Related papers: HEIR: Learning Graph-Based Motion Hierarchies
In this work, we propose a 3D fully convolutional architecture for video saliency prediction that employs hierarchical supervision on intermediate maps (referred to as conspicuity maps) generated using features extracted at different…
We introduce Neural Deformation Graphs for globally-consistent deformation tracking and 3D reconstruction of non-rigid objects. Specifically, we implicitly model a deformation graph via a deep neural network. This neural deformation graph…
We investigate the problem of multiplex graph embedding, that is, graphs in which nodes interact through multiple types of relations (dimensions). In recent years, several methods have been developed to address this problem. However, the…
Human action recognition (HAR) in videos is a fundamental research topic in computer vision. It consists mainly in understanding actions performed by humans based on a sequence of visual observations. In recent years, HAR have witnessed…
Graph matching aims to establish correspondences between vertices of graphs such that both the node and edge attributes agree. Various learning-based methods were recently proposed for finding correspondences between image key points based…
Physics-based simulation of mesh based domains remains a challenging task. State-of-the-art techniques can produce realistic results but require expert knowledge. A major bottleneck in many approaches is the step of integrating a potential…
Hypergraph is a general way of representing high-order relations on a set of objects. It is a generalization of graph, in which only pairwise relations can be represented. It finds applications in various domains where relationships of more…
This paper proposes a graph-based approach to representing spatio-temporal trajectory data that allows an effective visualization and characterization of city-wide traffic dynamics. With the advance of sensor, mobile, and Internet of Things…
In document classification, graph-based models effectively capture document structure, overcoming sequence length limitations and enhancing contextual understanding. However, most existing graph document representations rely on heuristics,…
Graphs are an intuitive way to represent relationships between variables in fields such as finance and neuroscience. However, these graphs often need to be inferred from data. In this paper, we propose a novel framework to infer a latent…
General perception systems such as Perceivers can process arbitrary modalities in any combination and are able to handle up to a few hundred thousand inputs. They achieve this generality by using exclusively global attention operations.…
Human mobility analysis at urban-scale requires models to represent the complex nature of human movements, which in turn are affected by accessibility to nearby points of interest, underlying socioeconomic factors of a place, and local…
Inferring the underlying graph topology that characterizes structured data is pivotal to many graph-based models when pre-defined graphs are not available. This paper focuses on learning graphs in the case of sequential data in dynamic…
3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…
Deep learning-based methods have been extensively explored for automatic building mapping from high-resolution remote sensing images over recent years. While most building mapping models produce vector polygons of buildings for geographic…
In real world domains, most graphs naturally exhibit a hierarchical structure. However, data-driven graph generation is yet to effectively capture such structures. To address this, we propose a novel approach that recursively generates…
Hypergraph Convolutional Neural Networks (HGCNNs) have demonstrated their potential in modeling high-order relations preserved in graph-structured data. However, most existing convolution filters are localized and determined by the…
Networks and graphs provide a simple but effective model to a vast set of systems which building blocks interact throughout pairwise interactions. Unfortunately, such models fail to describe all those systems which building blocks interact…
Interaction modeling is important for video action analysis. Recently, several works design specific structures to model interactions in videos. However, their structures are manually designed and non-adaptive, which require structures…
We demonstrate that graph-based models are fully capable of representing higher-order interactions, and have a long history of being used for precisely this purpose. This stands in contrast to a common claim in the recent literature on…