Related papers: Sign games on graphs
In the graph sharing game, two players share a connected graph $G$ with non-negative weights assigned to the vertices, claiming and collecting the vertices of $G$ one by one, while keeping the set of all claimed vertices connected through…
The multiplication game is a two-person game in which each player chooses a positive integer without knowledge of the other player's number. The two numbers are then multiplied together and the first digit of the product determines the…
The vertex-edge marking game is played between two players on a graph, $G=(V,E)$, with one player marking vertices and the other marking edges. The players want to minimize/maximize, respectively, the number of marked edges incident to an…
Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…
A signed bipartite graph G(U, V) is a bipartite graph in which each edge is assigned a positive or a negative sign. The signed degree of a vertex x in G(U, V) is the number of positive edges incident with x less the number of negative edges…
In a signed graph each edge has a sign, $+1$ or $-1$. We introduce in the present paper a new definition of connection in a signed graph by the existence of both positive and negative chains between vertices. We prove some results and…
We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…
A signed graph is a graph where the edges are assigned labels of either "$+$" or "$-$". The sign of a cycle in the graph is the product of the signs of its edges. We equip each signed complete graph with a vector whose entries are the…
We consider two-player games over finite graphs in which both players are restricted by fairness constraints on their moves. Given a two player game graph $G=(V,E)$ and a set of fair moves $E_f\subseteq E$ a player is said to play "fair" in…
Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several…
The domination game is an optimization game played by two players, Dominator and Staller, who alternately select vertices in a graph $G$. A vertex is said to be dominated if it has been selected or is adjacent to a selected vertex. Each…
We introduce a game on graphs. By a theorem of Zermelo, each instance of the game on a finite graph is determined. While the general decision problem on which player has a winning strategy in a given instance of the game is unsolved, we…
A signed graph is one that features two types of edges: positive and negative. Balanced signed graphs are those in which all cycles contain an even number of positive edges. In the adjacency matrix of a signed graph, entries can be $0$,…
Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…
We study a two-person game played on graphs based on the widely studied chip-firing game. Players Max and Min alternately place chips on the vertices of a graph. When a vertex accumulates as many chips as its degree, it fires, sending one…
We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…
Coloring games are combinatorial games where the players alternate painting uncolored vertices of a graph one of $k > 0$ colors. Each different ruleset specifies that game's coloring constraints. This paper investigates six impartial…
The cordiality game is played on a graph $G$ by two players, Admirable (A) and Impish (I), who take turns selecting \track{unlabeled} vertices of $G$. Admirable labels the selected vertices by $0$ and Impish by $1$, and the resulting label…
In this paper we analyse two-player games by their response graphs. The response graph has nodes which are strategy profiles, with an arc between profiles if they differ in the strategy of a single player, with the direction of the arc…
The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…