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Neural rendering has gained prominence for its high-quality output, which is crucial for AR/VR applications. However, its large voxel grid data size and irregular access patterns challenge real-time processing on edge devices. While…

Hardware Architecture · Computer Science 2025-05-14 Yipu Zhang , Jiawei Liang , Jian Peng , Jiang Xu , Wei Zhang

We propose a voxel-based optimization framework, ReVoRF, for few-shot radiance fields that strategically address the unreliability in pseudo novel view synthesis. Our method pivots on the insight that relative depth relationships within…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Yingjie Xu , Bangzhen Liu , Hao Tang , Bailin Deng , Shengfeng He

We propose an efficient radiance field rendering algorithm that incorporates a rasterization process on adaptive sparse voxels without neural networks or 3D Gaussians. There are two key contributions coupled with the proposed system. The…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Cheng Sun , Jaesung Choe , Charles Loop , Wei-Chiu Ma , Yu-Chiang Frank Wang

Creating high-fidelity 3D meshes with arbitrary topology, including open surfaces and complex interiors, remains a significant challenge. Existing implicit field methods often require costly and detail-degrading watertight conversion, while…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Xianglong He , Zi-Xin Zou , Chia-Hao Chen , Yuan-Chen Guo , Ding Liang , Chun Yuan , Wanli Ouyang , Yan-Pei Cao , Yangguang Li

This paper introduces an efficient Vision-Language Model (VLM) pipeline specifically optimized for deployment on embedded devices, such as those used in robotics and autonomous driving. The pipeline significantly reduces the computational…

Machine Learning · Computer Science 2025-11-04 Jin Huang , Yuchao Jin , Le An , Josh Park

Recent advancements in open-vocabulary 3D scene understanding heavily rely on 3D Gaussian Splatting (3DGS) to register vision-language features into 3D space. However, we identify two critical limitations in these approaches: the spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Fusang Wang , Nathan Piasco , Moussab Bennehar , Luis Roldão , Dzmitry Tsishkou , Fabien Moutarde

NeRFs have revolutionized the world of per-scene radiance field reconstruction because of their intrinsic compactness. One of the main limitations of NeRFs is their slow rendering speed, both at training and inference time. Recent research…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Chenxi Lola Deng , Enzo Tartaglione

In vision-language models (VLMs), visual tokens usually bear a significant amount of computational overhead despite sparsity of information in them when compared to text tokens. To address this, most existing methods learn a network to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yuan Zhang , Chun-Kai Fan , Junpeng Ma , Wenzhao Zheng , Tao Huang , Kuan Cheng , Denis Gudovskiy , Tomoyuki Okuno , Yohei Nakata , Kurt Keutzer , Shanghang Zhang

We present a super-fast convergence approach to reconstructing the per-scene radiance field from a set of images that capture the scene with known poses. This task, which is often applied to novel view synthesis, is recently revolutionized…

Computer Vision and Pattern Recognition · Computer Science 2022-06-06 Cheng Sun , Min Sun , Hwann-Tzong Chen

The creation of high-fidelity 3D assets is often hindered by a 'pixel-level pain point': the loss of high-frequency details. Existing methods often trade off one aspect for another: either sacrificing cross-view consistency, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Lu Xiao , Jiale Zhang , Yang Liu , Taicheng Huang , Xin Tian

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

Generalizable neural surface reconstruction has become a compelling technique to reconstruct from few images without per-scene optimization, where dense 3D feature volume has proven effective as a global representation of scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aoxiang Fan , Corentin Dumery , Nicolas Talabot , Hieu Le , Pascal Fua

The emergence of deep learning techniques has advanced the image segmentation task, especially for medical images. Many neural network models have been introduced in the last decade bringing the automated segmentation accuracy close to…

Image and Video Processing · Electrical Eng. & Systems 2025-03-11 Ngoc-Du Tran , Thi-Thao Tran , Quang-Huy Nguyen , Manh-Hung Vu , Van-Truong Pham

Typical inverse rendering methods focus on learning implicit neural scene representations by modeling the geometry, materials and illumination separately, which entails significant computations for optimization. In this work we design a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Shuang Wu , Songlin Tang , Guangming Lu , Jianzhuang Liu , Wenjie Pei

Three-dimensional (3D) medical image enhancement, including denoising and super-resolution, is critical for clinical diagnosis in CT, PET, and MRI. Although diffusion models have shown remarkable success in 2D medical imaging, scaling them…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Hongxu Jiang , Fei Li , Boxiao Yu , Ying Zhang , Kaleb Smith , Kuang Gong , Wei Shao

Neural Radiance Fields (NeRF) have shown impressive capabilities for photorealistic novel view synthesis when trained on dense inputs. However, when trained on sparse inputs, NeRF typically encounters issues of incorrect density or color…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yingji Zhong , Lanqing Hong , Zhenguo Li , Dan Xu

We propose OpenVoxel, a training-free algorithm for grouping and captioning sparse voxels for the open-vocabulary 3D scene understanding tasks. Given the sparse voxel rasterization (SVR) model obtained from multi-view images of a 3D scene,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Sheng-Yu Huang , Jaesung Choe , Yu-Chiang Frank Wang , Cheng Sun

In large vision-language models, visual tokens typically constitute the majority of input tokens, leading to substantial computational overhead. To address this, recent studies have explored pruning redundant or less informative visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Sangin Lee , Yukyung Choi

Pre-training & fine-tuning is a prevalent paradigm in computer vision (CV). Recently, parameter-efficient transfer learning (PETL) methods have shown promising performance in adapting to downstream tasks with only a few trainable…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Dongshuo Yin , Xueting Han , Bin Li , Hao Feng , Jing Bai

Reconstructing accurate surfaces with radiance fields has achieved remarkable progress in recent years. However, prevailing approaches, primarily based on Gaussian Splatting, are increasingly constrained by representational bottlenecks. In…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Jiahe Li , Jiawei Zhang , Youmin Zhang , Xiao Bai , Jin Zheng , Xiaohan Yu , Lin Gu
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