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Unlike the free exploration of childhood, the demands of daily life reduce our motivation to explore our surroundings, leading to missed opportunities for informal learning. Traditional tools for knowledge acquisition are reactive, relying…

Human-Computer Interaction · Computer Science 2025-02-25 Runze Cai , Nuwan Janaka , Hyeongcheol Kim , Yang Chen , Shengdong Zhao , Yun Huang , David Hsu

The rapid advancement of AI, particularly large language models (LLMs), has raised significant concerns about the energy use and carbon emissions associated with model training and inference. However, existing tools for measuring and…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-31 Hongzhen Huang , Kunming Zhang , Hanlong Liao , Kui Wu , Guoming Tang

Existing studies on talking video generation have predominantly focused on single-person monologues or isolated facial animations, limiting their applicability to realistic multi-human interactions. To bridge this gap, we introduce MIT, a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Zeyu Zhu , Weijia Wu , Mike Zheng Shou

Qualitative inductive methods are widely used in CSCW and HCI research for their ability to generatively discover deep and contextualized insights, but these inherently manual and human-resource-intensive processes are often infeasible for…

Human-Computer Interaction · Computer Science 2021-02-09 Jialun Aaron Jiang , Kandrea Wade , Casey Fiesler , Jed R. Brubaker

An agent assisting humans in daily living activities can collaborate more effectively by anticipating upcoming tasks. Data-driven methods represent the state of the art in task anticipation, planning, and related problems, but these methods…

We introduce Vocal Sandbox, a framework for enabling seamless human-robot collaboration in situated environments. Systems in our framework are characterized by their ability to adapt and continually learn at multiple levels of abstraction…

Robotics · Computer Science 2024-11-06 Jennifer Grannen , Siddharth Karamcheti , Suvir Mirchandani , Percy Liang , Dorsa Sadigh

There has been a significant recent progress in the field of Embodied AI with researchers developing models and algorithms enabling embodied agents to navigate and interact within completely unseen environments. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Luca Weihs , Matt Deitke , Aniruddha Kembhavi , Roozbeh Mottaghi

In the last few years, Artificial Intelligence systems have become increasingly widespread. Unfortunately, these systems can share many biases with human decision-making, including demographic biases. Often, these biases can be traced back…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Iris Dominguez-Catena , Daniel Paternain , Mikel Galar

Handovers are basic yet sophisticated motor tasks performed seamlessly by humans. They are among the most common activities in our daily lives and social environments. This makes mastering the art of handovers critical for a social and…

Robotics · Computer Science 2023-04-06 Parag Khanna , Mårten Björkman , Christian Smith

Large Language Model (LLM)-based systems increasingly rely on function calling to enable structured and controllable interaction with external data sources, yet existing datasets do not address mental health-oriented access to wearable…

Artificial Intelligence · Computer Science 2026-01-13 Fozle Rabbi Shafi , M. Anwar Hossain , Salimur Choudhury

Common knowledge indicates that the process of constructing image datasets usually depends on the time-intensive and inefficient method of manual collection and annotation. Large models offer a solution via data generation. Nonetheless,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Haoran Sun , Haoyu Bian , Shaoning Zeng , Yunbo Rao , Xu Xu , Lin Mei , Jianping Gou

Existing indoor SLAM datasets primarily focus on robot sensing, often lacking building architectures. To address this gap, we design and construct the first dataset to couple the SLAM and BIM, named SLABIM. This dataset provides BIM and…

Robotics · Computer Science 2025-02-25 Haoming Huang , Zhijian Qiao , Zehuan Yu , Chuhao Liu , Shaojie Shen , Fumin Zhang , Huan Yin

Shared experiences are fundamental to social connection, yet media consumption is increasingly solitary. While AI companions offer real-time reactions and emotional regulation, existing systems either rely on single-agent designs or lack…

Human-Computer Interaction · Computer Science 2026-03-10 Yiyang Wang , Chen Chen , Tica Lin , Vishnu Raj , Josh Kimball , Alex Cabral , Josiah Hester

Automatic sign language recognition (SLR) has become a key enabler of inclusive human-computer interaction, fostering seamless communication between deaf individuals and hearing communities. Despite significant advances in multimodal…

Human-Computer Interaction · Computer Science 2026-05-08 Xiaofang Xiao , Guangchao Li , Guangrong Zhao , Qi Lin , Wen Ma , Hongkai Wen , Yanxiang Wang , Yiran Shen

This study uses multisensory data (i.e., color and depth) to recognize human actions in the context of multimodal human-robot interaction. Here we employed the iCub robot to observe the predefined actions of the human partners by using four…

Robotics · Computer Science 2022-12-20 Kas Kniesmeijer , Murat Kirtay

Aligning agentic AI with user intent is critical for delegating complex, socially embedded tasks, yet user preferences are often implicit, evolving, and difficult to specify upfront. We present DoubleAgents, a system for human-agent…

Human-Computer Interaction · Computer Science 2026-04-07 Tao Long , Xuanming Zhang , Sitong Wang , Zhou Yu , Lydia B Chilton

Multimodal learning has revolutionized general domain tasks, yet its application in scientific discovery is hindered by the profound semantic gap between complex scientific imagery and sparse textual descriptions. We present S1-MMAlign, a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 He Wang , Longteng Guo , Pengkang Huo , Xuanxu Lin , Yichen Yuan , Jie Jiang , Jing Liu

We present a new dataset with annotated eye movements. The dataset consists of over 800,000 gaze points recorded during a car ride in the real world and in the simulator. In total, the eye movements of 19 subjects were annotated. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Wolfgang Fuhl , Enkelejda Kasneci

Today's autonomous agents, largely driven by foundation models (FMs), can understand natural language instructions and solve long-horizon tasks with human-like reasoning. However, current human-robot interaction largely follows a one-way…

Robotics · Computer Science 2026-03-17 Linus Nwankwo , Bjoern Ellensohn , Christian Rauch , Elmar Rueckert

In this paper, a novel dataset is introduced, designed to assess student attention within in-person classroom settings. This dataset encompasses RGB camera data, featuring multiple cameras per student to capture both posture and facial…

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