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The articulation process of dynamical networks is studied with a functional map, a minimal model for the dynamic change of relationships through iteration. The model is a dynamical system of a function $f$, not of variables, having a…

adap-org · Physics 2009-10-31 N. Kataoka , K. Kaneko

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

Significant progress has been made in open-vocabulary mobile manipulation, where the goal is for a robot to perform tasks in any environment given a natural language description. However, most current systems assume a static environment,…

In this paper, we study articulatory synthesis, a speech synthesis method using human vocal tract information that offers a way to develop efficient, generalizable and interpretable synthesizers. While recent advances have enabled…

Audio and Speech Processing · Electrical Eng. & Systems 2023-07-06 Peter Wu , Tingle Li , Yijing Lu , Yubin Zhang , Jiachen Lian , Alan W Black , Louis Goldstein , Shinji Watanabe , Gopala K. Anumanchipalli

Embodied agents, in the form of virtual agents or social robots, are rapidly becoming more widespread. In human-human interactions, humans use nonverbal behaviours to convey their attitudes, feelings, and intentions. Therefore, this…

Artificial Intelligence · Computer Science 2026-04-30 Carson Yu Liu , Gelareh Mohammadi , Yang Song , Wafa Johal

Generating realistic conversational gestures are essential for achieving natural, socially engaging interactions with digital humans. However, existing methods typically map a single audio stream to a single speaker's motion, without…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yichen Peng , Jyun-Ting Song , Siyeol Jung , Ruofan Liu , Haiyang Liu , Xuangeng Chu , Ruicong Liu , Erwin Wu , Hideki Koike , Kris Kitani

The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the…

Human-Computer Interaction · Computer Science 2024-09-24 Qingrong Cheng , Xu Li , Xinghui Fu , Fei Xia , Zhongqian Sun

Generating co-speech gestures in real time requires both temporal coherence and efficient sampling. We introduce a novel framework for streaming gesture generation that extends Rolling Diffusion models with structured progressive noise…

Machine Learning · Computer Science 2025-11-20 Evgeniia Vu , Andrei Boiarov , Dmitry Vetrov

Audio-driven talking head generation is a significant and challenging task applicable to various fields such as virtual avatars, film production, and online conferences. However, the existing GAN-based models emphasize generating…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Jintao Tan , Xize Cheng , Lingyu Xiong , Lei Zhu , Xiandong Li , Xianjia Wu , Kai Gong , Minglei Li , Yi Cai

We introduce the Attentive Unsupervised Text (W)riter (AUTR), which is a word level generative model for natural language. It uses a recurrent neural network with a dynamic attention and canvas memory mechanism to iteratively construct…

Computation and Language · Computer Science 2018-06-15 Harshil Shah , Bowen Zheng , David Barber

Human movement studies and analyses have been fundamental in many scientific domains, ranging from neuroscience to education, pattern recognition to robotics, health care to sports, and beyond. Previous speech motor models were proposed to…

Neurons and Cognition · Quantitative Biology 2024-02-01 C. Carmona-Duarte , M. A. Ferrer , R. Plamondon , A. Gomez-Rodellar , P. Gomez-Vilda

Recent advances in machine learning and the availability of articulatory datasets allow vocal tract synthesis to be conditioned on phonetic sequences, a primary task of articulatory speech synthesis. However, quality assessment needs a…

Computation and Language · Computer Science 2026-05-21 Vinicius Ribeiro , Yves Laprie

Co-speech gesture is crucial for human-machine interaction and digital entertainment. While previous works mostly map speech audio to human skeletons (e.g., 2D keypoints), directly generating speakers' gestures in the image domain remains…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Xian Liu , Qianyi Wu , Hang Zhou , Yuanqi Du , Wayne Wu , Dahua Lin , Ziwei Liu

Speech-driven 3D facial animation plays a key role in applications such as virtual avatars, gaming, and digital content creation. While existing methods have made significant progress in achieving accurate lip synchronization and generating…

Graphics · Computer Science 2025-07-16 Yifang Pan , Karan Singh , Luiz Gustavo Hafemann

Speech sounds are produced as the coordinated movement of the speaking organs. There are several available methods to model the relation of articulatory movements and the resulting speech signal. The reverse problem is often called as…

Sound · Computer Science 2019-04-16 Dagoberto Porras , Alexander Sepúlveda-Sepúlveda , Tamás Gábor Csapó

Generating realistic talking faces is a complex and widely discussed task with numerous applications. In this paper, we present DiffTalker, a novel model designed to generate lifelike talking faces through audio and landmark co-driving.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Zipeng Qi , Xulong Zhang , Ning Cheng , Jing Xiao , Jianzong Wang

People communicate using both speech and non-verbal signals such as gestures, face expression or body pose. Non-verbal signals impact the meaning of the spoken utterance in an abundance of ways. An absence of non-verbal signals impoverishes…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Manuel Rebol , Christian Gütl , Krzysztof Pietroszek

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li

This paper proposes a novel 3D speech-to-animation (STA) generation framework designed to address the shortcomings of existing models in producing diverse and emotionally resonant animations. Current STA models often generate animations…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Xulong Zhang , Xiaoyang Qu , Haoxiang Shi , Chunguang Xiao , Jianzong Wang

Audio-driven simultaneous gesture generation is vital for human-computer communication, AI games, and film production. While previous research has shown promise, there are still limitations. Methods based on VAEs are accompanied by issues…

Sound · Computer Science 2024-11-04 Yongkang Cheng , Mingjiang Liang , Shaoli Huang , Gaoge Han , Jifeng Ning , Wei Liu
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