Related papers: PercHead: Perceptual Head Model for Single-Image 3…
Single-view 3D hair reconstruction is challenging, due to the wide range of shape variations among diverse hairstyles. Current state-of-the-art methods are specialized in recovering un-braided 3D hairs and often take braided styles as their…
Recently, perceptual image compression has achieved significant advancements, delivering high visual quality at low bitrates for natural images. However, for screen content, existing methods often produce noticeable artifacts when…
We propose a new self-supervised method for pre-training the backbone of deep perception models operating on point clouds. The core idea is to train the model on a pretext task which is the reconstruction of the surface on which the 3D…
We present FaceLift, a novel feed-forward approach for generalizable high-quality 360-degree 3D head reconstruction from a single image. Our pipeline first employs a multi-view latent diffusion model to generate consistent side and back…
Diffusion-based image translation guided by semantic texts or a single target image has enabled flexible style transfer which is not limited to the specific domains. Unfortunately, due to the stochastic nature of diffusion models, it is…
We present an approach for the reconstruction of textured 3D meshes of human heads from one or few views. Since such few-shot reconstruction is underconstrained, it requires prior knowledge which is hard to impose on traditional 3D…
This paper tackles high-dynamic-range (HDR) image reconstruction given only a single low-dynamic-range (LDR) image as input. While the existing methods focus on minimizing the mean-squared-error (MSE) between the target and reconstructed…
In this paper, we propose a novel learning approach for feed-forward one-shot 4D head avatar synthesis. Different from existing methods that often learn from reconstructing monocular videos guided by 3DMM, we employ pseudo multi-view videos…
We present an approach to separating reflection from a single image. The approach uses a fully convolutional network trained end-to-end with losses that exploit low-level and high-level image information. Our loss function includes two…
We present a novel approach for 3D hair reconstruction from single photographs based on a global hair prior combined with local optimization. Capturing strand-based hair geometry from single photographs is challenging due to the variety and…
Human vision possesses a special type of visual processing systems called peripheral vision. Partitioning the entire visual field into multiple contour regions based on the distance to the center of our gaze, the peripheral vision provides…
An important problem for both graphics and vision is to synthesize novel views of a 3D object from a single image. This is particularly challenging due to the partial observability inherent in projecting a 3D object onto the image space,…
We present deep neural network methodology to reconstruct the 3d pose and shape of people, given an input RGB image. We rely on a recently introduced, expressivefull body statistical 3d human model, GHUM, trained end-to-end, and learn to…
Unified image restoration is a significantly challenging task in low-level vision. Existing methods either make tailored designs for specific tasks, limiting their generalizability across various types of degradation, or rely on training…
We consider image transformation problems, where an input image is transformed into an output image. Recent methods for such problems typically train feed-forward convolutional neural networks using a \emph{per-pixel} loss between the…
State-of-the-art methods for 3D reconstruction of faces from a single image require 2D-3D pairs of ground-truth data for supervision. Such data is costly to acquire, and most datasets available in the literature are restricted to pairs for…
Monocular 3D human pose estimation poses significant challenges due to the inherent depth ambiguities that arise during the reprojection process from 2D to 3D. Conventional approaches that rely on estimating an over-fit projection matrix…
The human face is central to communication. For immersive applications, the digital presence of a person should mirror the physical reality, capturing the users idiosyncrasies and detailed facial expressions. However, current 3D head avatar…
Recent advances in diffusion transformers have shown remarkable generalization in visual synthesis, yet most dense perception methods still rely on text-to-image (T2I) generators designed for stochastic generation. We revisit this paradigm…
Recent learning approaches that implicitly represent surface geometry using coordinate-based neural representations have shown impressive results in the problem of multi-view 3D reconstruction. The effectiveness of these techniques is,…