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Distance-based classification is frequently used in transductive few-shot learning (FSL). However, due to the high-dimensionality of image representations, FSL classifiers are prone to suffer from the hubness problem, where a few points…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Daniel J. Trosten , Rwiddhi Chakraborty , Sigurd Løkse , Kristoffer Knutsen Wickstrøm , Robert Jenssen , Michael C. Kampffmeyer

In the stable marriage and roommates problems, a set of agents is given, each of them having a strictly ordered preference list over some or all of the other agents. A matching is a set of disjoint pairs of mutually accepted agents. If any…

Discrete Mathematics · Computer Science 2016-06-01 Ágnes Cseh , David F. Manlove

Neighborhood algorithms may take a considerable percentage of computer time in discrete element methods (DEM). While the sort-and-sweep algorithm is ideal in some ways, as it only deal with particles whose relative positions change in one…

Computational Physics · Physics 2026-03-06 Dominik Krengel , Yuki Watanabe , Ko Kandori , Jian Chen , Hans-Georg Matuttis

Neighbor embeddings are a family of methods for visualizing complex high-dimensional datasets using $k$NN graphs. To find the low-dimensional embedding, these algorithms combine an attractive force between neighboring pairs of points with a…

Machine Learning · Computer Science 2024-06-06 Jan Niklas Böhm , Philipp Berens , Dmitry Kobak

A common analytical problem in neuroscience is the interpretation of neural activity with respect to sensory input or behavioral output. This is typically achieved by regressing measured neural activity against known stimuli or behavioral…

Computation · Statistics 2016-06-28 Kamiar Rahnama Rad , Timothy A. Machado , Liam Paninski

Sweep coverage is to realize the periodic coverage of targets by planning the periodic sweeping paths of mobile sensors. It is difficult for sensors to reduce energy consumption by reducing the moving distances. Therefore, charging…

Computational Complexity · Computer Science 2021-05-14 Dieyan Liang , Hong Shen

In this work, we study the task of scheduling jobs on a single machine with sequence dependent family setup times under the goal of minimizing the makespan, that is, the completion time of the last job in the schedule. This notoriously…

Data Structures and Algorithms · Computer Science 2025-03-25 Kaja Balzereit , Niels Grüttemeier , Nils Morawietz , Dennis Reinhardt , Stefan Windmann , Petra Wolf

We propose a new algorithm for the fast solution of large, sparse, symmetric positive-definite linear systems, spaND -- sparsified Nested Dissection. It is based on nested dissection, sparsification and low-rank compression. After…

Numerical Analysis · Mathematics 2020-01-28 Léopold Cambier , Chao Chen , Erik G Boman , Sivasankaran Rajamanickam , Raymond S. Tuminaro , Eric Darve

We prove that playing Candy Crush to achieve a given score in a fixed number of swaps is NP-hard.

Computational Complexity · Computer Science 2014-03-11 Toby Walsh

The Shifted Boundary Method (SBM) trades some part of the burden of body-fitted meshing for increased algebraic complexity. While the resulting linear systems retain the standard $\mathcal{O}(h^{-2})$ conditioning of second-order operators,…

Numerical Analysis · Mathematics 2026-01-16 Michał Wichrowski , Ajay Ajith

We prove that SVP$_p$ is NP-hard to approximate within a factor of $2^{\log^{1 - \varepsilon} n}$, for all constants $\varepsilon > 0$ and $p > 2$, under standard deterministic Karp reductions. This result is also the first proof that…

Computational Complexity · Computer Science 2026-03-31 Isaac M. Hair , Amit Sahai

The purpose of this work is to introduce and characterize the Bounded Acceleration Shortest Path (BASP) problem, a generalization of the Shortest Path (SP) problem. This problem is associated to a graph: the nodes represent positions of a…

Data Structures and Algorithms · Computer Science 2024-04-10 Stefano Ardizzoni , Luca Consolini , Mattia Laurini , Marco Locatelli

In this paper, we present a block-oriented scheme for adaptive mesh refinement based on summation-by-parts (SBP) finite difference methods and simultaneous-approximation-term (SAT) interface treatment. Since the order of accuracy at SBP-SAT…

Numerical Analysis · Mathematics 2019-03-05 Anna Nissen , Katharina Kormann , Magnus Grandin , Kristoffer Virta

A \emph{Stick graph} is an intersection graph of axis-aligned segments such that the left end-points of the horizontal segments and the bottom end-points of the vertical segments lie on a `ground line,' a line with slope $-1$. It is an open…

Computational Geometry · Computer Science 2018-08-31 Felice De Luca , Md Iqbal Hossain , Stephen Kobourov , Anna Lubiw , Debajyoti Mondal

In this paper, we study robust transshipment under consistent flow constraints. We consider demand uncertainty represented by a finite set of scenarios and characterize a subset of arcs as so-called fixed arcs. In each scenario, we require…

Optimization and Control · Mathematics 2022-08-30 Christina Büsing , Arie M. C. A Koster , Sabrina Schmitz

We present polynomial-time approximation schemes based on local search} technique for both geometric (discrete) independent set (\mdis) and geometric (discrete) dominating set (\mdds) problems, where the objects are arbitrary radii disks…

Computational Geometry · Computer Science 2025-04-17 Raghunath Reddy Madireddy , Apurva Mudgal , Supantha Pandit

We consider a natural variation of the concept of stabbing a segment by a simple polygon: a segment is stabbed by a simple polygon $\mathcal{P}$ if at least one of its two endpoints is contained in $\mathcal{P}$. A segment set $S$ is…

Computational Complexity · Computer Science 2014-06-23 José Miguel Díaz-Báñez , Matias Korman , Pablo Pérez-Lantero , Alexander Pilz , Carlos Seara , Rodrigo I. Silveira

We present Nested Sampling with Slice-within-Gibbs (NS-SwiG), an algorithm for Bayesian inference and evidence estimation in high-dimensional models whose likelihood admits a factorization, such as hierarchical Bayesian models. We construct…

Computation · Statistics 2026-02-20 David Yallup

This paper proposes low-complexity algorithms for finding approximate second-order stationary points (SOSPs) of problems with smooth non-convex objective and linear constraints. While finding (approximate) SOSPs is computationally…

Optimization and Control · Mathematics 2019-07-11 Songtao Lu , Meisam Razaviyayn , Bo Yang , Kejun Huang , Mingyi Hong

The Sparsest Permutation (SP) algorithm is accurate but limited to about 9 variables in practice; the Greedy Sparest Permutation (GSP) algorithm is faster but less weak theoretically. A compromise can be given, the Best Order Score Search,…

Artificial Intelligence · Computer Science 2021-09-03 Joseph D. Ramsey
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