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Audio watermarking is widely used for leaking source tracing. The robustness of the watermark determines the traceability of the algorithm. With the development of digital technology, audio re-recording (AR) has become an efficient and…

Sound · Computer Science 2023-04-04 Chang Liu , Jie Zhang , Han Fang , Zehua Ma , Weiming Zhang , Nenghai Yu

The rapid advancement of generative AI has made it increasingly challenging to distinguish between deepfake audio and authentic human speech. To overcome the limitations of passive detection methods, we propose StreamMark, a novel deep…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-15 Zhentao Liu , Milos Cernak

In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Xiulong Liu , Anurag Kumar , Paul Calamia , Sebastia V. Amengual , Calvin Murdock , Ishwarya Ananthabhotla , Philip Robinson , Eli Shlizerman , Vamsi Krishna Ithapu , Ruohan Gao

Accurate estimation of Room Impulse Response (RIR), which captures an environment's acoustic properties, is important for speech processing and AR/VR applications. We propose AV-RIR, a novel multi-modal multi-task learning approach to…

Sound · Computer Science 2024-04-25 Anton Ratnarajah , Sreyan Ghosh , Sonal Kumar , Purva Chiniya , Dinesh Manocha

This paper focuses on room fingerprinting, a task involving the analysis of an audio recording to determine the specific volume and shape of the room in which it was captured. While it is relatively straightforward to determine the basic…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-06 Jacob Bitterman , Daniel Levi , Hilel Hagai Diamandi , Sharon Gannot , Tal Rosenwein

Room impulse response (RIR) functions capture how the surrounding physical environment transforms the sounds heard by a listener, with implications for various applications in AR, VR, and robotics. Whereas traditional methods to estimate…

Sound · Computer Science 2022-11-28 Sagnik Majumder , Changan Chen , Ziad Al-Halah , Kristen Grauman

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

Sound · Computer Science 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu

Reverberation conveys critical acoustic cues about the environment, supporting spatial awareness and immersion. For auditory augmented reality (AAR) systems, generating perceptually plausible reverberation in real time remains a key…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-28 Philipp Götz , Gloria Dal Santo , Sebastian J. Schlecht , Vesa Välimäki , Emanuël A. P. Habets

In today's digital landscape, the blending of AI-generated and authentic content has underscored the need for copyright protection and content authentication. Watermarking has become a vital tool to address these challenges, safeguarding…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Runyi Hu , Jie Zhang , Yiming Li , Jiwei Li , Qing Guo , Han Qiu , Tianwei Zhang

Pre-trained deep learning embeddings have consistently shown superior performance over handcrafted acoustic features in speech emotion recognition (SER). However, unlike acoustic features with clear physical meaning, these embeddings lack…

Sound · Computer Science 2024-09-17 Satvik Dixit , Daniel M. Low , Gasser Elbanna , Fabio Catania , Satrajit S. Ghosh

Prediction of room impulse responses (RIRs) is essential for room acoustics, spatial audio, and immersive applications, yet conventional simulations and measurements remain computationally expensive and time-consuming. This work proposes a…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-30 Imran Muhammad , Gerald Schuller

In full-duplex speech interaction systems, effective Acoustic Echo Cancellation (AEC) is crucial for recovering echo-contaminated speech. This paper presents a neural network-based AEC solution to address challenges in mobile scenarios with…

Sound · Computer Science 2025-08-12 Yiheng Jiang , Tian Biao

Recent breakthroughs in zero-shot voice synthesis have enabled imitating a speaker's voice using just a few seconds of recording while maintaining a high level of realism. Alongside its potential benefits, this powerful technology…

Sound · Computer Science 2024-01-09 Guangyu Chen , Yu Wu , Shujie Liu , Tao Liu , Xiaoyong Du , Furu Wei

Speech watermarking techniques can proactively mitigate the potential harmful consequences of instant voice cloning techniques. These techniques involve the insertion of signals into speech that are imperceptible to humans but can be…

Audio and Speech Processing · Electrical Eng. & Systems 2024-12-19 Shengpeng Ji , Ziyue Jiang , Jialong Zuo , Minghui Fang , Yifu Chen , Tao Jin , Zhou Zhao

Acoustic environment characterization opens doors for sound reproduction innovations, smart EQing, speech enhancement, hearing aids, and forensics. Reverberation time, clarity, and direct-to-reverberant ratio are acoustic parameters that…

Sound · Computer Science 2020-10-22 Paul Callens , Milos Cernak

Digital audio watermarking consists in inserting a message into audio signals in a transparent way and can be used to allow automatic recognition of audio material and management of the copyrights. We propose a perceptual loss function to…

Audio and Speech Processing · Electrical Eng. & Systems 2024-11-05 Martin Moritz , Toni Olán , Tuomas Virtanen

The increasing realism of synthetic speech, driven by advancements in text-to-speech models, raises ethical concerns regarding impersonation and disinformation. Audio watermarking offers a promising solution via embedding…

Machine Learning · Computer Science 2024-11-14 Hongbin Liu , Moyang Guo , Zhengyuan Jiang , Lun Wang , Neil Zhenqiang Gong

Rendering immersive spatial audio in virtual reality (VR) and video games demands a fast and accurate generation of room impulse responses (RIRs) to recreate auditory environments plausibly. However, the conventional methods for simulating…

Audio and Speech Processing · Electrical Eng. & Systems 2026-02-11 Jackie Lin , Georg Götz , Sebastian J. Schlecht

Deepfake speech attribution remains challenging for existing solutions. Classifier-based solutions often fail to generalize to domain-shifted samples, and watermarking-based solutions are easily compromised by distortions like codec…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-16 Wanying Ge , Xin Wang , Junichi Yamagishi

Deep learning approaches have emerged that aim to transform an audio signal so that it sounds as if it was recorded in the same room as a reference recording, with applications both in audio post-production and augmented reality. In this…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-16 Christian J. Steinmetz , Vamsi Krishna Ithapu , Paul Calamia
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