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Consider a weighted or unweighted k-nearest neighbor graph that has been built on n data points drawn randomly according to some density p on R^d. We study the convergence of the shortest path distance in such graphs as the sample size…
We study the vertex-decremental Single-Source Shortest Paths (SSSP) problem: given an undirected graph $G=(V,E)$ with lengths $\ell(e)\geq 1$ on its edges and a source vertex $s$, we need to support (approximate) shortest-path queries in…
The canonical tree-decomposition theorem, given by Robertson and Seymour in their seminal graph minors series, turns out to be one of the most important tool in structural and algorithmic graph theory. In this paper, we provide the…
In this work we revisit the fundamental Single-Source Shortest Paths (SSSP) problem with possibly negative edge weights. A recent breakthrough result by Bernstein, Nanongkai and Wulff-Nilsen established a near-linear $O(m \log^8(n)…
In this paper we describe a heuristic for decomposing a directed graph into factors according to the direct product (also known as Kronecker, cardinal or tensor product). Given a directed, unweighted graph~$G$ with adjacency matrix…
Given an $n$-vertex $m$-edge graph $G$ with non negative edge-weights, the girth of $G$ is the weight of a shortest cycle in $G$. For any graph $G$ with polynomially bounded integer weights, we present a deterministic algorithm that…
We consider approximations for computing minimum weighted cuts in directed graphs. We consider both rooted and global minimum cuts, and both edge-cuts and vertex-cuts. For these problems we give randomized Monte Carlo algorithms that…
In this paper we present an algorithm for finding a minimum dominator coloring of orientations of paths. To date this is the first algorithm for dominator colorings of digraphs in any capacity. We prove that the algorithm always provides a…
We study the NP-hard Shortest Path Most Vital Edges problem arising in the context of analyzing network robustness. For an undirected graph with positive integer edge lengths and two designated vertices $s$ and $t$, the goal is to delete as…
In the $k$-Disjoint Shortest Paths ($k$-DSP) problem, we are given a weighted graph $G$ on $n$ nodes and $m$ edges with specified source vertices $s_1, \dots, s_k$, and target vertices $t_1, \dots, t_k$, and are tasked with determining if…
We consider single-source shortest path algorithms that perform a sequence of relaxation steps whose ordering depends only on the input graph structure and not on its weights or the results of prior steps. Each step examines one edge of the…
Finding diverse solutions in combinatorial problems recently has received considerable attention (Baste et al. 2020; Fomin et al. 2020; Hanaka et al. 2021). In this paper we study the following type of problems: given an integer $k$, the…
We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both…
Let $G = (V,E,w)$ be a weighted, digraph subject to a sequence of adversarial edge deletions. In the decremental single-source reachability problem (SSR), we are given a fixed source $s$ and the goal is to maintain a data structure that can…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
Given an undirected weighted graph with $n$ vertices and $m$ edges, we give the first deterministic $m^{1+o(1)}$-time algorithm for constructing the cactus representation of \emph{all} global minimum cuts. This improves the current…
We consider the problem of computing all pairs shortest paths (APSP) and shortest paths for k sources in a weighted graph in the distributed CONGEST model. For graphs with non-negative integer edge weights (including zero weights) we build…
A common technique to speed up shortest path queries in graphs is to use a bidirectional search, i.e., performing a forward search from the start and a backward search from the destination until a common vertex on a shortest path is found.…
Geodesic paths and distances are among the most popular intrinsic properties of 3D surfaces. Traditionally, geodesic paths on discrete polygon surfaces were computed using shortest path algorithms, such as Dijkstra. However, such algorithms…
We present an all-pairs shortest path algorithm whose running time on a complete directed graph on $n$ vertices whose edge weights are chosen independently and uniformly at random from $[0,1]$ is $O(n^2)$, in expectation and with high…