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We present SKALD, a multi-shot video assembly method that constructs coherent video sequences from candidate shots with minimal reliance on text. Central to our approach is the Learned Clip Assembly (LCA) score, a learning-based metric that…
Video summarization methods are usually classified into shot-level or frame-level methods, which are individually used in a general way. This paper investigates the underlying complementarity between the frame-level and shot-level methods,…
Current instruction-guided video editing models struggle to simultaneously balance precise semantic modifications with faithful motion preservation. While existing approaches rely on injecting explicit external priors (e.g., VLM features or…
Text-to-image retrieval is a critical task for managing diverse visual content, but common benchmarks for the task rely on small, single-domain datasets that fail to capture real-world complexity. Pre-trained vision-language models tend to…
Automatic video editing involving at least the steps of selecting the most valuable footage from points of view of visual quality and the importance of action filmed; and cutting the footage into a brief and coherent visual story that would…
The objective of this work is to manipulate visual timelines (e.g. a video) through natural language instructions, making complex timeline editing tasks accessible to non-expert or potentially even disabled users. We call this task…
Language is compositional; an instruction can express multiple relation constraints to hold among objects in a scene that a robot is tasked to rearrange. Our focus in this work is an instructable scene-rearranging framework that generalizes…
Motivated by the superior performance of image diffusion models, more and more researchers strive to extend these models to the text-based video editing task. Nevertheless, current video editing tasks mainly suffer from the dilemma between…
We propose EMMA, an efficient and unified architecture for multimodal understanding, generation and editing. Specifically, EMMA primarily consists of 1) An efficient autoencoder with a 32x compression ratio, which significantly reduces the…
Active learning enhances annotation efficiency by selecting the most revealing samples for labeling, thereby reducing reliance on extensive human input. Previous methods in semantic segmentation have centered on individual pixels or small…
The possibility of sharing one's point of view makes use of wearable cameras compelling. These videos are often long, boring and coupled with extreme shake, as the camera is worn on a moving person. Fast forwarding (i.e. frame sampling) is…
We present GAZED- eye GAZe-guided EDiting for videos captured by a solitary, static, wide-angle and high-resolution camera. Eye-gaze has been effectively employed in computational applications as a cue to capture interesting scene content;…
Perspective texture synthesis has great significance in many fields like video editing, scene capturing etc., due to its ability to read and control global feature information. In this paper, we present a novel example-based, specifically…
Recent advances in Video Foundation Models (VFMs) have revolutionized human-centric video synthesis, yet fine-grained and independent editing of subjects and scenes remains a critical challenge. Recent attempts to incorporate richer…
In few-shot learning, the selection of samples has a significant impact on the performance of the model. While effective sample selection strategies are well-established in supervised settings, research on large language models largely…
Current diffusion-based video editing primarily focuses on local editing (\textit{e.g.,} object/background editing) or global style editing by utilizing various dense correspondences. However, these methods often fail to accurately edit the…
Current video-language models (VLMs) rely extensively on instance-level alignment between video and language modalities, which presents two major limitations: (1) visual reasoning disobeys the natural perception that humans do in…
We propose a zero-shot approach to image harmonization, aiming to overcome the reliance on large amounts of synthetic composite images in existing methods. These methods, while showing promising results, involve significant training…
The goal in episodic memory (EM) is to search a long egocentric video to answer a natural language query (e.g., "where did I leave my purse?"). Existing EM methods exhaustively extract expensive fixed-length clip features to look everywhere…
Diffusion models have demonstrated remarkable capabilities in text-to-image and text-to-video generation, opening up possibilities for video editing based on textual input. However, the computational cost associated with sequential sampling…