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The rapid evolution of multimodal large models has revolutionized the simulation of diverse characters in speech dialogue systems, enabling a novel interactive paradigm. Character attributes are manifested not only in textual responses but…

Machine Learning · Computer Science 2026-04-16 Dongjie Fu , Fangming Feng , Xize Cheng , Linjun Li , Zhou Zhao , Tao Jin

Reward modeling has become a cornerstone of aligning large language models (LLMs) with human preferences. Yet, when extended to subjective and open-ended domains such as role play, existing reward models exhibit severe degradation,…

Computation and Language · Computer Science 2025-12-12 Hang Ding , Qiming Feng , Dongqi Liu , Qi Zhao , Tao Yao , Shuo Wang , Dongsheng Chen , Jian Li , Zhenye Gan , Jiangning Zhang , Chengjie Wang , Yabiao Wang

Evaluations of audio-language models (ALMs) -- multimodal models that take interleaved audio and text as input and output text -- are hindered by the lack of standardized benchmarks; most benchmarks measure only one or two capabilities and…

Artificial Intelligence · Computer Science 2025-09-04 Tony Lee , Haoqin Tu , Chi Heem Wong , Zijun Wang , Siwei Yang , Yifan Mai , Yuyin Zhou , Cihang Xie , Percy Liang

Automatic evaluation metrics are essential for the rapid development of open-domain dialogue systems as they facilitate hyper-parameter tuning and comparison between models. Although recently proposed trainable conversation-level metrics…

Computation and Language · Computer Science 2022-03-21 Sarik Ghazarian , Nuan Wen , Aram Galstyan , Nanyun Peng

Spoken Dialogue Models (SDMs) have recently attracted significant attention for their ability to generate voice responses directly to users' spoken queries. Despite their increasing popularity, there exists a gap in research focused on…

Computation and Language · Computer Science 2025-10-07 Chengqian Ma , Wei Tao , Yiwen Guo

Aligning large generative models with human feedback is a critical challenge. In speech synthesis, this is particularly pronounced due to the lack of a large-scale human preference dataset, which hinders the development of models that truly…

Paralinguistic cues are essential for natural human-computer interaction, yet their evaluation in Large Audio-Language Models (LALMs) remains limited by coarse feature coverage and the inherent subjectivity of assessment. To address these…

Computation and Language · Computer Science 2026-04-23 Ruohan Liu , Shukang Yin , Tao Wang , Dong Zhang , Weiji Zhuang , Shuhuai Ren , Ran He , Caifeng Shan , Chaoyou Fu

Speech is essential for realistic role-playing, yet existing work on role-playing agents largely centers on text, leaving Speech Role-Playing Agents (SRPAs) underexplored and without systematic evaluation. We introduce SpeechRole, a unified…

Current role-play studies often rely on unvalidated LLM-as-a-judge paradigms, which may fail to reflect how humans perceive role fidelity. A key prerequisite for human-aligned evaluation is role identification, the ability to recognize who…

Computation and Language · Computer Science 2025-08-15 Lingfeng Zhou , Jialing Zhang , Jin Gao , Mohan Jiang , Dequan Wang

Large audio-language models (LALMs) have achieved near-human performance in sentence-level transcription and emotion recognition. However, existing evaluations focus mainly on surface-level perception, leaving the capacity of models for…

Computation and Language · Computer Science 2025-08-05 Wanqi Yang , Yanda Li , Yunchao Wei , Meng Fang , Ling Chen

Evaluating speech generation still relies heavily on human judgments, such as Mean Opinion Score (MOS), which are expensive, subjective, and difficult to reproduce at scale. While a few recent studies have begun to explore AudioLLM-based…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-25 Yuanyuan Wang , Dongchao Yang , Yayue Deng , Zhiyong Wu , Yiwen Guo , Helen Meng , Xixin Wu

The rapid advancement of large language models (LLMs) has revolutionized role-playing, enabling the development of general role-playing models. However, current role-playing training has two significant issues: (I) Using a predefined role…

Computation and Language · Computer Science 2025-06-10 Yeyong Yu , Runsheng Yu , Haojie Wei , Zhanqiu Zhang , Quan Qian

Spoken dialogue modeling poses challenges beyond text-based language modeling, requiring real-time interaction, turn-taking, and backchanneling. While most Spoken Dialogue Models (SDMs) operate in half-duplex mode-processing one turn at a…

Computation and Language · Computer Science 2025-08-19 Guan-Ting Lin , Jiachen Lian , Tingle Li , Qirui Wang , Gopala Anumanchipalli , Alexander H. Liu , Hung-yi Lee

Supportive conversation depends on skills that go beyond language fluency, including reading emotions, adjusting tone, and navigating moments of resistance, frustration, or distress. Despite rapid progress in language models, we still lack…

Computation and Language · Computer Science 2026-02-26 Laya Iyer , Kriti Aggarwal , Sanmi Koyejo , Gail Heyman , Desmond C. Ong , Subhabrata Mukherjee

There are currently two main paradigms for evaluating large language models (LLMs), reference-based evaluation and preference-based evaluation. The first, carried over from the evaluation of machine learning models in general, relies on…

Computation and Language · Computer Science 2026-02-27 David Schlangen , Sherzod Hakimov , Chalamalasetti Kranti , Jonathan Jordan , Philipp Sadler

Large Audio-Language Models (LALMs) have demonstrated strong performance in audio understanding and generation. Yet, our extensive benchmarking reveals that their behavior is largely generic (e.g., summarizing spoken content) and fails to…

Computation and Language · Computer Science 2026-01-08 Yuwen Wang , Xinyuan Qian , Tian-Hao Zhang , Jiaran Gao , Yuchen Pan , Xin Wang , Zhou Pan , Chen Wei , Yiming Wang

The creation of high-quality multimodal datasets remains fundamental for advancing role-playing capabilities in large language models (LLMs). While existing works predominantly focus on text-based persona simulation, Audio Role-Playing…

Sound · Computer Science 2026-04-09 Wenyu Li , Xiaoqi Jiao , Yi Chang , Guangyan Zhang , Yiwen Guo

Slot filling is a crucial subtask in spoken language understanding (SLU), traditionally implemented as a cascade of speech recognition followed by one or more natural language understanding (NLU) components. The recent advent of…

Computation and Language · Computer Science 2025-10-20 Kadri Hacioglu , Manjunath K E , Andreas Stolcke

Advances in large language models (LLMs) have enabled significant capabilities in audio processing, resulting in state-of-the-art models now known as Large Audio Language Models (LALMs). However, minimal work has been done to measure audio…

Sound · Computer Science 2026-03-11 Laya Iyer , Angelina Wang , Sanmi Koyejo

Role-playing has garnered rising attention as it provides a strong foundation for human-machine interaction and facilitates sociological research. However, current work is confined to textual modalities, neglecting speech, which plays a…

Sound · Computer Science 2026-04-27 Xi Chen , Wei Xue , Yike Guo
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