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Predicting future frames of a video sequence has been a problem of high interest in the field of Computer Vision as it caters to a multitude of applications. The ability to predict, anticipate and reason about future events is the essence…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Jasmeen Kaur , Sukhendu Das

Generating visual instructions in a given context is essential for developing interactive world simulators. While prior works address this problem through either text-guided image manipulation or video prediction, these tasks are typically…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yujiang Pu , Zhanbo Huang , Vishnu Boddeti , Yu Kong

This paper presents ShareVerse, a video generation framework enabling multi-agent shared world modeling, addressing the gap in existing works that lack support for unified shared world construction with multi-agent interaction. ShareVerse…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Jiayi Zhu , Jianing Zhang , Yiying Yang , Wei Cheng , Xiaoyun Yuan

Three-dimensional content generation has progressed from producing isolated, visually plausible shapes to constructing structured assets that can be deployed in real-time interactive environments. This trajectory is driven by converging…

Graphics · Computer Science 2026-05-12 Jiafeng Wu , Zhuofan Lou , Jian Liu , Dazhao Du , Chunchao Guo , Song Guo

Generative video modeling has made significant strides, yet ensuring structural and temporal consistency over long sequences remains a challenge. Current methods predominantly rely on RGB signals, leading to accumulated errors in object…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zhiheng Liu , Xueqing Deng , Shoufa Chen , Angtian Wang , Qiushan Guo , Mingfei Han , Zeyue Xue , Mengzhao Chen , Ping Luo , Linjie Yang

Recent video foundation models demonstrate impressive visual synthesis but frequently suffer from geometric inconsistencies. While existing methods attempt to inject 3D priors via architectural modifications, they often incur high…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Weijie Wang , Xiaoxuan He , Youping Gu , Yifan Yang , Zeyu Zhang , Yefei He , Yanbo Ding , Xirui Hu , Donny Y. Chen , Zhiyuan He , Yuqing Yang , Bohan Zhuang

Adapting pretrained video generation models into controllable world models via latent actions is a promising step towards creating generalist world models. The dominant paradigm adopts a two-stage approach that trains latent action model…

Machine Learning · Computer Science 2026-04-07 Yucen Wang , Fengming Zhang , De-Chuan Zhan , Li Zhao , Kaixin Wang , Jiang Bian

Can a video generation model be repurposed as an interactive world simulator? We explore the affordance perception potential of text-to-video models by teaching them to predict human-environment interaction. Given a scene image and a prompt…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Mengyi Shan , Zecheng He , Haoyu Ma , Felix Juefei-Xu , Peizhao Zhang , Tingbo Hou , Ching-Yao Chuang

Dynamical systems theory and reinforcement learning view world evolution as latent-state dynamics driven by actions, with visual observations providing partial information about the state. Recent video world models attempt to learn this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zhen Li , Zian Meng , Shuwei Shi , Wenshuo Peng , Yuwei Wu , Bo Zheng , Chuanhao Li , Kaipeng Zhang

This paper makes the case that a powerful new discipline, which we term perception engineering, is steadily emerging. It follows from a progression of ideas that involve creating illusions, from historical paintings and film, to video games…

Video understanding requires not only visual recognition but also complex reasoning. While Vision-Language Models (VLMs) demonstrate impressive capabilities, they typically process videos largely in a single-pass manner with limited support…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hong Gao , Yiming Bao , Xuezhen Tu , Yutong Xu , Yue Jin , Yiyang Mu , Bin Zhong , Linan Yue , Min-Ling Zhang

While Multimodal Large Language Models demonstrate impressive semantic capabilities, they often suffer from spatial blindness, struggling with fine-grained geometric reasoning and physical dynamics. Existing solutions typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Xianjin Wu , Dingkang Liang , Tianrui Feng , Kui Xia , Yumeng Zhang , Xiaofan Li , Xiao Tan , Xiang Bai

Current video understanding models excel at recognizing "what" is happening but fall short in high-level cognitive tasks like causal reasoning and future prediction, a limitation rooted in their lack of commonsense world knowledge. To…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 L'ea Dubois , Klaus Schmidt , Chengyu Wang , Ji-Hoon Park , Lin Wang , Santiago Munoz

Generative artificial intelligence has recently progressed from static image and video synthesis to 3D content generation, culminating in the emergence of 4D generation-the task of synthesizing temporally coherent dynamic 3D assets guided…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Qiaowei Miao , Kehan Li , Jinsheng Quan , Zhiyuan Min , Shaojie Ma , Yichao Xu , Yi Yang , Ping Liu , Yawei Luo

Visual scene understanding is a fundamental task in computer vision that aims to extract meaningful information from visual data. It traditionally involves disjoint and specialized algorithms for different tasks that are tailored for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Américo Pereira , Pedro Carvalho , Luís Côrte-Real

Learning predictive world models from visual observations is a core problem in embodied AI, with applications to model-based reinforcement learning and robotic planning. Existing latent world models typically generate future states with…

Machine Learning · Computer Science 2026-05-12 Qixin Xiao , Maani Ghaffari

World models predict future transitions from observations and actions. Existing works predominantly focus on image generation only. Visual feature-based world models, on the other hand, predict future visual features instead of raw video…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Xinyu Zhang , Zhengtong Xu , Yutian Tao , Yeping Wang , Yu She , Abdeslam Boularias

Autonomous GUI agents interact with environments by perceiving interfaces and executing actions. As a virtual sandbox, the GUI World model empowers agents with human-like foresight by enabling action-conditioned prediction. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Yuhao Zheng , Li'an Zhong , Yi Wang , Rui Dai , Kaikui Liu , Xiangxiang Chu , Linyuan Lv , Philip Torr , Kevin Qinghong Lin

Learning latent actions from action-free video has emerged as a powerful paradigm for scaling up controllable world model learning. Latent actions provide a natural interface for users to iteratively generate and manipulate videos. However,…

Machine Learning · Computer Science 2026-05-26 Zizhao Wang , Chang Shi , Jiaheng Hu , Kevin Rohling , Roberto Martín-Martín , Amy Zhang , Peter Stone

Generative models have achieved success in producing apparently coherent 2D videos, but remain challenging in the physical world due to lack of 4D spatiotemporal scale. Typically, existing 4D generative models directly embed macro scale…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Haonan Wang , Hanyu Zhou , Tao Gu , Luxin Yan