the evolution of cooperation, they are unable to encode…

Physics and Society · Physics 2025-07-15 Onkar Sadekar , Andrea Civilini , Vito Latora , Federico Battiston

We investigate the problem of autonomous racing among teams of cooperative agents that are subject to realistic racing rules. Our work extends previous research on hierarchical control in head-to-head autonomous racing by considering a…

Multiagent Systems · Computer Science 2024-02-06 Rishabh Saumil Thakkar , Aryaman Singh Samyal , David Fridovich-Keil , Zhe Xu , Ufuk Topcu

Asynchronous action coordination presents a pervasive challenge in Multi-Agent Systems (MAS), which can be represented as a Stackelberg game (SG). However, the scalability of existing Multi-Agent Reinforcement Learning (MARL) methods based…

Multiagent Systems · Computer Science 2023-05-16 Bin Zhang , Hangyu Mao , Lijuan Li , Zhiwei Xu , Dapeng Li , Rui Zhao , Guoliang Fan

We present hierarchical policy blending as optimal transport (HiPBOT). HiPBOT hierarchically adjusts the weights of low-level reactive expert policies of different agents by adding a look-ahead planning layer on the parameter space. The…

Robotics · Computer Science 2023-04-13 An T. Le , Kay Hansel , Jan Peters , Georgia Chalvatzaki

We consider an N-player hierarchical game in which the i-th player's objective comprises of an expectation-valued term, parametrized by rival decisions, and a hierarchical term. Such a framework allows for capturing a broad range of…

Optimization and Control · Mathematics 2024-01-26 Shisheng Cui , Uday V. Shanbhag , Mathias Staudigl

Motivated by the omnipresence of hierarchical structures in many real-world applications, this study delves into the intricate realm of bi-level games, with a specific focus on exploring local Stackelberg equilibria as a solution concept.…

Systems and Control · Electrical Eng. & Systems 2024-02-23 Marko Maljkovic , Gustav Nilsson , Nikolas Geroliminis

Model-based reinforcement learning (MBRL) has recently gained immense interest due to its potential for sample efficiency and ability to incorporate off-policy data. However, designing stable and efficient MBRL algorithms using rich…

Machine Learning · Computer Science 2021-03-12 Aravind Rajeswaran , Igor Mordatch , Vikash Kumar

Complex interactions among agents present a significant challenge for autonomous driving in real-world scenarios. Recently, a promising approach has emerged, which formulates the interactions of agents as a level-k game framework. It…

Artificial Intelligence · Computer Science 2025-06-09 Yesheng Zhang , Wenjian Sun , Yuheng Chen , Qingwei Liu , Qi Lin , Rui Zhang , Xu Zhao

We study payoff manipulation in repeated multi-objective Stackelberg games, where a leader may strategically influence a follower's deterministic best response, e.g., by offering a share of their own payoff. We assume that the follower's…

Computer Science and Game Theory · Computer Science 2025-08-27 Phurinut Srisawad , Juergen Branke , Long Tran-Thanh

Computing stabilizing and optimal control actions for legged locomotion in real time is difficult due to the nonlinear, hybrid, and high dimensional nature of these robots. The hybrid nature of the system introduces a combination of…

Robotics · Computer Science 2025-08-26 Zachary Olkin , Aaron D. Ames