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Despite recent advances in text-conditioned 3D indoor scene generation, there remain gaps in the evaluation of these methods. Existing metrics often measure realism by comparing generated scenes to a set of ground-truth scenes, but they…

Graphics · Computer Science 2026-03-10 Hou In Ivan Tam , Hou In Derek Pun , Austin T. Wang , Angel X. Chang , Manolis Savva

Vision-language models (VLMs) are facing the challenges of understanding and following multimodal assembly instructions, particularly when fine-grained spatial reasoning and precise object state detection are required. In this work, we…

Artificial Intelligence · Computer Science 2025-07-24 Haochen Huang , Jiahuan Pei , Mohammad Aliannejadi , Xin Sun , Moonisa Ahsan , Chuang Yu , Zhaochun Ren , Pablo Cesar , Junxiao Wang

In recent years, significant progress has been made in scene text recognition by data-driven methods. However, due to the scarcity of annotated real-world data, the training of these methods predominantly relies on synthetic data. The…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Yujin Ren , Jiaxin Zhang , Lianwen Jin

Developing vision-language models (VLMs) capable of understanding 3D scenes has been a longstanding research goal. Despite recent progress, 3D VLMs still struggle with spatial reasoning and robustness. We identify three key obstacles…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiangyong Huang , Xiaojian Ma , Xiongkun Linghu , Junchao He , Qing Li , Song-Chun Zhu , Yixin Chen , Baoxiong Jia , Siyuan Huang

Recent advances in creative AI have enabled the synthesis of high-fidelity images and videos conditioned on language instructions. Building on these developments, text-to-video diffusion models have evolved into embodied world models (EWMs)…

Robotics · Computer Science 2025-05-20 Hu Yue , Siyuan Huang , Yue Liao , Shengcong Chen , Pengfei Zhou , Liliang Chen , Maoqing Yao , Guanghui Ren

Visual Language Models (VLMs) are now sufficiently advanced to support a broad range of applications, including answering complex visual questions, and are increasingly expected to interact with images in varied ways. To evaluate them,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Ludovic Arnould , Salim Khazem , Hugues Ali Mehenni

Modern vision-language models (VLMs) are expected to have abilities of spatial reasoning with diverse scene complexities, but evaluating such abilities is difficult due to the lack of benchmarks that are not only diverse and scalable but…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Haoming Wang , Qiyao Xue , Wei Gao

This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Rao Fu , Jingyu Liu , Xilun Chen , Yixin Nie , Wenhan Xiong

The emergence of Large Vision-Language Models (LVLMs) has significantly advanced video understanding capabilities. However, existing benchmarks focus predominantly on coarse-grained tasks such as action segmentation, classification,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Aditya Chetan , Eric Cai , Peeyush Kushwaha , Bharath Raj Nagoor Kani , Utkarsh Mall , Qianqian Wang , Noah Snavely , Bharath Hariharan

Realistic 3D indoor scene generation is crucial for virtual reality, interior design, embodied intelligence, and scene understanding. While existing methods have made progress in coarse-scale furniture arrangement, they struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xiping Wang , Yuxi Wang , Mengqi Zhou , Junsong Fan , Zhaoxiang Zhang

Synthesizing 3D scenes from open-vocabulary text descriptions is a challenging, important, and recently-popular application. One of its critical subproblems is layout generation: given a set of objects, lay them out to produce a scene…

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

Rapid advancements in text-to-3D generation require robust and scalable evaluation metrics that align closely with human judgment, a need unmet by current metrics such as PSNR and CLIP, which require ground-truth data or focus only on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Shalini Maiti , Lourdes Agapito , Filippos Kokkinos

Video generation assessment is essential for ensuring that generative models produce visually realistic, high-quality videos while aligning with human expectations. Current video generation benchmarks fall into two main categories:…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Hui Han , Siyuan Li , Jiaqi Chen , Yiwen Yuan , Yuling Wu , Chak Tou Leong , Hanwen Du , Junchen Fu , Youhua Li , Jie Zhang , Chi Zhang , Li-jia Li , Yongxin Ni

Fine-tuning Vision-Language Models (VLMs) is a common strategy to improve performance following an ad-hoc data collection and annotation of real-world scenes. However, this process is often prone to biases, errors, and distribution…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Massimo Rizzoli , Simone Alghisi , Seyed Mahed Mousavi , Giuseppe Riccardi

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

The recent rapid development of Large Vision-Language Models (LVLMs) has indicated their potential for embodied tasks.However, the critical skill of spatial understanding in embodied environments has not been thoroughly evaluated, leaving…

Artificial Intelligence · Computer Science 2024-06-11 Mengfei Du , Binhao Wu , Zejun Li , Xuanjing Huang , Zhongyu Wei

Recent advances in instruction-tuned Large Vision-Language Models (LVLMs) have imbued the models with the ability to generate high-level, image-grounded explanations with ease. While such capability is largely attributed to the rich world…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Jeonghwan Kim , Heng Ji

Evaluating the performance of Multi-modal Large Language Models (MLLMs), integrating both point cloud and language, presents significant challenges. The lack of a comprehensive assessment hampers determining whether these models truly…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Junjie Zhang , Tianci Hu , Xiaoshui Huang , Yongshun Gong , Dan Zeng

Recent advancements in Large Vision-Language Models (LVLMs) have demonstrated remarkable multimodal perception capabilities, garnering significant attention. While numerous evaluation studies have emerged, assessing LVLMs both holistically…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Hong-Tao Yu , Yuxin Peng , Serge Belongie , Xiu-Shen Wei
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