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Conversational AI tools have been rapidly adopted by students and are becoming part of their learning routines. To understand what drives this adoption, we draw on the Technology Acceptance Model (TAM) and examine how perceived usefulness…

Human-Computer Interaction · Computer Science 2026-02-25 Griffin Pitts , Sanaz Motamedi

Along the rapid development of Information and communication technology (ICT) tools and growth of Internet access offer opportunities that facilitate teaching and learning activities in the context of higher education. However, the study of…

Human-Computer Interaction · Computer Science 2021-08-27 Yunis Ali Ahmed , Mohamed M. Mohamed , Abdifatah Farah Ali , Mohamud M. Alasso , Ahmed Dahir Siyad Mohammad Nazir Ahmad

The implementors of learning technologies within education environments often follow strategies that assume the educational environment within which they are being introduced is culturally neutral. A comprehensive literature review…

Computers and Society · Computer Science 2020-05-26 Parvathy Panicker

Blockchain technology has evolved as a promising means to transform data management models in many domains including healthcare, agricultural research, tourism domains etc. In the research community, a usable blockchain-based system can…

Computers and Society · Computer Science 2025-10-29 Ajay Kumar Shrestha , Julita Vassileva

Augmented Reality (AR) is an emerging technology that ranks among the top innovations in interactive media. With the emergence of new technologies, the question about the factors influencing user acceptance arises. Many research models on…

Human-Computer Interaction · Computer Science 2025-06-05 Stefan Graser , Stephan Böhm

This study investigates how ABCD technologies can improve learning assessments in higher education. The objective is to research how students perceive things, plan their behavior, and how ABCD technologies affect individual learning,…

Computers and Society · Computer Science 2025-03-11 Joel Mark P. Rodriguez , Genesis S. Austria , Glen B. Millar

This study investigated the students' perceptions of using Generative Artificial Intelligence (GenAI) in upper-secondary mathematics education. Data was collected from Finnish high school students to represent how key constructs of the…

Computers and Society · Computer Science 2025-04-17 Mika Setälä , Ville Heilala , Pieta Sikström , Tommi Kärkkäinen

In view of the difficulties encountered in science teaching, specifically in the teaching of physics, studies aim to develop methodologies that help science teaching. In this context, the present work proposes the use of the Arduino…

Physics Education · Physics 2020-03-25 Ítalo M. de Lima , Emanuel V. de Souza , Francisco D. V. de Araújo

Recent advancements in artificial intelligence (AI) have broadened the applicability of AI-generated images across various sectors, including the creative industry and design. However, their utilization in educational contexts, particularly…

Computers and Society · Computer Science 2024-11-26 Aung Pyae

This study examines the acceptance of technology and behavioral intention to use learning management systems (LMS). In specific, the aim of this research is to examine whether students ultimately accept and use educational learning systems…

Human-Computer Interaction · Computer Science 2018-06-04 Anastasia Revythi , Nikolaos Tselios

Recognizing the underlying relationship between e-learning practice and the institutional environments hosted in, the Chinese educational practice on branching high school students into science, technology, engineering, and mathematics…

Physics Education · Physics 2019-04-29 Nattaporn Thongsri , Liang Shen , Yukun Bao

This study aims to develop and test an amalgamated conceptual framework based on Technology Acceptance Model (TAM) and other models from social psychology, such as theory of reasoned action and TAM2 that captures the salient factors…

Computers and Society · Computer Science 2016-07-11 Ali Tarhini

Technology integration in educational settings has led to the development of novel sensor-based tools that enable students to measure and interact with their environment. Although reports from using such tools can be positive, evaluations…

Blockchain technology has emerged as a transformative tool for data management in a variety of industries, including fintech, research and healthcare. We have developed a workable blockchain based system that utilizes non fungible tokens…

Computers and Society · Computer Science 2024-12-19 Prakhyat Khati , Ajay Kumar Shrestha , Julita Vassileva

The rapid evolution of intelligent electronic devices makes information technology, computer science and electronics strongly related to the teaching of natural sciences. Today almost everybody has a smart phone that can convert light,…

Physics Education · Physics 2019-10-02 Zoltan Gingl , Janos Mellar , Tamas Szepe , Gergely Makan , Robert Mingesz , Gergely Vadai , Katalin Kopasz

The acquisition of non-proprietary and proprietary learning management system has provided a richer learning experience to users and raised interest among education providers. This study aims to assess student adoption of Canvas as a new…

Computers and Society · Computer Science 2021-05-27 Julius G. Garcia , Mark Gil T. Gangan , Marita N. Tolentino , Marc Ligas , Shirley D. Moraga , Amelia A. Pasilan

The burgeoning development of generative artificial intelligence (GenAI) and the widespread adoption of large language models (LLMs) in educational settings have sparked considerable debate regarding their efficacy and acceptability.Despite…

Computers and Society · Computer Science 2024-06-25 Aashish Ghimire , John Edwards

It is a common phenomenon for many mature female international students enrolled in high education overseas to experience strain from managing conflicting roles of student and family, and difficulties of cross-cultural adjustment. The…

Computers and Society · Computer Science 2014-05-15 Mboni Kibelloh , Yukun Bao

This article describes the reform of a physics undergraduate lab course by introducing new technologies such as Arduino microcontroller and smartphone, to help students experience a more authentic lab experience. This paper outlines the…

Physics Education · Physics 2023-11-02 Eugenio Tufino , Giovanni Organtini

Metaverse, a burgeoning technological trend that combines virtual and augmented reality, provides users with a fully digital environment where they can assume a virtual identity through a digital avatar and interact with others as they were…

Computers and Society · Computer Science 2023-11-28 Nikolaos Misirlis , Yiannis Nikolaidis , Anna Sabidussi
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