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The field of Novel View Synthesis has been revolutionized by 3D Gaussian Splatting (3DGS), which enables high-quality scene reconstruction that can be rendered in real-time. 3DGS-based techniques typically suffer from high GPU memory and…

Graphics · Computer Science 2025-10-27 Umar Farooq , Jean-Yves Guillemaut , Adrian Hilton , Marco Volino

3D Gaussian splatting provides excellent visual quality for novel view synthesis, with fast training and real-time rendering; unfortunately, the memory requirements of this method for storing and transmission are unreasonably high. We first…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Panagiotis Papantonakis , Georgios Kopanas , Bernhard Kerbl , Alexandre Lanvin , George Drettakis

In distributed synchronous gradient descent (GD) the main performance bottleneck for the per-iteration completion time is the slowest \textit{straggling} workers. To speed up GD iterations in the presence of stragglers, coded distributed…

Information Theory · Computer Science 2020-11-04 Baturalp Buyukates , Emre Ozfatura , Sennur Ulukus , Deniz Gunduz

Auto-regressive frameworks for next-scale prediction of 2D images have demonstrated strong potential for producing diverse and sophisticated content by progressively refining a coarse input. However, extending this paradigm to 3D object…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Quanyuan Ruan , Kewei Shi , Jiabao Lei , Xifeng Gao , Xiaoguang Han

Handling the dynamic environments is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent research combines 3D Gaussian Splatting (3DGS) with SLAM to achieve both robust camera pose estimation and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yunsong Wang , Gim Hee Lee

We present a novel compression framework for 3D Gaussian splatting (3DGS) data that leverages transform coding tools originally developed for point clouds. Contrary to existing 3DGS compression methods, our approach can produce compressed…

Image and Video Processing · Electrical Eng. & Systems 2025-06-03 Chenjunjie Wang , Shashank N. Sridhara , Eduardo Pavez , Antonio Ortega , Cheng Chang

We present a novel approach for enhancing the resolution and geometric fidelity of 3D Gaussian Splatting (3DGS) beyond native training resolution. Current 3DGS methods are fundamentally limited by their input resolution, producing…

Graphics · Computer Science 2025-06-10 Shuja Khalid , Mohamed Ibrahim , Yang Liu

3D Gaussian Splatting (3DGS) enables photorealistic rendering but suffers from artefacts due to sparse Structure-from-Motion (SfM) initialisation. To address this limitation, we propose GP-GS, a Gaussian Process (GP) based densification…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Zhihao Guo , Jingxuan Su , Chenghao Qian , Shenglin Wang , Jinlong Fan , Jing Zhang , Wei Zhou , Hadi Amirpour , Yunlong Zhao , Liangxiu Han , Peng Wang

Monocular 3D Semantic Scene Completion (SSC) is a challenging yet promising task that aims to infer dense geometric and semantic descriptions of a scene from a single image. While recent object-centric paradigms significantly improve…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Rui Qian , Haozhi Cao , Tianchen Deng , Shenghai Yuan , Lihua Xie

Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such as modern camera ISPs, different time of day, weather…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Jiaqi Lin , Zhihao Li , Binxiao Huang , Xiao Tang , Jianzhuang Liu , Shiyong Liu , Xiaofei Wu , Fenglong Song , Wenming Yang

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

This paper tackles the challenge of recovering 4D dynamic scenes from videos captured by as few as four portable cameras. Learning to model scene dynamics for temporally consistent novel-view rendering is a foundational task in computer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Junsheng Zhou , Zhifan Yang , Liang Han , Wenyuan Zhang , Kanle Shi , Shenkun Xu , Yu-Shen Liu

Articulated objects are ubiquitous and important in robotics, AR/VR, and digital twins. Most self-supervised methods for articulated object modeling reconstruct discrete interaction states and relate them via cross-state geometric…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Haowen Wang , Xiaoping Yuan , Zhao Jin , Zhen Zhao , Zhengping Che , Yousong Xue , Jin Tian , Yakun Huang , Jian Tang

Mapping and localization are crucial problems in robotics and autonomous driving. Recent advances in 3D Gaussian Splatting (3DGS) have enabled precise 3D mapping and scene understanding by rendering photo-realistic images. However, existing…

Robotics · Computer Science 2025-01-24 Jaewon Lee , Mangyu Kong , Minseong Park , Euntai Kim

3D scene stylization approaches based on Neural Radiance Fields (NeRF) achieve promising results by optimizing with Nearest Neighbor Feature Matching (NNFM) loss. However, NNFM loss does not consider global style information. In addition,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Wenjie Liu , Zhongliang Liu , Xiaoyan Yang , Man Sha , Yang Li

Change-point detection (CPD) is crucial for identifying abrupt shifts in data, which influence decision-making and efficient resource allocation across various domains. To address the challenges posed by the costly and time-intensive data…

Machine Learning · Computer Science 2023-12-07 Hao Zhao , Rong Pan

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

Recent advances in 3D Gaussian Splatting (3DGS) deliver high-quality rendering, yet the Gaussian representation exposes a new attack surface, the resource-targeting attack. This attack poisons training images, excessively inducing Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yang Chen , Yi Yu , Jiaming He , Yueqi Duan , Zheng Zhu , Yap-Peng Tan

3D Gaussian Splatting (3DGS) has emerged as a promising 3D reconstruction technique. The traditional 3DGS training pipeline follows three sequential steps: Gaussian densification, Gaussian projection, and color splatting. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Junyi Wu , Jiaming Xu , Jinhao Li , Yongkang Zhou , Jiayi Pan , Xingyang Li , Guohao Dai
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