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Visuomotor policies learned from teleoperated demonstrations face challenges such as lengthy data collection, high costs, and limited data diversity. Existing approaches address these issues by augmenting image observations in RGB space or…

Robotics · Computer Science 2025-04-18 Sizhe Yang , Wenye Yu , Jia Zeng , Jun Lv , Kerui Ren , Cewu Lu , Dahua Lin , Jiangmiao Pang

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Anh Thuan Tran , Jana Kosecka

We introduce the \method, an ultra-efficient approach for monocular 3D object reconstruction. Splatter Image is based on Gaussian Splatting, which allows fast and high-quality reconstruction of 3D scenes from multiple images. We apply…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Stanislaw Szymanowicz , Christian Rupprecht , Andrea Vedaldi

Existing feedforward image-to-3D methods mainly rely on 2D multi-view diffusion models that cannot guarantee 3D consistency. These methods easily collapse when changing the prompt view direction and mainly handle object-centric cases. In…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Yuanhao Cai , He Zhang , Kai Zhang , Yixun Liang , Mengwei Ren , Fujun Luan , Qing Liu , Soo Ye Kim , Jianming Zhang , Zhifei Zhang , Yuqian Zhou , Yulun Zhang , Xiaokang Yang , Zhe Lin , Alan Yuille

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllable training data. Existing generation methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Ziyue Zhu , Zhanqian Wu , Zhenxin Zhu , Lijun Zhou , Haiyang Sun , Bing Wan , Kun Ma , Guang Chen , Hangjun Ye , Jin Xie , jian Yang

Dynamic scene reconstruction represents a fundamental yet demanding challenge in computer vision and robotics. While recent progress in 3DGS-based methods has advanced dynamic scene modeling, obtaining high-fidelity rendering and accurate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Yinan Deng , Jianyu Dou , Jiahui Wang , Jingyu Zhao , Yi Yang , Yufeng Yue

We introduce OceanSplat, a novel 3D Gaussian Splatting-based approach for high-fidelity underwater scene reconstruction. To overcome multi-view inconsistencies caused by scattering media, we design a trinocular setup for each camera pose by…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Minseong Kweon , Jinsun Park

Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zike Wu , Qi Yan , Xuanyu Yi , Lele Wang , Renjie Liao

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Yueh-Cheng Liu , Lukas Höllein , Matthias Nießner , Angela Dai

We propose ActiveSplat, an autonomous high-fidelity reconstruction system leveraging Gaussian splatting. Taking advantage of efficient and realistic rendering, the system establishes a unified framework for online mapping, viewpoint…

Robotics · Computer Science 2025-06-17 Yuetao Li , Zijia Kuang , Ting Li , Qun Hao , Zike Yan , Guyue Zhou , Shaohui Zhang

Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Yifan Liu , Chenxin Li , Chen Yang , Yixuan Yuan

The semantic synthesis of unseen scenes from multiple viewpoints is crucial for research in 3D scene understanding. Current methods are capable of rendering novel-view images and semantic maps by reconstructing generalizable Neural Radiance…

Graphics · Computer Science 2025-05-09 Feng Xiao , Hongbin Xu , Wanlin Liang , Wenxiong Kang

Novel-view synthesis and 3D reconstruction from sparse posed images are central to robotics and AR/VR. Yet, feed-forward 3D Gaussian reconstruction fails under lowlight due to noise, color shifts, and unreliable correspondence. We propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Fuzhen Jiang , Zengtian Xie , Zhuoran Li

Feed-forward 3D reconstruction from sparse, low-resolution (LR) images is a crucial capability for real-world applications, such as autonomous driving and embodied AI. However, existing methods often fail to recover fine texture details.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xinyuan Hu , Changyue Shi , Chuxiao Yang , Minghao Chen , Jiajun Ding , Tao Wei , Chen Wei , Zhou Yu , Min Tan

We propose Flash3D, a method for scene reconstruction and novel view synthesis from a single image which is both very generalisable and efficient. For generalisability, we start from a "foundation" model for monocular depth estimation and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Stanislaw Szymanowicz , Eldar Insafutdinov , Chuanxia Zheng , Dylan Campbell , João F. Henriques , Christian Rupprecht , Andrea Vedaldi

Reconstructing large-scale dynamic driving scenes remains challenging due to the coexistence of static environments with extreme depth variation and diverse dynamic actors exhibiting complex motions. Existing Gaussian Splatting based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Cong Wang , Ruiqi Song , Wei Tian , Chenming Zhang , Lingxi Li , Long Chen

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

We introduce MVSplat360, a feed-forward approach for 360{\deg} novel view synthesis (NVS) of diverse real-world scenes, using only sparse observations. This setting is inherently ill-posed due to minimal overlap among input views and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Yuedong Chen , Chuanxia Zheng , Haofei Xu , Bohan Zhuang , Andrea Vedaldi , Tat-Jen Cham , Jianfei Cai

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

The recent advent of 3D Gaussian Splatting (3DGS) has revolutionized the 3D scene reconstruction space enabling high-fidelity novel view synthesis in real-time. However, with the exception of RawNeRF, all prior 3DGS and NeRF-based methods…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Shreyas Singh , Aryan Garg , Kaushik Mitra