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Graphical User Interface (GUI) grounding, the task of mapping natural language instructions to precise screen coordinates, is fundamental to autonomous GUI agents. While existing methods achieve strong performance through extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Yong Du , Yuchen Yan , Fei Tang , Zhengxi Lu , Chang Zong , Weiming Lu , Shengpei Jiang , Yongliang Shen

Graphical User Interface (GUI) agents have made substantial strides in understanding and executing user instructions across diverse platforms. Yet, grounding these instructions to precise interface elements remains challenging, especially…

Artificial Intelligence · Computer Science 2025-05-27 Xinbin Yuan , Jian Zhang , Kaixin Li , Zhuoxuan Cai , Lujian Yao , Jie Chen , Enguang Wang , Qibin Hou , Jinwei Chen , Peng-Tao Jiang , Bo Li

Graphical User Interface (GUI) grounding aims to translate natural language instructions into executable screen coordinates, enabling automated GUI interaction. Nevertheless, incorrect grounding can result in costly, hard-to-reverse actions…

Artificial Intelligence · Computer Science 2026-02-04 Qingni Wang , Yue Fan , Xin Eric Wang

Graphical User Interface (GUI) grounding is commonly framed as a coordinate prediction task -- given a natural language instruction, generate on-screen coordinates for actions such as clicks and keystrokes. However, recent Vision Language…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Yu Zhao , Wei-Ning Chen , Huseyin Atahan Inan , Samuel Kessler , Lu Wang , Lukas Wutschitz , Fangkai Yang , Chaoyun Zhang , Pasquale Minervini , Saravan Rajmohan , Robert Sim

Graphical User Interface (GUI) tasks are vital for automating workflows such as software testing, user interface navigation. For users, the GUI is the most intuitive platform for interacting with a computer. Previous work identified a key…

Computation and Language · Computer Science 2025-03-10 Zheng Hui , Yinheng Li , Dan zhao , Tianyi Chen , Colby Banbury , Kazuhito Koishida

Graphical User Interface (GUI) grounding requires mapping natural language instructions to precise pixel coordinates. However, due to visually homogeneous elements and dense layouts, models typically grasp semantic intent yet struggle with…

Machine Learning · Computer Science 2026-04-24 Wenkai Wang , Xiyun Li , Hongcan Guo , Wenhao Yu , Tianqing Fang , Haitao Mi , Dong Yu , Shengyu Zhang

Graphical User Interface (GUI) action grounding is a critical step in GUI automation that maps language instructions to actionable elements on GUI screens. Most recent works of GUI action grounding leverage large GUI datasets to fine-tune…

Computation and Language · Computer Science 2025-01-28 Yue Fan , Handong Zhao , Ruiyi Zhang , Yu Shen , Xin Eric Wang , Gang Wu

Recent Graphical User Interface (GUI) agents replicate the R1-Zero paradigm, coupling online Reinforcement Learning (RL) with explicit chain-of-thought reasoning prior to object grounding and thereby achieving substantial performance gains.…

Computation and Language · Computer Science 2025-05-23 Yuqi Zhou , Sunhao Dai , Shuai Wang , Kaiwen Zhou , Qinglin Jia , Jun Xu

Graphical User Interface (GUI) agents are designed to automate complex tasks on digital devices, such as smartphones and desktops. Most existing GUI agents interact with the environment through extracted structured data, which can be…

Human-Computer Interaction · Computer Science 2024-02-26 Kanzhi Cheng , Qiushi Sun , Yougang Chu , Fangzhi Xu , Yantao Li , Jianbing Zhang , Zhiyong Wu

Graphical User Interface (GUI) Agents, benefiting from recent advances in multimodal large language models (MLLM), have achieved significant development. However, due to the frequent updates of GUI applications, adapting to new tasks…

Machine Learning · Computer Science 2026-03-10 Zhenquan Yao , Zitong Huang , Yihan Zeng , Jianhua Han , Hang Xu , Chun-Mei Feng , Jianwei Ma , Wangmeng Zuo

