Related papers: Explorability in Pushdown Automata
Automata operating on strings of nested brackets, known as input-driven pushdown automata, and as visibly pushdown automata, have been studied since the 1980s. They were extended to the case of infinite strings by Alur and Madhusudan…
We study three notions of directability of fuzzy automata akin to the D1-, D2- and D3-directability of nondeterministic automata. Thus an input word $w$ of a fuzzy automaton is D1-directing if a fixed single state is reachable by $w$ from…
We prove an n-EXPTIME lower bound for the problem of deciding the winner in a reachability game on Higher Order Pushdown Automata (HPDA) of level n. This bound matches the known upper bound for parity games on HPDA. As a consequence the…
Probabilistic omega-automata are variants of nondeterministic automata for infinite words where all choices are resolved by probabilistic distributions. Acceptance of an infinite input word can be defined in different ways: by requiring…
This papers presents a general framework for the uniform random generation of deterministic real-time accessible pushdown automata. A polynomial time algorithm to randomly generate a pushdown automaton having a fixed stack operations total…
Automata expressiveness is an essential feature in understanding which of the formalisms available should be chosen for modelling a particular problem. Probabilistic and stochastic automata are suitable for modelling systems exhibiting…
We consider the model checking problem for probabilistic pushdown automata (pPDA) and properties expressible in various probabilistic logics. We start with properties that can be formulated as instances of a generalized random walk problem.…
Quantitative languages are an extension of boolean languages that assign to each word a real number. Mean-payoff automata are finite automata with numerical weights on transitions that assign to each infinite path the long-run average of…
Context free languages allow one to express data with hierarchical structure, at the cost of losing some of the useful properties of languages recognized by finite automata on words. However, it is possible to restore some of these…
We show that various aspects of k-automatic sequences -- such as having an unbordered factor of length n -- are both decidable and effectively enumerable. As a consequence it follows that many related sequences are either k-automatic or…
Higher-order counter automata (\HOCS) can be either seen as a restriction of higher-order pushdown automata (\HOPS) to a unary stack alphabet, or as an extension of counter automata to higher levels. We distinguish two principal kinds of…
To expand a fundamental theory of context-free languages, we equip nondeterministic one-way pushdown automata with additional oracle mechanisms, which naturally induce various nondeterministic reducibilities among formal languages. As a…
We study the emptiness and $\lambda$-reachability problems for unary and binary Probabilistic Finite Automata (PFA) and characterise the complexity of these problems in terms of the degree of ambiguity of the automaton and the size of its…
We explore language semantics for automata combining probabilistic and nondeterministic behavior. We first show that there are precisely two natural semantics for probabilistic automata with nondeterminism. For both choices, we show that…
We show that the minimization of visibly pushdown automata is NP-complete. This result is obtained by introducing immersions, that recognize multiple languages (over a usual, non-visible alphabet) using a common deterministic transition…
We study pushdown vector addition systems, which are synchronized products of pushdown automata with vector addition systems. The question of the boundedness of the reachability set for this model can be refined into two decision problems…
We show that deterministic collapsible pushdown automata of second order can recognize a language that is not recognizable by any deterministic higher-order pushdown automaton (without collapse) of any order. This implies that there exists…
A notion of alternating timed automata is proposed. It is shown that such automata with only one clock have decidable emptiness problem over finite words. This gives a new class of timed languages which is closed under boolean operations…
A deterministic finite automaton in which every non-empty set of states occurs as the image of the whole state set under the action of a suitable input word is called completely reachable. It was conjectured that in each completely…
Pure exploration (aka active testing) is the fundamental task of sequentially gathering information to answer a query about a stochastic environment. Good algorithms make few mistakes and take few samples. Lower bounds (for multi-armed…