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Rendering volumetric scattering media, including clouds, fog, smoke, and other complex materials, is crucial for realism in computer graphics. Traditional path tracing, while unbiased, requires many long path samples to converge in scenes…
Procedural modeling is now the de facto standard of material modeling in industry. Procedural models can be edited and are easily extended, unlike pixel-based representations of captured materials. In this paper, we present a semi-automatic…
We introduce StreamDiffusion, a real-time diffusion pipeline designed for interactive image generation. Existing diffusion models are adept at creating images from text or image prompts, yet they often fall short in real-time interaction.…
Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…
In this paper we develop a statistical theory and an implementation of deep learning models. We show that an elegant variable splitting scheme for the alternating direction method of multipliers optimises a deep learning objective. We allow…
Many creative ideas are being proposed for image sensor designs, and these may be useful in applications ranging from consumer photography to computer vision. To understand and evaluate each new design, we must create a corresponding image…
In contrast to the well-established technique of rasterization, vectorization of images poses a significant challenge in the field of computer graphics. Recent learning-based methods for converting raster images to vector formats frequently…
Conditional diffusion models have demonstrated impressive performance in image manipulation tasks. The general pipeline involves adding noise to the image and then denoising it. However, this method faces a trade-off problem: adding too…
Application of realism enhancement methods, particularly in real-time and resource-constrained settings, has been frustrated by the expense of existing methods. These achieve high quality results only at the cost of long runtimes and high…
Since upcoming telescopes will observe thousands of strong lensing systems, creating fully-automated analysis pipelines for these images becomes increasingly important. In this work, we make a step towards that direction by developing the…
Graph drawing addresses the problem of finding a layout of a graph that satisfies given aesthetic and understandability objectives. The most important objective in graph drawing is minimization of the number of crossings in the drawing, as…
Generative models have recently undergone significant advancement due to the diffusion models. The success of these models can be often attributed to their use of guidance techniques, such as classifier or classifier-free guidance, which…
Recently, several image segmentation methods that welcome and leverage different types of user assistance have been developed. In these methods, the user inputs can be provided by drawing bounding boxes over image objects, drawing scribbles…
Explaining the output of a deep network remains a challenge. In the case of an image classifier, one type of explanation is to identify pixels that strongly influence the final decision. A starting point for this strategy is the gradient of…
Image inpainting methods have shown significant improvements by using deep neural networks recently. However, many of these techniques often create distorted structures or blurry textures inconsistent with surrounding areas. The problem is…
Diffusion models have established themselves as state-of-the-art generative models across various data modalities, including images and videos, due to their ability to accurately approximate complex data distributions. Unlike traditional…
An intuitive design method is proposed for generating developable ruled B-spline surfaces from a sequence of straight line segments indicating the surface shape. The first and last line segments are enforced to be the head and tail ruling…
Contemporary deep learning architectures lack principled means for capturing and handling fundamental visual concepts, like objects, shapes, geometric transforms, and other higher-level structures. We propose a neurosymbolic architecture…
We introduce AmodalSVG, a new framework for amodal image vectorization that produces semantically organized and geometrically complete SVG representations from natural images. Existing vectorization methods operate under a modal paradigm:…
Graph signal processing (GSP) is a key tool for satisfying the growing demand for information processing over networks. However, the success of GSP in downstream learning and inference tasks is heavily dependent on the prior identification…