Recent advances in vision-language models (VLMs) and reinforcement learning (RL) have driven progress in GUI automation. However, most existing methods rely on static, one-shot visual inputs and passive perception, lacking the ability to…

Artificial Intelligence · Computer Science 2026-01-16 Chen Chen , Jiawei Shao , Dakuan Lu , Haoyi Hu , Xiangcheng Liu , Hantao Yao , Wu Liu

Graphical user interface visual grounding (GUI-VG), a core capability for GUI agents, has primarily relied on supervised fine-tuning (SFT) of multimodal large language models (MLLMs), which demands extensive data curation and significant…

Artificial Intelligence · Computer Science 2025-08-07 Weitai Kang , Bin Lei , Gaowen Liu , Caiwen Ding , Yan Yan

The emergence of Multimodal Large Language Models (MLLMs) has driven significant advances in Graphical User Interface (GUI) agent capabilities. Nevertheless, existing GUI agent training and inference techniques still suffer from a dilemma…

Artificial Intelligence · Computer Science 2026-04-09 Shuquan Lian , Yuhang Wu , Jia Ma , Yifan Ding , Zihan Song , Bingqi Chen , Xiawu Zheng , Hui Li , Rongrong Ji

Training effective Vision-Language Models (VLMs) for GUI agents typically depends on large-scale annotated datasets, whose collection is both labor-intensive and error-prone. We introduce K-step GUI Transition, a self-supervised inverse…

Artificial Intelligence · Computer Science 2025-10-13 Longxi Gao , Li Zhang , Pengzhi Gao , Wei Liu , Jian Luan , Mengwei Xu

Automated GUI agents aims to facilitate user interaction by automatically performing complex tasks in digital environments, such as web, mobile, desktop devices. It receives textual task instruction and GUI description to generate…

Artificial Intelligence · Computer Science 2025-05-02 Jing Huang , Zhixiong Zeng , Wenkang Han , Yufeng Zhong , Liming Zheng , Shuai Fu , Jingyuan Chen , Lin Ma

The rapid advancement of vision-language models has catalyzed the emergence of GUI agents, which hold immense potential for automating complex tasks, from online shopping to flight booking, thereby alleviating the burden of repetitive…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Zhongyin Zhao , Yuan Liu , Yikun Liu , Haicheng Wang , Le Tian , Xiao Zhou , Yangxiu You , Zilin Yu , Yang Yu , Jie Zhou

Recent advances in video world modeling have enabled large-scale generative models to simulate embodied environments with high visual fidelity, providing strong priors for prediction, planning, and control. Yet, despite their realism, these…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Haoyang He , Jay Patrikar , Dong-Ki Kim , Max Smith , Daniel McGann , Ali-akbar Agha-mohammadi , Shayegan Omidshafiei , Sebastian Scherer

Vision-Language Models (VLMs) have enabled autonomous GUI agents that translate natural language instructions into executable screen coordinates. However, grounding performance degrades in high-resolution interfaces, where dense layouts and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Ruilin Yao , Shegnwu Xiong , Tianyu Zou , Shili Xiong , Yi Rong

Automated GUI testing of web applications has always been considered a challenging task considering their large state space and complex interaction logic. Deep Reinforcement Learning (DRL) is a recent extension of Reinforcement Learning…

Software Engineering · Computer Science 2025-04-29 Zhiyu Gu , Chenxu Liu , Guoquan Wu , Yifei Zhang , ChenXi Yang , Zheheng Liang , Wei Chen , Jun Wei

Recent advances in Multimodal Large Language Models (MLLMs) have enabled autonomous agents to interact with computers via Graphical User Interfaces (GUIs), where accurately localizing the coordinates of interface elements (e.g., buttons) is…

Machine Learning · Computer Science 2025-05-27 Hyunseok Lee , Jeonghoon Kim , Beomjun Kim , Jihoon Tack , Chansong Jo , Jaehong Lee , Cheonbok Park , Sookyo In , Jinwoo Shin , Kang Min Yoo
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